X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=d5f4457f48f45219ee63ada6cd2deb1f6bdc8ff8;hb=720b0a62c8af0585e9517ed7a98ea336304c02e4;hp=b21f866cfa4cbec0cc7203a69e07a669f5d1675b;hpb=7891415ca10eb882506eaaa3bca720ec75723a0e;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index b21f866c..d5f4457f 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2001 Artsoft Entertainment * +* (c) 1994-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -17,7 +17,12 @@ #include "platform.h" #include "types.h" -#if defined(PLATFORM_MSDOS) + +#if defined(PLATFORM_MACOSX) +#include "macosx.h" +#elif defined(PLATFORM_WIN32) +#include "windows.h" +#elif defined(PLATFORM_MSDOS) #include "msdos.h" #endif @@ -35,6 +40,11 @@ #define DEFAULT_DEPTH 0 +#define BLIT_OPAQUE 0 +#define BLIT_MASKED 1 +#define BLIT_INVERSE 2 +#define BLIT_ON_BACKGROUND 3 + #define FULLSCREEN_NOT_AVAILABLE FALSE #define FULLSCREEN_AVAILABLE TRUE @@ -43,8 +53,13 @@ #define DEFAULT_KEY_RIGHT KSYM_Right #define DEFAULT_KEY_UP KSYM_Up #define DEFAULT_KEY_DOWN KSYM_Down +#if defined(PLATFORM_MACOSX) +#define DEFAULT_KEY_SNAP KSYM_Control_L +#define DEFAULT_KEY_BOMB KSYM_KP_Enter +#else #define DEFAULT_KEY_SNAP KSYM_Shift_L #define DEFAULT_KEY_BOMB KSYM_Shift_R +#endif #define DEFAULT_KEY_OKAY KSYM_Return #define DEFAULT_KEY_CANCEL KSYM_Escape @@ -53,17 +68,10 @@ #define DEFAULT_KEY_LOAD_GAME KSYM_F2 #define DEFAULT_KEY_TOGGLE_PAUSE KSYM_space -/* values for move directions and special "button" keys */ -#define MV_NO_MOVING 0 -#define MV_LEFT (1 << 0) -#define MV_RIGHT (1 << 1) -#define MV_UP (1 << 2) -#define MV_DOWN (1 << 3) -#define KEY_BUTTON_1 (1 << 4) -#define KEY_BUTTON_2 (1 << 5) -#define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) -#define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2) -#define KEY_ACTION (KEY_MOTION | KEY_BUTTON) +/* values for key_status */ +#define KEY_NOT_PRESSED FALSE +#define KEY_RELEASED FALSE +#define KEY_PRESSED TRUE /* values for button status */ #define MB_NOT_PRESSED FALSE @@ -78,6 +86,66 @@ #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 + +/* values for basic move directions (effective at runtime) */ +#define MV_BIT_LEFT 0 +#define MV_BIT_RIGHT 1 +#define MV_BIT_UP 2 +#define MV_BIT_DOWN 3 + +#define NUM_DIRECTIONS 4 + +/* values for special "button" bitmasks (effective at runtime) */ +#define BUTTON_1 4 +#define BUTTON_2 5 + +/* values for special move patterns (stored in level files) */ +#define MV_BIT_TOWARDS_PLAYER 6 +#define MV_BIT_AWAY_FROM_PLAYER 7 +#define MV_BIT_ALONG_LEFT_SIDE 8 +#define MV_BIT_ALONG_RIGHT_SIDE 9 +#define MV_BIT_TURNING_LEFT 10 +#define MV_BIT_TURNING_RIGHT 11 + +/* values for move direction/pattern and special "button" key bitmasks */ +#define MV_NO_MOVING 0 +#define MV_LEFT (1 << MV_BIT_LEFT) +#define MV_RIGHT (1 << MV_BIT_RIGHT) +#define MV_UP (1 << MV_BIT_UP) +#define MV_DOWN (1 << MV_BIT_DOWN) + +#define KEY_BUTTON_1 (1 << BUTTON_1) +#define KEY_BUTTON_2 (1 << BUTTON_2) +#define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) +#define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2) +#define KEY_ACTION (KEY_MOTION | KEY_BUTTON) + +#define MV_DIR_BIT(x) ((x) == MV_LEFT ? MV_BIT_LEFT : \ + (x) == MV_RIGHT ? MV_BIT_RIGHT : \ + (x) == MV_UP ? MV_BIT_UP : MV_BIT_DOWN) + +#define MV_HORIZONTAL (MV_LEFT | MV_RIGHT) +#define MV_VERTICAL (MV_UP | MV_DOWN) +#define MV_ALL_DIRECTIONS (MV_HORIZONTAL | MV_VERTICAL) +#define MV_ANY_DIRECTION (MV_ALL_DIRECTIONS) +#define MV_TOWARDS_PLAYER (1 << MV_BIT_TOWARDS_PLAYER) +#define MV_AWAY_FROM_PLAYER (1 << MV_BIT_AWAY_FROM_PLAYER) +#define MV_ALONG_LEFT_SIDE (1 << MV_BIT_ALONG_LEFT_SIDE) +#define MV_ALONG_RIGHT_SIDE (1 << MV_BIT_ALONG_RIGHT_SIDE) +#define MV_TURNING_LEFT (1 << MV_BIT_TURNING_LEFT) +#define MV_TURNING_RIGHT (1 << MV_BIT_TURNING_RIGHT) + + +/* values for animation mode (frame order and direction) */ +#define ANIM_NONE 0 +#define ANIM_LOOP (1 << 0) +#define ANIM_LINEAR (1 << 1) +#define ANIM_PINGPONG (1 << 2) +#define ANIM_PINGPONG2 (1 << 3) +#define ANIM_RANDOM (1 << 4) +#define ANIM_REVERSE (1 << 5) + + /* values for redraw_mask */ #define REDRAW_NONE (0) #define REDRAW_ALL (1 << 0) @@ -103,6 +171,12 @@ #define REDRAW_FPS (1 << 11) #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) + +/* values for mouse cursor */ +#define CURSOR_DEFAULT 0 +#define CURSOR_PLAYFIELD 1 + + /* maximum number of parallel players supported by libgame functions */ #define MAX_PLAYERS 4 @@ -118,6 +192,19 @@ /* default name for new levels */ #define NAMELESS_LEVEL_NAME "nameless level" +/* default text for non-existant artwork */ +#define NOT_AVAILABLE "(not available)" + +/* default value for undefined filename */ +#define UNDEFINED_FILENAME "[NONE]" + +/* default value for undefined parameter */ +#define ARG_DEFAULT "[DEFAULT]" + +/* default values for undefined configuration file parameters */ +#define ARG_UNDEFINED "-1000000" +#define ARG_UNDEFINED_VALUE (atoi(ARG_UNDEFINED)) + /* definitions for game sub-directories */ #ifndef RO_GAME_DIR #define RO_GAME_DIR "." @@ -136,6 +223,7 @@ #define LEVELS_DIRECTORY "levels" #define TAPES_DIRECTORY "tapes" #define SCORES_DIRECTORY "scores" +#define DOCS_DIRECTORY "docs" #if !defined(PLATFORM_MSDOS) #define GRAPHICS_SUBDIR "gfx_classic" @@ -167,15 +255,23 @@ #define DOOR_GFX_PAGEY2 (gfx.dysize) /* functions for version handling */ -#define VERSION_IDENT(x,y,z) ((x) * 10000 + (y) * 100 + (z)) -#define VERSION_MAJOR(x) ((x) / 10000) -#define VERSION_MINOR(x) (((x) % 10000) / 100) -#define VERSION_PATCH(x) ((x) % 100) +#define VERSION_IDENT(x,y,z) ((x) * 1000000 + (y) * 10000 + (z) * 100) +#define RELEASE_IDENT(x,y,z,r) (VERSION_IDENT(x,y,z) + (r)) +#define VERSION_MAJOR(x) ((x) / 1000000) +#define VERSION_MINOR(x) (((x) % 1000000) / 10000) +#define VERSION_PATCH(x) (((x) % 10000) / 100) +#define VERSION_RELEASE(x) ((x) % 100) /* functions for parent/child process identification */ -#define IS_PARENT_PROCESS(pid) ((pid) > 0) -#define IS_CHILD_PROCESS(pid) ((pid) == 0) - +#if defined(PLATFORM_UNIX) +#define IS_PARENT_PROCESS() (audio.mixer_pid != getpid()) +#define IS_CHILD_PROCESS() (audio.mixer_pid == getpid()) +#define HAS_CHILD_PROCESS() (audio.mixer_pid > 0) +#else +#define IS_PARENT_PROCESS() TRUE +#define IS_CHILD_PROCESS() FALSE +#define HAS_CHILD_PROCESS() FALSE +#endif /* type definitions */ typedef int (*EventFilter)(const Event *); @@ -194,7 +290,7 @@ struct ProgramInfo char *x11_icon_filename; char *x11_iconmask_filename; - char *msdos_pointer_filename; + char *msdos_cursor_filename; char *cookie_prefix; char *filename_prefix; /* prefix to cut off from DOS filenames */ @@ -211,17 +307,20 @@ struct OptionInfo char *display_name; char *server_host; int server_port; + char *ro_base_directory; char *rw_base_directory; char *level_directory; char *graphics_directory; char *sounds_directory; char *music_directory; + char *docs_directory; + char *execute_command; + boolean serveronly; boolean network; boolean verbose; boolean debug; - char *debug_command; }; struct VideoSystemInfo @@ -251,6 +350,20 @@ struct AudioSystemInfo int first_sound_channel; }; +struct FontBitmapInfo +{ + Bitmap *bitmap; + int src_x, src_y; /* start position of animation frames */ + int width, height; /* width/height of each animation frame */ + int draw_x, draw_y; /* offset for drawing font characters */ + int num_chars; + int num_chars_per_line; + +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + Pixmap *clip_mask; /* single-char-only clip mask array for X11 */ +#endif +}; + struct GfxInfo { int sx, sy; @@ -265,7 +378,19 @@ struct GfxInfo int vx, vy; int vxsize, vysize; - boolean draw_deactivation_mask; + int draw_deactivation_mask; + int draw_background_mask; + + Bitmap *field_save_buffer; + + Bitmap *background_bitmap; + int background_bitmap_mask; + + int num_fonts; + struct FontBitmapInfo *font_bitmap_info; + int (*select_font_function)(int); + + int anim_random_frame; }; struct JoystickInfo @@ -301,6 +426,19 @@ struct SetupInputInfo struct SetupKeyboardInfo key; }; +struct SetupEditorInfo +{ + boolean el_boulderdash; + boolean el_emerald_mine; + boolean el_more; + boolean el_sokoban; + boolean el_supaplex; + boolean el_diamond_caves; + boolean el_dx_boulderdash; + boolean el_chars; + boolean el_custom; +}; + struct SetupShortcutInfo { Key save_game; @@ -308,6 +446,12 @@ struct SetupShortcutInfo Key toggle_pause; }; +struct SetupSystemInfo +{ + char *sdl_audiodriver; + int audio_fragment_size; +}; + struct SetupInfo { char *player_name; @@ -333,16 +477,26 @@ struct SetupInfo char *graphics_set; char *sounds_set; char *music_set; + boolean override_level_graphics; + boolean override_level_sounds; + boolean override_level_music; + struct SetupEditorInfo editor; struct SetupShortcutInfo shortcut; struct SetupInputInfo input[MAX_PLAYERS]; + struct SetupSystemInfo system; + struct OptionInfo options; }; #define TREE_TYPE_GENERIC 0 -#define TREE_TYPE_LEVEL_DIR 1 -#define TREE_TYPE_GRAPHICS_DIR 2 -#define TREE_TYPE_SOUNDS_DIR 3 -#define TREE_TYPE_MUSIC_DIR 4 +#define TREE_TYPE_GRAPHICS_DIR 1 +#define TREE_TYPE_SOUNDS_DIR 2 +#define TREE_TYPE_MUSIC_DIR 3 +#define TREE_TYPE_LEVEL_DIR 4 + +#define ARTWORK_TYPE_GRAPHICS TREE_TYPE_GRAPHICS_DIR +#define ARTWORK_TYPE_SOUNDS TREE_TYPE_SOUNDS_DIR +#define ARTWORK_TYPE_MUSIC TREE_TYPE_MUSIC_DIR struct TreeInfo { @@ -358,22 +512,32 @@ struct TreeInfo /* fields for "type == TREE_TYPE_LEVEL_DIR" */ - char *filename; /* level series single directory name */ - char *fullpath; /* complete path relative to level directory */ - char *basepath; /* absolute base path of level directory */ - char *name; /* level series name, as displayed on main screen */ - char *name_short; /* optional short name for level selection screen */ - char *name_sorting; /* optional sorting name for correct level sorting */ - char *author; /* level series author name levels without author */ - char *imported_from; /* optional comment for imported level series */ + char *filename; /* tree info sub-directory basename (may be ".") */ + char *fullpath; /* complete path relative to tree base directory */ + char *basepath; /* absolute base path of tree base directory */ + char *identifier; /* identifier string for configuration files */ + char *name; /* tree info name, as displayed in selection menues */ + char *name_sorting; /* optional sorting name for correct name sorting */ + char *author; /* level or artwork author name */ + char *imported_from; /* optional comment for imported levels or artwork */ + + char *graphics_set; /* optional custom graphics set (level tree only) */ + char *sounds_set; /* optional custom sounds set (level tree only) */ + char *music_set; /* optional custom music set (level tree only) */ + char *graphics_path; /* path to optional custom graphics set (level only) */ + char *sounds_path; /* path to optional custom sounds set (level only) */ + char *music_path; /* path to optional custom music set (level only) */ + int levels; /* number of levels in level series */ int first_level; /* first level number (to allow start with 0 or 1) */ int last_level; /* last level number (automatically calculated) */ int sort_priority; /* sort levels by 'sort_priority' and then by name */ + boolean level_group; /* directory contains more level series directories */ boolean parent_link; /* entry links back to parent directory */ boolean user_defined; /* user defined levels are stored in home directory */ boolean readonly; /* readonly levels can not be changed with editor */ + int color; /* color to use on selection screen for this level */ char *class_desc; /* description of level series class */ int handicap_level; /* number of the lowest unsolved level */ @@ -395,9 +559,102 @@ struct ArtworkInfo MusicDirTree *mus_first; MusicDirTree *mus_current; - char *graphics_set_current; - char *sounds_set_current; - char *music_set_current; + char *gfx_current_identifier; + char *snd_current_identifier; + char *mus_current_identifier; +}; + +struct ValueTextInfo +{ + int value; + char *text; +}; + +struct ConfigInfo +{ + char *token; + char *value; + int type; +}; + +struct TokenIntPtrInfo +{ + char *token; + int *value; +}; + +struct FileInfo +{ + char *token; + + char *default_filename; + char *filename; + + char **default_parameter; /* array of file parameters */ + char **parameter; /* array of file parameters */ + + boolean redefined; +}; + +struct SetupFileList +{ + char *token; + char *value; + + struct SetupFileList *next; +}; + +struct ListNodeInfo +{ + char *source_filename; /* primary key for node list */ + int num_references; +}; + +struct PropertyMapping +{ + int base_index; + int ext1_index; + int ext2_index; + int ext3_index; + + int artwork_index; +}; + +struct ArtworkListInfo +{ + int type; /* type of artwork */ + + int num_file_list_entries; + int num_dynamic_file_list_entries; + struct FileInfo *file_list; /* static artwork file array */ + struct FileInfo *dynamic_file_list; /* dynamic artwrk file array */ + + int num_suffix_list_entries; + struct ConfigInfo *suffix_list; /* parameter suffixes array */ + + int num_base_prefixes; + int num_ext1_suffixes; + int num_ext2_suffixes; + int num_ext3_suffixes; + char **base_prefixes; /* base token prefixes array */ + char **ext1_suffixes; /* property suffixes array 1 */ + char **ext2_suffixes; /* property suffixes array 2 */ + char **ext3_suffixes; /* property suffixes array 3 */ + + int num_ignore_tokens; + char **ignore_tokens; /* file tokens to be ignored */ + + int num_property_mapping_entries; + struct PropertyMapping *property_mapping; /* mapping token -> artwork */ + + int sizeof_artwork_list_entry; + + struct ListNodeInfo **artwork_list; /* static artwork node array */ + struct ListNodeInfo **dynamic_artwork_list; /* dynamic artwrk node array */ + struct ListNode *content_list; /* dynamic artwork node list */ + + void *(*load_artwork)(char *); /* constructor function */ + void (*free_artwork)(void *); /* destructor function */ }; @@ -410,6 +667,7 @@ extern struct OptionInfo options; extern struct VideoSystemInfo video; extern struct AudioSystemInfo audio; extern struct GfxInfo gfx; +extern struct AnimInfo anim; extern struct ArtworkInfo artwork; extern struct JoystickInfo joystick; extern struct SetupInfo setup; @@ -438,19 +696,21 @@ extern int FrameCounter; /* function definitions */ -void InitCommandName(char *); -void InitExitFunction(void (*exit_function)(int)); -void InitPlatformDependantStuff(void); -void ClosePlatformDependantStuff(void); - void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, - char *, char *, int); + char *, char *, char *, int); + +void InitExitFunction(void (*exit_function)(int)); +void InitPlatformDependentStuff(void); +void ClosePlatformDependentStuff(void); -void InitGfxFieldInfo(int, int, int, int, int, int, int, int); +void InitGfxFieldInfo(int, int, int, int, int, int, int, int, Bitmap *); void InitGfxDoor1Info(int, int, int, int); void InitGfxDoor2Info(int, int, int, int); void InitGfxScrollbufferInfo(int, int); -void SetDrawDeactivationMask(int ); +void SetDrawDeactivationMask(int); +void SetDrawBackgroundMask(int); +void SetMainBackgroundBitmap(Bitmap *); +void SetDoorBackgroundBitmap(Bitmap *); inline void InitVideoDisplay(void); inline void CloseVideoDisplay(void); @@ -459,10 +719,15 @@ inline Bitmap *CreateBitmapStruct(void); inline Bitmap *CreateBitmap(int, int, int); inline void FreeBitmap(Bitmap *); inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); +inline void FillRectangle(Bitmap *, int, int, int, int, Pixel); inline void ClearRectangle(Bitmap *, int, int, int, int); +inline void ClearRectangleOnBackground(Bitmap *, int, int, int, int); inline void SetClipMask(Bitmap *, GC, Pixmap); inline void SetClipOrigin(Bitmap *, GC, int, int); inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); +inline boolean DrawingOnBackground(int, int); +inline void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, + int); inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); inline void DrawLines(Bitmap *, struct XY *, int, Pixel); inline Pixel GetPixel(Bitmap *, int, int); @@ -481,6 +746,11 @@ Bitmap *LoadImage(char *); Bitmap *LoadCustomImage(char *); void ReloadCustomImage(Bitmap *, char *); +Bitmap *ZoomBitmap(Bitmap *, int, int); +void CreateBitmapWithSmallBitmaps(Bitmap *); + +void SetMouseCursor(int); + inline void OpenAudio(void); inline void CloseAudio(void); inline void SetAudioMode(boolean); @@ -489,6 +759,8 @@ inline void InitEventFilter(EventFilter); inline boolean PendingEvent(void); inline void NextEvent(Event *event); inline Key GetEventKey(KeyEvent *, boolean); +inline KeyMod HandleKeyModState(Key, int); +inline KeyMod GetKeyModState(); inline boolean CheckCloseWindowEvent(ClientMessageEvent *); inline void InitJoysticks();