X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=d9c1b002be000dcaaefd3ce61c451eaebc35d66c;hb=a8167a69b6d4a308f4501b55609ec66dd3082375;hp=290f0cb7827af8e501be7cf2c38e2114f96a1c7c;hpb=8e4eb47925648cd84d134dfe05ca7fb30727dc24;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 290f0cb7..d9c1b002 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -410,6 +410,11 @@ #define FADE_MODE_DEFAULT FADE_MODE_FADE +#define AUTO_DELAY_UNIT_MS 0 +#define AUTO_DELAY_UNIT_FRAMES 1 + +#define AUTO_DELAY_UNIT_DEFAULT AUTO_DELAY_UNIT_MS + // values for toon positions #define POS_UNDEFINED -1 #define POS_LEFT 0 @@ -1011,6 +1016,7 @@ struct VideoSystemInfo int screen_rendering_mode; int vsync_mode; + unsigned int frame_counter; unsigned int frame_delay; unsigned int frame_delay_value; @@ -1320,6 +1326,7 @@ struct SetupInternalInfo boolean choose_from_top_leveldir; boolean show_scaling_in_title; + boolean create_user_levelset; boolean menu_game; boolean menu_editor; @@ -1352,7 +1359,8 @@ struct SetupInfo boolean sound_simple; boolean toons; boolean scroll_delay; - boolean scroll_delay_value; + boolean forced_scroll_delay; + int scroll_delay_value; char *engine_snapshot_mode; int engine_snapshot_memory; boolean fade_screens; @@ -1852,6 +1860,8 @@ void FreeBitmapTextures(Bitmap **); void ScaleBitmap(Bitmap **, int); void SetMouseCursor(int); +void UpdateRawMousePosition(int, int); +void UpdateMousePosition(void); void OpenAudio(void); void CloseAudio(void); @@ -1861,6 +1871,7 @@ void InitEventFilter(EventFilter); boolean PendingEvent(void); void WaitEvent(Event *event); void PeekEvent(Event *event); +void PumpEvents(void); void CheckQuitEvent(void); Key GetEventKey(KeyEvent *, boolean); KeyMod HandleKeyModState(Key, int);