X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=b36dcd615c81ccadb75bbc935865bacf060957a2;hb=a8f16f37c9485380be032fee4ac80be4d21247eb;hp=3cee3696a8a3502f8cd5f944b8aac43a19d59e55;hpb=6b8725835d5397aadb73411c6f48b5f861256181;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 3cee3696..b36dcd61 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -546,6 +546,8 @@ #define MAX_VSYNC_FRAME_DELAY 16 // maximum value for vsync to work #define FRAMES_PER_SECOND (ONE_SECOND_DELAY / GAME_FRAME_DELAY) #define FRAMES_PER_SECOND_SP 35 +#define FRAMES_PER_SECOND_PAL 50 +#define FRAMES_PER_SECOND_NTSC 60 // maximum playfield size supported by libgame functions #define MAX_PLAYFIELD_WIDTH 128 @@ -1557,6 +1559,8 @@ struct SetupInfo boolean prefer_extra_panel_items; boolean game_speed_extended; int game_frame_delay; + boolean bd_skip_uncovering; + boolean bd_skip_hatching; boolean sp_show_border_elements; boolean small_game_graphics; boolean show_load_save_buttons;