X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=a340b21844dc3dd12707617ac90ae1ab9473d8d0;hb=56814df201c2d86273cf54e0e94c0448ce9bdd0f;hp=5d26341fada842c940c809036889fd413ca389a4;hpb=ddd58a300bd5996f69a8ec41d1fd140fe7a46f18;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 5d26341f..a340b218 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -540,6 +540,13 @@ (setup).override_level_sounds : \ (setup).override_level_music) +#define GFX_OVERRIDE_ARTWORK(type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + gfx.override_level_graphics : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + gfx.override_level_sounds : \ + gfx.override_level_music) + #define ARTWORK_FIRST_NODE(artwork, type) \ ((type) == ARTWORK_TYPE_GRAPHICS ? \ (artwork).gfx_first : \ @@ -725,6 +732,12 @@ struct GfxInfo Bitmap *background_bitmap; int background_bitmap_mask; + boolean override_level_graphics; + boolean override_level_sounds; + boolean override_level_music; + + boolean draw_init_text; + int num_fonts; struct FontBitmapInfo *font_bitmap_info; int (*select_font_function)(int); @@ -832,8 +845,6 @@ struct SetupInfo boolean sound_music; boolean sound_simple; boolean toons; - boolean double_buffering; - boolean direct_draw; /* !double_buffering (redundant!) */ boolean scroll_delay; boolean scroll_delay_value; boolean soft_scrolling; @@ -860,6 +871,9 @@ struct SetupInfo boolean override_level_graphics; boolean override_level_sounds; boolean override_level_music; +#if 1 + boolean override_classic_artwork; +#endif struct SetupEditorInfo editor; struct SetupEditorCascadeInfo editor_cascade; @@ -987,6 +1001,7 @@ struct FileInfo boolean redefined; boolean fallback_to_default; + boolean default_is_cloned; }; struct SetupFileList @@ -1132,6 +1147,7 @@ void InitGfxDoor1Info(int, int, int, int); void InitGfxDoor2Info(int, int, int, int); void InitGfxScrollbufferInfo(int, int); void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(void)); +void InitGfxCustomArtworkInfo(); void SetDrawDeactivationMask(int); void SetDrawBackgroundMask(int); void SetWindowBackgroundBitmap(Bitmap *);