X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=939324abe37f4782b4791126d3c7985dba983d53;hb=bda127760b955e877a6509c620de6e3977a44533;hp=549d003e45bfda2fda5529629c4535c3ea4e0ef1;hpb=55188fc81fac757089356928ae7ec26f90c4a7d0;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 549d003e..939324ab 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -511,7 +511,7 @@ #define MAX_PLAYERS 4 // maximum number of player names -#define MAX_PLAYER_NAMES 10 +#define MAX_PLAYER_NAMES 12 // maximum allowed length of player name #define MAX_PLAYER_NAME_LEN 10 @@ -762,10 +762,9 @@ #define TREE_TYPE_LEVEL_DIR 3 #define TREE_TYPE_LEVEL_NR 4 #define TREE_TYPE_PLAYER_NAME 5 -#define TREE_TYPE_PLAYER_TEAM 6 #define NUM_BASE_TREE_TYPES 4 -#define NUM_TREE_TYPES 7 +#define NUM_TREE_TYPES 6 #define INFOTEXT_UNDEFINED "" #define INFOTEXT_GRAPHICS_DIR "Custom Graphics" @@ -773,13 +772,10 @@ #define INFOTEXT_MUSIC_DIR "Custom Music" #define INFOTEXT_LEVEL_DIR "Level Sets" #define INFOTEXT_LEVEL_NR "Levels" -#define INFOTEXT_PLAYER_NAME "Player Names" -#define INFOTEXT_PLAYER_TEAM "Player Teams" +#define INFOTEXT_PLAYER_NAME "Players & Teams" #define TREE_INFOTEXT(t) ((t) == TREE_TYPE_PLAYER_NAME ? \ INFOTEXT_PLAYER_NAME : \ - (t) == TREE_TYPE_PLAYER_TEAM ? \ - INFOTEXT_PLAYER_TEAM : \ (t) == TREE_TYPE_LEVEL_NR ? \ INFOTEXT_LEVEL_NR : \ (t) == TREE_TYPE_LEVEL_DIR ? \