X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=ae8473465d2f8b087086c2bd9ce40c174dd99b18;hb=39af00f43cf5c4cea174d0e90633877df08a2f7c;hp=d1c41d2a91164a39378f07590767a0b548bf61c3;hpb=1bd9644544424ed912d886777c6e8ed387aac24a;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index d1c41d2a..ae847346 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -269,12 +269,11 @@ /* macros for version handling */ -#define VERSION_IDENT(x,y,z) ((x) * 1000000 + (y) * 10000 + (z) * 100) -#define RELEASE_IDENT(x,y,z,r) (VERSION_IDENT(x,y,z) + (r)) #define VERSION_MAJOR(x) ((x) / 1000000) #define VERSION_MINOR(x) (((x) % 1000000) / 10000) #define VERSION_PATCH(x) (((x) % 10000) / 100) -#define VERSION_RELEASE(x) ((x) % 100) +#define VERSION_BUILD(x) ((x) % 100) +#define VERSION_IDENT(a,b,c,d) ((a) * 1000000 + (b) * 10000 + (c) * 100 + (d)) /* macros for parent/child process identification */ @@ -628,6 +627,8 @@ struct TreeInfo int last_level; /* last level number (automatically calculated) */ int sort_priority; /* sort levels by 'sort_priority' and then by name */ + boolean latest_engine;/* force level set to use the latest game engine */ + boolean level_group; /* directory contains more level series directories */ boolean parent_link; /* entry links back to parent directory */ boolean user_defined; /* user defined levels are stored in home directory */