X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=9f997cf16d63d7f6d4603389a880b7f67b259cfe;hb=faad97c450f035fb84748e8ca72048e53c92de78;hp=98225eae1d4c4bff71a029823facd8bdae9a98e4;hpb=3d81daa33f1c59045b731ea422b5cd5505b7048e;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 98225eae..9f997cf1 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -24,6 +24,8 @@ #include "windows.h" #elif defined(PLATFORM_MSDOS) #include "msdos.h" +#elif defined(PLATFORM_ANDROID) +#include "android.h" #endif #if defined(TARGET_SDL) @@ -644,16 +646,22 @@ /* type definitions */ +#if defined(TARGET_SDL2) +typedef int (*EventFilter)(void *, Event *); +#else typedef int (*EventFilter)(const Event *); +#endif /* structure definitions */ struct ProgramInfo { - char *command_basepath; /* directory that contains the program */ + char *command_basepath; /* path to the program binary */ char *command_basename; /* base filename of the program binary */ + char *maindata_path; /* main game data (installation) directory */ + char *userdata_subdir; /* personal user game data directory */ char *userdata_subdir_unix; /* personal user game data directory (Unix) */ char *userdata_path; /* resulting full path to game data directory */ @@ -677,6 +685,7 @@ struct ProgramInfo int version_minor; int version_patch; + void (*exit_message_function)(char *, va_list); void (*exit_function)(int); }; @@ -1216,6 +1225,9 @@ extern DrawBuffer *drawto; extern int button_status; extern boolean motion_status; +#if defined(TARGET_SDL2) +extern boolean keyrepeat_status; +#endif extern int redraw_mask; extern int redraw_tiles; @@ -1228,6 +1240,7 @@ extern int FrameCounter; void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, char *, char *, char *, char *, char *, int); +void InitExitMessageFunction(void (*exit_message_function)(char *, va_list)); void InitExitFunction(void (*exit_function)(int)); void InitPlatformDependentStuff(void); void ClosePlatformDependentStuff(void);