X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=d9c1b002be000dcaaefd3ce61c451eaebc35d66c;hb=a8167a69b6d4a308f4501b55609ec66dd3082375;hp=4c0081e5de7cf60f1faa54bd9f3f25cf494eff69;hpb=e617cc94b68c43105fc3c06d26d31c9bc99161a4;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 4c0081e5..d9c1b002 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -410,6 +410,11 @@ #define FADE_MODE_DEFAULT FADE_MODE_FADE +#define AUTO_DELAY_UNIT_MS 0 +#define AUTO_DELAY_UNIT_FRAMES 1 + +#define AUTO_DELAY_UNIT_DEFAULT AUTO_DELAY_UNIT_MS + // values for toon positions #define POS_UNDEFINED -1 #define POS_LEFT 0 @@ -1321,6 +1326,7 @@ struct SetupInternalInfo boolean choose_from_top_leveldir; boolean show_scaling_in_title; + boolean create_user_levelset; boolean menu_game; boolean menu_editor; @@ -1353,7 +1359,8 @@ struct SetupInfo boolean sound_simple; boolean toons; boolean scroll_delay; - boolean scroll_delay_value; + boolean forced_scroll_delay; + int scroll_delay_value; char *engine_snapshot_mode; int engine_snapshot_memory; boolean fade_screens;