X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=b9c74003365e64ead0319b70879c65caeabc8e4c;hb=92b6a44481d43254055576a02ce4e335eeab12e9;hp=b9f65d149e19f77bffcc2b2aefc5ccc982ec461d;hpb=cf0ff8143f99393006fc7ebdafd9616becf0ccc6;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index b9f65d14..b9c74003 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -55,9 +55,17 @@ #define WINDOW_SCALING_NOT_AVAILABLE FALSE #define WINDOW_SCALING_AVAILABLE TRUE -#define MIN_WINDOW_SCALING_PERCENT 10 +#define MIN_WINDOW_SCALING_PERCENT 50 #define STD_WINDOW_SCALING_PERCENT 100 #define MAX_WINDOW_SCALING_PERCENT 300 +#define STEP_WINDOW_SCALING_PERCENT 10 + +/* values for window scaling quality */ +#define SCALING_QUALITY_NEAREST "nearest" +#define SCALING_QUALITY_LINEAR "linear" +#define SCALING_QUALITY_BEST "best" + +#define SCALING_QUALITY_DEFAULT SCALING_QUALITY_LINEAR /* default input keys */ #define DEFAULT_KEY_LEFT KSYM_Left @@ -309,12 +317,18 @@ #define REDRAWTILES_THRESHOLD 0 #endif -#define IN_GFX_SCREEN(x, y) (x >= gfx.sx && x < gfx.sx + gfx.sxsize && \ +#define IN_GFX_FIELD_PLAY(x, y) (x >= gfx.sx && x < gfx.sx + gfx.sxsize && \ y >= gfx.sy && y < gfx.sy + gfx.sysize) -#define IN_GFX_DOOR(x, y) (x >= gfx.dx && x < gfx.dx + gfx.dxsize && \ +#define IN_GFX_FIELD_FULL(x, y) (x >= gfx.real_sx && \ + x < gfx.real_sx + gfx.full_sxsize && \ + y >= gfx.real_sy && \ + y < gfx.real_sy + gfx.full_sysize) +#define IN_GFX_DOOR_1(x, y) (x >= gfx.dx && x < gfx.dx + gfx.dxsize && \ y >= gfx.dy && y < gfx.dy + gfx.dysize) -#define IN_GFX_VIDEO(x, y) (x >= gfx.vx && x < gfx.vx + gfx.vxsize && \ +#define IN_GFX_DOOR_2(x, y) (x >= gfx.vx && x < gfx.vx + gfx.vxsize && \ y >= gfx.vy && y < gfx.vy + gfx.vysize) +#define IN_GFX_DOOR_3(x, y) (x >= gfx.ex && x < gfx.ex + gfx.exsize && \ + y >= gfx.ey && y < gfx.ey + gfx.eysize) /* values for mouse cursor */ #define CURSOR_DEFAULT 0 @@ -364,7 +378,10 @@ /* default values for undefined configuration file parameters */ #define ARG_UNDEFINED "-1000000" -#define ARG_UNDEFINED_VALUE (atoi(ARG_UNDEFINED)) +#define ARG_UNDEFINED_VALUE (-1000000) + +/* default value for off-screen positions */ +#define POS_OFFSCREEN (-1000000) /* definitions for game sub-directories */ #ifndef RO_GAME_DIR @@ -694,6 +711,7 @@ struct ProgramInfo int version_minor; int version_patch; + char *(*window_title_function)(void); void (*exit_message_function)(char *, va_list); void (*exit_function)(int); }; @@ -732,14 +750,17 @@ struct VideoSystemInfo { int default_depth; int width, height, depth; + int window_width, window_height; boolean fullscreen_available; boolean fullscreen_enabled; + boolean fullscreen_initial; struct ScreenModeInfo *fullscreen_modes; char *fullscreen_mode_current; boolean window_scaling_available; int window_scaling_percent; + char *window_scaling_quality; }; struct AudioSystemInfo @@ -793,6 +814,9 @@ struct GfxInfo int vx, vy; int vxsize, vysize; + int ex, ey; + int exsize, eysize; + int win_xsize, win_ysize; int draw_deactivation_mask; @@ -950,6 +974,7 @@ struct SetupInfo boolean fullscreen; char *fullscreen_mode; int window_scaling_percent; + char *window_scaling_quality; boolean ask_on_escape; boolean ask_on_escape_editor; boolean quick_switch; @@ -1187,6 +1212,19 @@ struct MenuPosInfo int align, valign; }; +struct DoorPartPosInfo +{ + int x, y; + int step_xoffset; + int step_yoffset; + int step_delay; + int start_step; + int start_step_opening; + int start_step_closing; + boolean draw_masked; + int sort_priority; +}; + struct TextPosInfo { int x, y; @@ -1195,6 +1233,7 @@ struct TextPosInfo int size; int font, font_alt; boolean draw_masked; + boolean draw_player; /* special case for network player buttons */ int sort_priority; int id; }; @@ -1250,9 +1289,17 @@ extern int FrameCounter; /* function definitions */ +#if 1 +void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, + char *, char *, char *, char *, int); +#else void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, char *, char *, char *, char *, char *, int); +#endif + +void SetWindowTitle(); +void InitWindowTitleFunction(char *(*window_title_function)(void)); void InitExitMessageFunction(void (*exit_message_function)(char *, va_list)); void InitExitFunction(void (*exit_function)(int)); void InitPlatformDependentStuff(void); @@ -1261,6 +1308,7 @@ void ClosePlatformDependentStuff(void); void InitGfxFieldInfo(int, int, int, int, int, int, int, int, Bitmap *); void InitGfxDoor1Info(int, int, int, int); void InitGfxDoor2Info(int, int, int, int); +void InitGfxDoor3Info(int, int, int, int); void InitGfxWindowInfo(int, int); void InitGfxScrollbufferInfo(int, int); void InitGfxClipRegion(boolean, int, int, int, int); @@ -1272,6 +1320,8 @@ void SetWindowBackgroundBitmap(Bitmap *); void SetMainBackgroundBitmap(Bitmap *); void SetDoorBackgroundBitmap(Bitmap *); +void LimitScreenUpdates(boolean); + void InitVideoDisplay(void); void CloseVideoDisplay(void); void InitVideoBuffer(int, int, int, boolean);