X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=bc0256361c86adf56dc712ed007f7a62147f32ab;hb=87faaa07872dcc20b7a36a720529d284fc4447fd;hp=c8afb2de3187d3aed2f8236c1447a1cbbfa6c61e;hpb=de8b3ae622eae10f1caf96872fb1790f7bd9644b;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index c8afb2de..bc025636 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -42,6 +42,8 @@ #define BLIT_OPAQUE 0 #define BLIT_MASKED 1 +#define BLIT_INVERSE 2 +#define BLIT_ON_BACKGROUND 3 #define FULLSCREEN_NOT_AVAILABLE FALSE #define FULLSCREEN_AVAILABLE TRUE @@ -67,20 +69,33 @@ #define DEFAULT_KEY_TOGGLE_PAUSE KSYM_space -/* values for move directions and special "button" keys */ +/* values for basic move directions (effective at runtime) */ #define MV_BIT_LEFT 0 #define MV_BIT_RIGHT 1 #define MV_BIT_UP 2 #define MV_BIT_DOWN 3 + #define NUM_DIRECTIONS 4 +/* values for special "button" bitmasks (effective at runtime) */ +#define BUTTON_1 4 +#define BUTTON_2 5 + +/* values for special move patterns (stored in level files) */ +#define MV_BIT_TOWARDS_PLAYER 6 +#define MV_BIT_AWAY_FROM_PLAYER 7 +#define MV_BIT_ALONG_LEFT_SIDE 8 +#define MV_BIT_ALONG_RIGHT_SIDE 9 + +/* values for move direction/pattern and special "button" key bitmasks */ #define MV_NO_MOVING 0 #define MV_LEFT (1 << MV_BIT_LEFT) #define MV_RIGHT (1 << MV_BIT_RIGHT) #define MV_UP (1 << MV_BIT_UP) #define MV_DOWN (1 << MV_BIT_DOWN) -#define KEY_BUTTON_1 (1 << 4) -#define KEY_BUTTON_2 (1 << 5) + +#define KEY_BUTTON_1 (1 << BUTTON_1) +#define KEY_BUTTON_2 (1 << BUTTON_2) #define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) #define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2) #define KEY_ACTION (KEY_MOTION | KEY_BUTTON) @@ -89,6 +104,14 @@ (x) == MV_RIGHT ? MV_BIT_RIGHT : \ (x) == MV_UP ? MV_BIT_UP : MV_BIT_DOWN) +#define MV_HORIZONTAL (MV_LEFT | MV_RIGHT) +#define MV_VERTICAL (MV_UP | MV_DOWN) +#define MV_ALL_DIRECTIONS (MV_HORIZONTAL | MV_VERTICAL) +#define MV_ANY_DIRECTION (MV_ALL_DIRECTIONS) +#define MV_TOWARDS_PLAYER (1 << MV_BIT_TOWARDS_PLAYER) +#define MV_AWAY_FROM_PLAYER (1 << MV_BIT_AWAY_FROM_PLAYER) +#define MV_ALONG_LEFT_SIDE (1 << MV_BIT_ALONG_LEFT_SIDE) +#define MV_ALONG_RIGHT_SIDE (1 << MV_BIT_ALONG_RIGHT_SIDE) /* values for button status */ #define MB_NOT_PRESSED FALSE @@ -144,9 +167,6 @@ #define CURSOR_DEFAULT 0 #define CURSOR_PLAYFIELD 1 -#define CURSOR_MAX_WIDTH 32 -#define CURSOR_MAX_HEIGHT 32 - /* maximum number of parallel players supported by libgame functions */ #define MAX_PLAYERS 4 @@ -194,6 +214,7 @@ #define LEVELS_DIRECTORY "levels" #define TAPES_DIRECTORY "tapes" #define SCORES_DIRECTORY "scores" +#define DOCS_DIRECTORY "docs" #if !defined(PLATFORM_MSDOS) #define GRAPHICS_SUBDIR "gfx_classic" @@ -225,18 +246,22 @@ #define DOOR_GFX_PAGEY2 (gfx.dysize) /* functions for version handling */ -#define VERSION_IDENT(x,y,z) ((x) * 10000 + (y) * 100 + (z)) -#define VERSION_MAJOR(x) ((x) / 10000) -#define VERSION_MINOR(x) (((x) % 10000) / 100) -#define VERSION_PATCH(x) ((x) % 100) +#define VERSION_IDENT(x,y,z) ((x) * 1000000 + (y) * 10000 + (z) * 100) +#define RELEASE_IDENT(x,y,z,r) (VERSION_IDENT(x,y,z) + (r)) +#define VERSION_MAJOR(x) ((x) / 1000000) +#define VERSION_MINOR(x) (((x) % 1000000) / 10000) +#define VERSION_PATCH(x) (((x) % 10000) / 100) +#define VERSION_RELEASE(x) ((x) % 100) /* functions for parent/child process identification */ #if defined(PLATFORM_UNIX) #define IS_PARENT_PROCESS() (audio.mixer_pid != getpid()) #define IS_CHILD_PROCESS() (audio.mixer_pid == getpid()) +#define HAS_CHILD_PROCESS() (audio.mixer_pid > 0) #else #define IS_PARENT_PROCESS() TRUE #define IS_CHILD_PROCESS() FALSE +#define HAS_CHILD_PROCESS() FALSE #endif /* type definitions */ @@ -280,6 +305,7 @@ struct OptionInfo char *graphics_directory; char *sounds_directory; char *music_directory; + char *docs_directory; char *execute_command; boolean serveronly; @@ -321,6 +347,8 @@ struct FontBitmapInfo int src_x, src_y; /* start position of animation frames */ int width, height; /* width/height of each animation frame */ int draw_x, draw_y; /* offset for drawing font characters */ + int num_chars; + int num_chars_per_line; #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) Pixmap *clip_mask; /* single-char-only clip mask array for X11 */ @@ -352,7 +380,6 @@ struct GfxInfo int num_fonts; struct FontBitmapInfo *font_bitmap_info; int (*select_font_function)(int); - Pixel inverse_text_color; int anim_random_frame; }; @@ -363,15 +390,6 @@ struct JoystickInfo int fd[MAX_PLAYERS]; /* file descriptor of player's joystick */ }; -struct MouseCursorInfo -{ - int width, height; - int hot_x, hot_y; - - char data[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8]; - char mask[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8]; -}; - struct SetupJoystickInfo { char *device_name; /* device name of player's joystick */ @@ -537,6 +555,12 @@ struct ArtworkInfo char *mus_current_identifier; }; +struct ValueTextInfo +{ + int value; + char *text; +}; + struct ConfigInfo { char *token; @@ -544,6 +568,12 @@ struct ConfigInfo int type; }; +struct TokenIntPtrInfo +{ + char *token; + int *value; +}; + struct FileInfo { char *token;