X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=fdda818ec8f4b7be172a2b2ccc8a1c930a72ce8b;hb=eb72f4adc74084da40e39484b2545e3d49d39eaa;hp=6eca6f9b5e105b88d3840dbdf5bbb149a7379b9a;hpb=f89a490028c36509216b97a96b779b779c2065c9;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 6eca6f9b..fdda818e 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -255,7 +255,8 @@ #define FADE_TYPE_TRANSFORM (1 << 2) #define FADE_TYPE_CROSSFADE (1 << 3) #define FADE_TYPE_MELT (1 << 4) -#define FADE_TYPE_SKIP (1 << 5) +#define FADE_TYPE_CURTAIN (1 << 5) +#define FADE_TYPE_SKIP (1 << 6) #define FADE_MODE_NONE (FADE_TYPE_NONE) #define FADE_MODE_FADE_IN (FADE_TYPE_FADE_IN) @@ -264,6 +265,7 @@ #define FADE_MODE_TRANSFORM (FADE_TYPE_TRANSFORM | FADE_TYPE_FADE_IN) #define FADE_MODE_CROSSFADE (FADE_MODE_TRANSFORM | FADE_TYPE_CROSSFADE) #define FADE_MODE_MELT (FADE_MODE_TRANSFORM | FADE_TYPE_MELT) +#define FADE_MODE_CURTAIN (FADE_MODE_TRANSFORM | FADE_TYPE_CURTAIN) #define FADE_MODE_SKIP_FADE_IN (FADE_TYPE_SKIP | FADE_TYPE_FADE_IN) #define FADE_MODE_SKIP_FADE_OUT (FADE_TYPE_SKIP | FADE_TYPE_FADE_OUT) @@ -655,7 +657,6 @@ struct ProgramInfo char *maindata_path; /* main game data (installation) directory */ char *userdata_subdir; /* personal user game data directory */ - char *userdata_subdir_unix; /* personal user game data directory (Unix) */ char *userdata_path; /* resulting full path to game data directory */ char *program_title; @@ -1286,7 +1287,7 @@ extern int FrameCounter; /* function definitions */ void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, - char *, int); + int); void SetWindowTitle();