X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=d35505b5a0183982f98c00f8724986ca091f186e;hb=59ee473b86e7cbc1d9b09a3c22b0bbd3a410f16f;hp=3d01171833a95b0d83c60648ef02ed434225b719;hpb=949580a3bafe5c8abd1fac99202411b65900b883;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 3d011718..d35505b5 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -207,6 +207,13 @@ #define ANIM_DEFAULT ANIM_LOOP +/* values for special drawing styles (currently only for crumbled graphics) */ +#define STYLE_NONE 0 +#define STYLE_ACCURATE_BORDERS (1 << 0) +#define STYLE_INNER_CORNERS (1 << 1) + +#define STYLE_DEFAULT STYLE_NONE + /* values for fade mode */ #define FADE_TYPE_NONE 0 #define FADE_TYPE_FADE_IN (1 << 0) @@ -1185,6 +1192,7 @@ void CloseVideoDisplay(void); void InitVideoBuffer(int, int, int, boolean); Bitmap *CreateBitmapStruct(void); Bitmap *CreateBitmap(int, int, int); +void ReCreateBitmap(Bitmap **, int, int, int); void FreeBitmap(Bitmap *); void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int,