X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=c5afeada6b675749eae68fe2e82a09e4f0100259;hb=6ed4958820f8f97174ca47594dcc6f00ee31b2cb;hp=0a54fe23112dc007f02696e5505b25b7d6cb421f;hpb=2f1f47c267eb7b16d95eb25cfb53eb5effedea9a;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 0a54fe23..c5afeada 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2001 Artsoft Entertainment * +* (c) 1994-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -17,7 +17,12 @@ #include "platform.h" #include "types.h" -#if defined(PLATFORM_MSDOS) + +#if defined(PLATFORM_MACOSX) +#include "macosx.h" +#elif defined(PLATFORM_WIN32) +#include "windows.h" +#elif defined(PLATFORM_MSDOS) #include "msdos.h" #endif @@ -43,8 +48,13 @@ #define DEFAULT_KEY_RIGHT KSYM_Right #define DEFAULT_KEY_UP KSYM_Up #define DEFAULT_KEY_DOWN KSYM_Down +#if defined(PLATFORM_MACOSX) +#define DEFAULT_KEY_SNAP KSYM_Control_L +#define DEFAULT_KEY_BOMB KSYM_KP_Enter +#else #define DEFAULT_KEY_SNAP KSYM_Shift_L #define DEFAULT_KEY_BOMB KSYM_Shift_R +#endif #define DEFAULT_KEY_OKAY KSYM_Return #define DEFAULT_KEY_CANCEL KSYM_Escape @@ -54,17 +64,27 @@ #define DEFAULT_KEY_TOGGLE_PAUSE KSYM_space /* values for move directions and special "button" keys */ +#define MV_BIT_LEFT 0 +#define MV_BIT_RIGHT 1 +#define MV_BIT_UP 2 +#define MV_BIT_DOWN 3 +#define NUM_DIRECTIONS 4 + #define MV_NO_MOVING 0 -#define MV_LEFT (1 << 0) -#define MV_RIGHT (1 << 1) -#define MV_UP (1 << 2) -#define MV_DOWN (1 << 3) +#define MV_LEFT (1 << MV_BIT_LEFT) +#define MV_RIGHT (1 << MV_BIT_RIGHT) +#define MV_UP (1 << MV_BIT_UP) +#define MV_DOWN (1 << MV_BIT_DOWN) #define KEY_BUTTON_1 (1 << 4) #define KEY_BUTTON_2 (1 << 5) #define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) #define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2) #define KEY_ACTION (KEY_MOTION | KEY_BUTTON) +#define MV_DIR_BIT(x) ((x) == MV_LEFT ? MV_BIT_LEFT : \ + (x) == MV_RIGHT ? MV_BIT_RIGHT : \ + (x) == MV_UP ? MV_BIT_UP : MV_BIT_DOWN) + /* values for button status */ #define MB_NOT_PRESSED FALSE #define MB_NOT_RELEASED TRUE @@ -78,6 +98,15 @@ #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 +/* values for animation mode (frame order and direction) */ +#define ANIM_NONE 0 +#define ANIM_LOOP (1 << 0) +#define ANIM_LINEAR (1 << 1) +#define ANIM_PINGPONG (1 << 2) +#define ANIM_PINGPONG2 (1 << 3) +#define ANIM_RANDOM (1 << 4) +#define ANIM_REVERSE (1 << 5) + /* values for redraw_mask */ #define REDRAW_NONE (0) #define REDRAW_ALL (1 << 0) @@ -118,6 +147,19 @@ /* default name for new levels */ #define NAMELESS_LEVEL_NAME "nameless level" +/* default text for non-existant artwork */ +#define NOT_AVAILABLE "(not available)" + +/* default value for undefined filename */ +#define UNDEFINED_FILENAME "[NONE]" + +/* default value for undefined parameter */ +#define ARG_DEFAULT "[DEFAULT]" + +/* default values for undefined configuration file parameters */ +#define ARG_UNDEFINED "-1000000" +#define ARG_UNDEFINED_VALUE (atoi(ARG_UNDEFINED)) + /* definitions for game sub-directories */ #ifndef RO_GAME_DIR #define RO_GAME_DIR "." @@ -173,9 +215,13 @@ #define VERSION_PATCH(x) ((x) % 100) /* functions for parent/child process identification */ -#define IS_PARENT_PROCESS(pid) ((pid) > 0) -#define IS_CHILD_PROCESS(pid) ((pid) == 0) - +#if defined(PLATFORM_UNIX) +#define IS_PARENT_PROCESS() (audio.mixer_pid != getpid()) +#define IS_CHILD_PROCESS() (audio.mixer_pid == getpid()) +#else +#define IS_PARENT_PROCESS() TRUE +#define IS_CHILD_PROCESS() FALSE +#endif /* type definitions */ typedef int (*EventFilter)(const Event *); @@ -211,12 +257,15 @@ struct OptionInfo char *display_name; char *server_host; int server_port; + char *ro_base_directory; char *rw_base_directory; char *level_directory; char *graphics_directory; char *sounds_directory; char *music_directory; + char *execute_command; + boolean serveronly; boolean network; boolean verbose; @@ -250,6 +299,18 @@ struct AudioSystemInfo int first_sound_channel; }; +struct FontBitmapInfo +{ + Bitmap *bitmap; + int src_x, src_y; /* start position of animation frames */ + int width, height; /* width/height of each animation frame */ + int draw_x, draw_y; /* offset for drawing font characters */ + +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + Pixmap *clip_mask; /* single-char-only clip mask array for X11 */ +#endif +}; + struct GfxInfo { int sx, sy; @@ -264,7 +325,19 @@ struct GfxInfo int vx, vy; int vxsize, vysize; - boolean draw_deactivation_mask; + int draw_deactivation_mask; + int draw_background_mask; + + Bitmap *field_save_buffer; + + Bitmap *background_bitmap; + int background_bitmap_mask; + + int num_fonts; + struct FontBitmapInfo *font_bitmap_info; + int (*select_font_function)(int); + + int anim_random_frame; }; struct JoystickInfo @@ -300,6 +373,19 @@ struct SetupInputInfo struct SetupKeyboardInfo key; }; +struct SetupEditorInfo +{ + boolean el_boulderdash; + boolean el_emerald_mine; + boolean el_more; + boolean el_sokoban; + boolean el_supaplex; + boolean el_diamond_caves; + boolean el_dx_boulderdash; + boolean el_chars; + boolean el_custom; +}; + struct SetupShortcutInfo { Key save_game; @@ -307,6 +393,12 @@ struct SetupShortcutInfo Key toggle_pause; }; +struct SetupSystemInfo +{ + char *sdl_audiodriver; + int audio_fragment_size; +}; + struct SetupInfo { char *player_name; @@ -332,16 +424,26 @@ struct SetupInfo char *graphics_set; char *sounds_set; char *music_set; + boolean override_level_graphics; + boolean override_level_sounds; + boolean override_level_music; + struct SetupEditorInfo editor; struct SetupShortcutInfo shortcut; struct SetupInputInfo input[MAX_PLAYERS]; + struct SetupSystemInfo system; + struct OptionInfo options; }; #define TREE_TYPE_GENERIC 0 -#define TREE_TYPE_LEVEL_DIR 1 -#define TREE_TYPE_GRAPHICS_DIR 2 -#define TREE_TYPE_SOUNDS_DIR 3 -#define TREE_TYPE_MUSIC_DIR 4 +#define TREE_TYPE_GRAPHICS_DIR 1 +#define TREE_TYPE_SOUNDS_DIR 2 +#define TREE_TYPE_MUSIC_DIR 3 +#define TREE_TYPE_LEVEL_DIR 4 + +#define ARTWORK_TYPE_GRAPHICS TREE_TYPE_GRAPHICS_DIR +#define ARTWORK_TYPE_SOUNDS TREE_TYPE_SOUNDS_DIR +#define ARTWORK_TYPE_MUSIC TREE_TYPE_MUSIC_DIR struct TreeInfo { @@ -357,22 +459,32 @@ struct TreeInfo /* fields for "type == TREE_TYPE_LEVEL_DIR" */ - char *filename; /* level series single directory name */ - char *fullpath; /* complete path relative to level directory */ - char *basepath; /* absolute base path of level directory */ - char *name; /* level series name, as displayed on main screen */ - char *name_short; /* optional short name for level selection screen */ - char *name_sorting; /* optional sorting name for correct level sorting */ - char *author; /* level series author name levels without author */ - char *imported_from; /* optional comment for imported level series */ + char *filename; /* tree info sub-directory basename (may be ".") */ + char *fullpath; /* complete path relative to tree base directory */ + char *basepath; /* absolute base path of tree base directory */ + char *identifier; /* identifier string for configuration files */ + char *name; /* tree info name, as displayed in selection menues */ + char *name_sorting; /* optional sorting name for correct name sorting */ + char *author; /* level or artwork author name */ + char *imported_from; /* optional comment for imported levels or artwork */ + + char *graphics_set; /* optional custom graphics set (level tree only) */ + char *sounds_set; /* optional custom sounds set (level tree only) */ + char *music_set; /* optional custom music set (level tree only) */ + char *graphics_path; /* path to optional custom graphics set (level only) */ + char *sounds_path; /* path to optional custom sounds set (level only) */ + char *music_path; /* path to optional custom music set (level only) */ + int levels; /* number of levels in level series */ int first_level; /* first level number (to allow start with 0 or 1) */ int last_level; /* last level number (automatically calculated) */ int sort_priority; /* sort levels by 'sort_priority' and then by name */ + boolean level_group; /* directory contains more level series directories */ boolean parent_link; /* entry links back to parent directory */ boolean user_defined; /* user defined levels are stored in home directory */ boolean readonly; /* readonly levels can not be changed with editor */ + int color; /* color to use on selection screen for this level */ char *class_desc; /* description of level series class */ int handicap_level; /* number of the lowest unsolved level */ @@ -380,6 +492,7 @@ struct TreeInfo typedef struct TreeInfo TreeInfo; typedef struct TreeInfo LevelDirTree; +typedef struct TreeInfo ArtworkDirTree; typedef struct TreeInfo GraphicsDirTree; typedef struct TreeInfo SoundsDirTree; typedef struct TreeInfo MusicDirTree; @@ -393,9 +506,90 @@ struct ArtworkInfo MusicDirTree *mus_first; MusicDirTree *mus_current; - char *graphics_set_current; - char *sounds_set_current; - char *music_set_current; + char *gfx_current_identifier; + char *snd_current_identifier; + char *mus_current_identifier; +}; + +struct ConfigInfo +{ + char *token; + char *value; + int type; +}; + +struct FileInfo +{ + char *token; + + char *default_filename; + char *filename; + + char **default_parameter; /* array of file parameters */ + char **parameter; /* array of file parameters */ + + boolean redefined; +}; + +struct SetupFileList +{ + char *token; + char *value; + + struct SetupFileList *next; +}; + +struct ListNodeInfo +{ + char *source_filename; /* primary key for node list */ + int num_references; +}; + +struct PropertyMapping +{ + int base_index; + int ext1_index; + int ext2_index; + int ext3_index; + + int artwork_index; +}; + +struct ArtworkListInfo +{ + int type; /* type of artwork */ + + int num_file_list_entries; + int num_dynamic_file_list_entries; + struct FileInfo *file_list; /* static artwork file array */ + struct FileInfo *dynamic_file_list; /* dynamic artwrk file array */ + + int num_suffix_list_entries; + struct ConfigInfo *suffix_list; /* parameter suffixes array */ + + int num_base_prefixes; + int num_ext1_suffixes; + int num_ext2_suffixes; + int num_ext3_suffixes; + char **base_prefixes; /* base token prefixes array */ + char **ext1_suffixes; /* property suffixes array 1 */ + char **ext2_suffixes; /* property suffixes array 2 */ + char **ext3_suffixes; /* property suffixes array 3 */ + + int num_ignore_tokens; + char **ignore_tokens; /* file tokens to be ignored */ + + int num_property_mapping_entries; + struct PropertyMapping *property_mapping; /* mapping token -> artwork */ + + int sizeof_artwork_list_entry; + + struct ListNodeInfo **artwork_list; /* static artwork node array */ + struct ListNodeInfo **dynamic_artwork_list; /* dynamic artwrk node array */ + struct ListNode *content_list; /* dynamic artwork node list */ + + void *(*load_artwork)(char *); /* constructor function */ + void (*free_artwork)(void *); /* destructor function */ }; @@ -408,6 +602,7 @@ extern struct OptionInfo options; extern struct VideoSystemInfo video; extern struct AudioSystemInfo audio; extern struct GfxInfo gfx; +extern struct AnimInfo anim; extern struct ArtworkInfo artwork; extern struct JoystickInfo joystick; extern struct SetupInfo setup; @@ -436,19 +631,21 @@ extern int FrameCounter; /* function definitions */ -void InitCommandName(char *); +void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, + char *, char *, char *, int); + void InitExitFunction(void (*exit_function)(int)); void InitPlatformDependantStuff(void); void ClosePlatformDependantStuff(void); -void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, - char *, char *, int); - -void InitGfxFieldInfo(int, int, int, int, int, int, int, int); +void InitGfxFieldInfo(int, int, int, int, int, int, int, int, Bitmap *); void InitGfxDoor1Info(int, int, int, int); void InitGfxDoor2Info(int, int, int, int); void InitGfxScrollbufferInfo(int, int); -void SetDrawDeactivationMask(int ); +void SetDrawDeactivationMask(int); +void SetDrawBackgroundMask(int); +void SetMainBackgroundBitmap(Bitmap *); +void SetDoorBackgroundBitmap(Bitmap *); inline void InitVideoDisplay(void); inline void CloseVideoDisplay(void); @@ -457,10 +654,15 @@ inline Bitmap *CreateBitmapStruct(void); inline Bitmap *CreateBitmap(int, int, int); inline void FreeBitmap(Bitmap *); inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); +inline void DrawRectangle(Bitmap *, int, int, int, int, Pixel); inline void ClearRectangle(Bitmap *, int, int, int, int); +inline void ClearRectangleOnBackground(Bitmap *, int, int, int, int); inline void SetClipMask(Bitmap *, GC, Pixmap); inline void SetClipOrigin(Bitmap *, GC, int, int); inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); +inline boolean DrawingOnBackground(int, int); +inline void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, + int); inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); inline void DrawLines(Bitmap *, struct XY *, int, Pixel); inline Pixel GetPixel(Bitmap *, int, int); @@ -479,6 +681,9 @@ Bitmap *LoadImage(char *); Bitmap *LoadCustomImage(char *); void ReloadCustomImage(Bitmap *, char *); +Bitmap *ZoomBitmap(Bitmap *, int, int); +void CreateBitmapWithSmallBitmaps(Bitmap *); + inline void OpenAudio(void); inline void CloseAudio(void); inline void SetAudioMode(boolean);