X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=c1da0145b8d7fd2b58732c8c02aec8e55b1a2d79;hb=cb0ddc73cbd791f57009f4b2e9037069fb6cdff0;hp=065d8836a86ecdc0d6d5af95cd95849d9b09fcef;hpb=ae6637c6b1ac75a5c43c856d47b79f0b096a9ac6;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 065d8836..c1da0145 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -16,9 +16,9 @@ #include "types.h" -#if defined(PLATFORM_MACOSX) +#if defined(PLATFORM_MAC) #include "macosx.h" -#elif defined(PLATFORM_WIN32) +#elif defined(PLATFORM_WINDOWS) #include "windows.h" #elif defined(PLATFORM_ANDROID) #include "android.h" @@ -163,7 +163,7 @@ #define DEFAULT_KEY_RIGHT KSYM_Right #define DEFAULT_KEY_UP KSYM_Up #define DEFAULT_KEY_DOWN KSYM_Down -#if defined(PLATFORM_MACOSX) +#if defined(PLATFORM_MAC) #define DEFAULT_KEY_SNAP KSYM_Control_L #define DEFAULT_KEY_DROP KSYM_KP_Enter #else @@ -240,6 +240,7 @@ #define MB_MENU_MARK TRUE #define MB_MENU_INITIALIZE (-1) #define MB_MENU_LEAVE (-2) +#define MB_MENU_CONTINUE (-3) #define MB_LEFTBUTTON 1 #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 @@ -702,6 +703,8 @@ #define GAMECONTROLLER_BASENAME "gamecontrollerdb.txt" +#define FALLBACK_TEXT_FILENAME "fallback.txt" + #define LOG_OUT_BASENAME "stdout.txt" #define LOG_ERR_BASENAME "stderr.txt" @@ -721,7 +724,7 @@ #define STRING_NEWLINE_UNIX "\n" #define STRING_NEWLINE_DOS "\r\n" -#if defined(PLATFORM_WIN32) +#if defined(PLATFORM_WINDOWS) #define CHAR_PATH_SEPARATOR CHAR_PATH_SEPARATOR_DOS #define STRING_PATH_SEPARATOR STRING_PATH_SEPARATOR_DOS #define STRING_NEWLINE STRING_NEWLINE_DOS @@ -819,6 +822,7 @@ #define BACKLINK_TEXT_SETUP ".. (setup menu)" #define BACKLINK_TEXT_PARENT ".. (parent directory)" #define BACKLINK_TEXT_BACK "back" +#define BACKLINK_TEXT_NEXT "next" #define TREE_INFOTEXT(t) ((t) == TREE_TYPE_SCORE_ENTRY ? \ INFOTEXT_SCORE_ENTRY : \ @@ -1094,6 +1098,8 @@ struct OptionInfo char *identifier; char *level_nr; + int display_nr; + boolean mytapes; boolean serveronly; boolean network; @@ -1121,14 +1127,12 @@ struct VideoSystemInfo int vsync_mode; unsigned int frame_counter; - unsigned int frame_delay; - unsigned int frame_delay_value; + DelayCounter frame_delay; boolean shifted_up; int shifted_up_pos; int shifted_up_pos_last; - unsigned int shifted_up_delay; - unsigned int shifted_up_delay_value; + DelayCounter shifted_up_delay; boolean initialized; }; @@ -1305,6 +1309,8 @@ struct SetupTouchInfo boolean draw_pressed; boolean grid_initialized; + + boolean overlay_buttons; }; struct SetupInputInfo @@ -1641,6 +1647,7 @@ struct TreeInfo boolean user_defined; // levels in user directory and marked as "private" boolean readonly; // readonly levels can not be changed with editor boolean handicap; // level set has no handicap when set to "false" + boolean time_limit; // level set has no time limit when set to "false" boolean skip_levels; // levels can be skipped when set to "true" boolean use_emc_tiles;// use (swapped) V5/V6 EMC tiles when set to "true" @@ -1897,7 +1904,6 @@ extern struct AudioSystemInfo audio; extern struct GfxInfo gfx; extern struct TileCursorInfo tile_cursor; extern struct OverlayInfo overlay; -extern struct AnimInfo anim; extern struct ArtworkInfo artwork; extern struct JoystickInfo joystick; extern struct SetupInfo setup; @@ -1995,7 +2001,7 @@ void ClearRectangle(Bitmap *, int, int, int, int); void ClearRectangleOnBackground(Bitmap *, int, int, int, int); void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); boolean DrawingDeactivatedField(void); -boolean DrawingDeactivated(int, int, int, int); +boolean DrawingDeactivated(int, int); boolean DrawingOnBackground(int, int); boolean DrawingAreaChanged(void); void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, int); @@ -2003,12 +2009,10 @@ void BlitTexture(Bitmap *, int, int, int, int, int, int); void BlitTextureMasked(Bitmap *, int, int, int, int, int, int); void BlitToScreen(Bitmap *, int, int, int, int, int, int); void BlitToScreenMasked(Bitmap *, int, int, int, int, int, int); -void DrawSimpleBlackLine(Bitmap *, int, int, int, int); void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); void DrawLines(Bitmap *, struct XY *, int, Pixel); Pixel GetPixel(Bitmap *, int, int); Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int); -Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int); void KeyboardAutoRepeatOn(void); void KeyboardAutoRepeatOff(void);