X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=cd7e5357b27bf14cca8fea8aa2a3f603c91c2ca3;hb=d0c3964b020fd888d52b219b75d9c436ee5c5213;hp=2fd5e97b7fde94f66eaaf79d4da28450a4c0aeb0;hpb=092cfc403b3bcf3a390e961f594f28056b5f6aec;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 2fd5e97b..cd7e5357 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -321,6 +321,7 @@ #define STYLE_NONE 0 #define STYLE_ACCURATE_BORDERS (1 << 0) #define STYLE_INNER_CORNERS (1 << 1) +#define STYLE_REVERSE (1 << 2) #define STYLE_DEFAULT STYLE_NONE @@ -1415,6 +1416,16 @@ struct TextPosInfo boolean draw_player; /* special case for network player buttons */ int sort_priority; /* also used for suffix ".draw_order" */ int id; + + int direction; /* needed for panel time/health graphics */ + int class; /* needed for panel time/health graphics */ + int style; /* needed for panel time/health graphics */ +}; + +struct MouseActionInfo +{ + int lx, ly; + int button; }; struct LevelStats @@ -1503,6 +1514,7 @@ void SetRedrawMaskFromArea(int, int, int, int); void LimitScreenUpdates(boolean); +void InitVideoDefaults(void); void InitVideoDisplay(void); void CloseVideoDisplay(void); void InitVideoBuffer(int, int, int, boolean);