X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=bec94cf5add793eac97cd9ad2b00c27506293e90;hb=63589afd20f61506754ef5fed6743bc681ed47c8;hp=ce5f4a673aa751c1a17c3dad972a2e5e12743b32;hpb=9f9e4ca920d37c88d3c6e15d645e18e8b56e662a;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index ce5f4a67..bec94cf5 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -288,6 +288,7 @@ // values for drawing stages for global animations #define DRAW_GLOBAL_ANIM_STAGE_1 1 #define DRAW_GLOBAL_ANIM_STAGE_2 2 +#define DRAW_GLOBAL_ANIM_STAGE_3 3 // values for drawing target (various functions) #define DRAW_TO_BACKBUFFER 0 @@ -378,34 +379,6 @@ #define ANIM_DEFAULT ANIM_LOOP -// values for special drawing styles and event handling -#define STYLE_NONE 0 - -// values used for crumbled graphics -#define STYLE_ACCURATE_BORDERS (1 << 0) -#define STYLE_INNER_CORNERS (1 << 1) - -// values used for game panel graphics -#define STYLE_REVERSE (1 << 2) -#define STYLE_LEFTMOST_POSITION (1 << 3) - -// values used for global animations -#define STYLE_BLOCK (1 << 4) -#define STYLE_PASSTHROUGH (1 << 5) -#define STYLE_MULTIPLE_ACTIONS (1 << 6) - -#define STYLE_DEFAULT STYLE_NONE - -// values for special global animation delay types -#define ANIM_DELAY_UNDEFINED -1 -#define ANIM_DELAY_NONE 0 -#define ANIM_DELAY_INIT 1 -#define ANIM_DELAY_ANIM 2 -#define ANIM_DELAY_POST 3 - -// values for special global animation delay actions -#define ANIM_DELAY_ACTION_NONE -1 - // values for special global animation events #define ANIM_EVENT_UNDEFINED -1 #define ANIM_EVENT_NONE 0 @@ -431,6 +404,34 @@ // values for special global animation event actions #define ANIM_EVENT_ACTION_NONE -1 +// values for special global animation delay types +#define ANIM_DELAY_UNDEFINED -1 +#define ANIM_DELAY_NONE 0 +#define ANIM_DELAY_INIT 1 +#define ANIM_DELAY_ANIM 2 +#define ANIM_DELAY_POST 3 + +// values for special global animation delay actions +#define ANIM_DELAY_ACTION_NONE -1 + +// values for special drawing styles and event handling +#define STYLE_NONE 0 + +// values used for crumbled graphics +#define STYLE_ACCURATE_BORDERS (1 << 0) +#define STYLE_INNER_CORNERS (1 << 1) + +// values used for game panel graphics +#define STYLE_REVERSE (1 << 2) +#define STYLE_LEFTMOST_POSITION (1 << 3) + +// values used for global animations +#define STYLE_BLOCK (1 << 4) +#define STYLE_PASSTHROUGH (1 << 5) +#define STYLE_MULTIPLE_ACTIONS (1 << 6) + +#define STYLE_DEFAULT STYLE_NONE + // values for fade mode #define FADE_TYPE_NONE 0 #define FADE_TYPE_FADE_IN (1 << 0) @@ -482,9 +483,9 @@ #define VALIGN_MIDDLE (1 << 2) #define VALIGN_DEFAULT VALIGN_TOP -#define ALIGNED_XPOS(x,w,a) ((a) == ALIGN_CENTER ? (x) - (w) / 2 : \ +#define ALIGNED_XPOS(x, w, a) ((a) == ALIGN_CENTER ? (x) - (w) / 2 : \ (a) == ALIGN_RIGHT ? (x) - (w) : (x)) -#define ALIGNED_YPOS(y,h,v) ((v) == VALIGN_MIDDLE ? (y) - (h) / 2 : \ +#define ALIGNED_YPOS(y, h, v) ((v) == VALIGN_MIDDLE ? (y) - (h) / 2 : \ (v) == VALIGN_BOTTOM ? (y) - (h) : (y)) #define ALIGNED_TEXT_XPOS(p) ALIGNED_XPOS((p)->x, (p)->width, (p)->align) #define ALIGNED_TEXT_YPOS(p) ALIGNED_YPOS((p)->y, (p)->height, (p)->valign) @@ -607,7 +608,7 @@ JOY_NO_ACTION) // maximum number of level sets in the level set history -#define MAX_LEVELDIR_HISTORY 12 +#define MAX_LEVELDIR_HISTORY 100 // default name for empty highscore entry #define EMPTY_PLAYER_NAME "no name" @@ -633,10 +634,13 @@ // default value for undefined password #define UNDEFINED_PASSWORD "[undefined]" -// default value for undefined parameter +// default value for undefined string parameter +#define ARG_UNDEFINED_STRING "[undefined]" + +// default value for default string parameter #define ARG_DEFAULT "[DEFAULT]" -// default values for undefined configuration file parameters +// default values for undefined numerical parameter (as string and integer) #define ARG_UNDEFINED "-1000000" #define ARG_UNDEFINED_VALUE (-1000000) @@ -706,8 +710,6 @@ #define FALLBACK_TEXT_FILENAME "fallback.txt" -#define LOG_FILENAME "stdout.txt" - #define STRING_PARENT_DIRECTORY ".." #define STRING_TOP_DIRECTORY "/" @@ -1997,7 +1999,7 @@ Bitmap *CreateBitmap(int, int, int); void ReCreateBitmap(Bitmap **, int, int); void FreeBitmap(Bitmap *); void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); -void BlitBitmapTiled(Bitmap *, Bitmap *, int, int, int, int, int, int, int,int); +void BlitBitmapTiled(Bitmap *, Bitmap *, int, int, int, int, int, int, int, int); void FadeRectangle(int, int, int, int, int, int, int, void (*draw_border_function)(void)); void FillRectangle(Bitmap *, int, int, int, int, Pixel); @@ -2016,7 +2018,7 @@ void BlitToScreenMasked(Bitmap *, int, int, int, int, int, int); void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); void DrawLines(Bitmap *, struct XY *, int, Pixel); Pixel GetPixel(Bitmap *, int, int); -Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int); +Pixel GetPixelFromRGB(Bitmap *, unsigned int, unsigned int, unsigned int); void KeyboardAutoRepeatOn(void); void KeyboardAutoRepeatOff(void);