X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=f70b6b5fdfc950b198fd79911ed2d8ae3052331a;hb=411dffb336bdcdd487225bc78d82bb3bafa3016e;hp=8b7de610cc551a6f61802e3deaaaa4ca1f1d9752;hpb=6121e53800bf201e66c12dd0398f1db1a9026251;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 8b7de610..f70b6b5f 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -347,8 +347,9 @@ #define STYLE_REVERSE (1 << 2) // values for special event handling style (used for global animation) -#define STYLE_PASSTHROUGH (1 << 3) -#define STYLE_MULTIPLE_ACTIONS (1 << 4) +#define STYLE_BLOCK (1 << 3) +#define STYLE_PASSTHROUGH (1 << 4) +#define STYLE_MULTIPLE_ACTIONS (1 << 5) #define STYLE_DEFAULT STYLE_NONE @@ -1359,6 +1360,7 @@ struct SetupInfo boolean sound_simple; boolean toons; boolean scroll_delay; + boolean forced_scroll_delay; int scroll_delay_value; char *engine_snapshot_mode; int engine_snapshot_memory; @@ -1478,6 +1480,8 @@ struct TreeInfo boolean handicap; // level set has no handicap when set to "false" boolean skip_levels; // levels can be skipped when set to "true" + boolean use_emc_tiles;// use (swapped) V5/V6 EMC tiles when set to "true" + int color; // color to use on selection screen for this level char *class_desc; // description of level series class int handicap_level; // number of the lowest unsolved level