X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=920e464cfa12a5af0ab296bc879c4bbfdc6c88c0;hb=87f531efe267aa3d6a27cc3a68c68c1a4df7b18b;hp=75a986beaf8eddfbdceca434ce923732db6a78d1;hpb=11db3a75c0ab5b9e8c98b4cdbb17080f9dc3d1a5;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 75a986be..920e464c 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2001 Artsoft Entertainment * +* (c) 1994-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -27,8 +27,14 @@ #include "x11.h" #endif +#if defined(PLATFORM_MACOSX) +/* some symbols are already defined on Mac OS X */ +#define Delay Delay_internal +#define DrawLine DrawLine_internal +#define DrawText DrawText_internal +#define GetPixel GetPixel_internal +#endif -/* contant definitions */ /* the additional 'b' is needed for Win32 to open files in binary mode */ #define MODE_READ "rb" @@ -40,7 +46,39 @@ #define FULLSCREEN_NOT_AVAILABLE FALSE #define FULLSCREEN_AVAILABLE TRUE -/* values for button_status */ +/* default input keys */ +#define DEFAULT_KEY_LEFT KSYM_Left +#define DEFAULT_KEY_RIGHT KSYM_Right +#define DEFAULT_KEY_UP KSYM_Up +#define DEFAULT_KEY_DOWN KSYM_Down +#if defined(PLATFORM_MACOSX) +#define DEFAULT_KEY_SNAP KSYM_Control_L +#define DEFAULT_KEY_BOMB KSYM_KP_Enter +#else +#define DEFAULT_KEY_SNAP KSYM_Shift_L +#define DEFAULT_KEY_BOMB KSYM_Shift_R +#endif +#define DEFAULT_KEY_OKAY KSYM_Return +#define DEFAULT_KEY_CANCEL KSYM_Escape + +/* default shortcut keys */ +#define DEFAULT_KEY_SAVE_GAME KSYM_F1 +#define DEFAULT_KEY_LOAD_GAME KSYM_F2 +#define DEFAULT_KEY_TOGGLE_PAUSE KSYM_space + +/* values for move directions and special "button" keys */ +#define MV_NO_MOVING 0 +#define MV_LEFT (1 << 0) +#define MV_RIGHT (1 << 1) +#define MV_UP (1 << 2) +#define MV_DOWN (1 << 3) +#define KEY_BUTTON_1 (1 << 4) +#define KEY_BUTTON_2 (1 << 5) +#define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) +#define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2) +#define KEY_ACTION (KEY_MOTION | KEY_BUTTON) + +/* values for button status */ #define MB_NOT_PRESSED FALSE #define MB_NOT_RELEASED TRUE #define MB_RELEASED FALSE @@ -48,6 +86,7 @@ #define MB_MENU_CHOICE FALSE #define MB_MENU_MARK TRUE #define MB_MENU_INITIALIZE (-1) +#define MB_MENU_LEAVE (-2) #define MB_LEFTBUTTON 1 #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 @@ -77,6 +116,11 @@ #define REDRAW_FPS (1 << 11) #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) +/* maximum number of parallel players supported by libgame functions */ +#define MAX_PLAYERS 4 + +/* maximum allowed length of player name */ +#define MAX_PLAYER_NAME_LEN 10 /* default name for empty highscore entry */ #define EMPTY_PLAYER_NAME "no name" @@ -84,6 +128,9 @@ /* default name for unknown player names */ #define ANONYMOUS_NAME "anonymous" +/* default text for non-existant artwork */ +#define NOT_AVAILABLE "(not available)" + /* default name for new levels */ #define NAMELESS_LEVEL_NAME "nameless level" @@ -100,12 +147,22 @@ #define RW_BASE_PATH RW_GAME_DIR #define GRAPHICS_DIRECTORY "graphics" -#define MUSIC_DIRECTORY "music" #define SOUNDS_DIRECTORY "sounds" +#define MUSIC_DIRECTORY "music" #define LEVELS_DIRECTORY "levels" #define TAPES_DIRECTORY "tapes" #define SCORES_DIRECTORY "scores" +#if !defined(PLATFORM_MSDOS) +#define GRAPHICS_SUBDIR "gfx_classic" +#define SOUNDS_SUBDIR "snd_classic" +#define MUSIC_SUBDIR "mus_classic" +#else +#define GRAPHICS_SUBDIR "gfx_orig" +#define SOUNDS_SUBDIR "snd_orig" +#define MUSIC_SUBDIR "mus_orig" +#endif + /* areas in bitmap PIX_DOOR */ /* meaning in PIX_DB_DOOR: (3 PAGEs) PAGEX1: 1. buffer for DOOR_1 @@ -125,9 +182,18 @@ #define DOOR_GFX_PAGEY1 (0) #define DOOR_GFX_PAGEY2 (gfx.dysize) +/* functions for version handling */ +#define VERSION_IDENT(x,y,z) ((x) * 10000 + (y) * 100 + (z)) +#define VERSION_MAJOR(x) ((x) / 10000) +#define VERSION_MINOR(x) (((x) % 10000) / 100) +#define VERSION_PATCH(x) ((x) % 100) -/* type definitions */ +/* functions for parent/child process identification */ +#define IS_PARENT_PROCESS(pid) ((pid) > 0) +#define IS_CHILD_PROCESS(pid) ((pid) == 0) + +/* type definitions */ typedef int (*EventFilter)(const Event *); @@ -141,10 +207,18 @@ struct ProgramInfo char *program_title; char *window_title; char *icon_title; + char *x11_icon_filename; char *x11_iconmask_filename; char *msdos_pointer_filename; + char *cookie_prefix; + char *filename_prefix; /* prefix to cut off from DOS filenames */ + + int version_major; + int version_minor; + int version_patch; + void (*exit_function)(int); }; @@ -157,10 +231,13 @@ struct OptionInfo char *rw_base_directory; char *level_directory; char *graphics_directory; + char *sounds_directory; + char *music_directory; boolean serveronly; boolean network; boolean verbose; boolean debug; + char *debug_command; }; struct VideoSystemInfo @@ -174,19 +251,20 @@ struct VideoSystemInfo struct AudioSystemInfo { boolean sound_available; - boolean music_available; boolean loops_available; - boolean mods_available; + boolean music_available; + boolean sound_enabled; + boolean sound_deactivated; /* for temporarily disabling sound */ - int soundserver_pipe[2]; - int soundserver_pid; + int mixer_pipe[2]; + int mixer_pid; char *device_name; int device_fd; - int channels; + int num_channels; int music_channel; - int music_nr; + int first_sound_channel; }; struct GfxInfo @@ -202,35 +280,153 @@ struct GfxInfo int vx, vy; int vxsize, vysize; + + boolean draw_deactivation_mask; }; -struct LevelDirInfo +struct JoystickInfo { - char *filename; /* level series single directory name */ - char *fullpath; /* complete path relative to level directory */ - char *basepath; /* absolute base path of level directory */ - char *name; /* level series name, as displayed on main screen */ - char *name_short; /* optional short name for level selection screen */ - char *name_sorting; /* optional sorting name for correct level sorting */ - char *author; /* level series author name levels without author */ - char *imported_from; /* optional comment for imported level series */ + int status; + int fd[MAX_PLAYERS]; /* file descriptor of player's joystick */ +}; + +struct SetupJoystickInfo +{ + char *device_name; /* device name of player's joystick */ + + int xleft, xmiddle, xright; + int yupper, ymiddle, ylower; + int snap; + int bomb; +}; + +struct SetupKeyboardInfo +{ + Key left; + Key right; + Key up; + Key down; + Key snap; + Key bomb; +}; + +struct SetupInputInfo +{ + boolean use_joystick; + struct SetupJoystickInfo joy; + struct SetupKeyboardInfo key; +}; + +struct SetupShortcutInfo +{ + Key save_game; + Key load_game; + Key toggle_pause; +}; + +struct SetupInfo +{ + char *player_name; + + boolean sound; + boolean sound_loops; + boolean sound_music; + boolean sound_simple; + boolean toons; + boolean double_buffering; + boolean direct_draw; /* !double_buffering (redundant!) */ + boolean scroll_delay; + boolean soft_scrolling; + boolean fading; + boolean autorecord; + boolean quick_doors; + boolean team_mode; + boolean handicap; + boolean time_limit; + boolean fullscreen; + boolean ask_on_escape; + + char *graphics_set; + char *sounds_set; + char *music_set; + boolean override_level_graphics; + boolean override_level_sounds; + boolean override_level_music; + + struct SetupShortcutInfo shortcut; + struct SetupInputInfo input[MAX_PLAYERS]; +}; + +#define TREE_TYPE_GENERIC 0 +#define TREE_TYPE_LEVEL_DIR 1 +#define TREE_TYPE_GRAPHICS_DIR 2 +#define TREE_TYPE_SOUNDS_DIR 3 +#define TREE_TYPE_MUSIC_DIR 4 + +struct TreeInfo +{ + struct TreeInfo **node_top; /* topmost node in tree */ + struct TreeInfo *node_parent; /* parent level directory info */ + struct TreeInfo *node_group; /* level group sub-directory info */ + struct TreeInfo *next; /* next level series structure node */ + + int cl_first; /* internal control field for setup screen */ + int cl_cursor; /* internal control field for setup screen */ + + int type; /* type of tree content */ + + /* fields for "type == TREE_TYPE_LEVEL_DIR" */ + + char *filename; /* tree info sub-directory basename (may be ".") */ + char *fullpath; /* complete path relative to tree base directory */ + char *basepath; /* absolute base path of tree base directory */ + char *identifier; /* identifier string for configuration files */ + char *name; /* tree info name, as displayed in selection menues */ + char *name_sorting; /* optional sorting name for correct name sorting */ + char *author; /* level or artwork author name */ + char *imported_from; /* optional comment for imported levels or artwork */ + + char *graphics_set; /* optional custom graphics set (level tree only) */ + char *sounds_set; /* optional custom sounds set (level tree only) */ + char *music_set; /* optional custom music set (level tree only) */ + char *graphics_path; /* path to optional custom graphics set (level only) */ + char *sounds_path; /* path to optional custom sounds set (level only) */ + char *music_path; /* path to optional custom music set (level only) */ + int levels; /* number of levels in level series */ int first_level; /* first level number (to allow start with 0 or 1) */ int last_level; /* last level number (automatically calculated) */ int sort_priority; /* sort levels by 'sort_priority' and then by name */ + boolean level_group; /* directory contains more level series directories */ boolean parent_link; /* entry links back to parent directory */ boolean user_defined; /* user defined levels are stored in home directory */ boolean readonly; /* readonly levels can not be changed with editor */ + int color; /* color to use on selection screen for this level */ char *class_desc; /* description of level series class */ int handicap_level; /* number of the lowest unsolved level */ - int cl_first; /* internal control field for "choose level" screen */ - int cl_cursor; /* internal control field for "choose level" screen */ +}; + +typedef struct TreeInfo TreeInfo; +typedef struct TreeInfo LevelDirTree; +typedef struct TreeInfo ArtworkDirTree; +typedef struct TreeInfo GraphicsDirTree; +typedef struct TreeInfo SoundsDirTree; +typedef struct TreeInfo MusicDirTree; - struct LevelDirInfo *node_parent; /* parent level directory info */ - struct LevelDirInfo *node_group; /* level group sub-directory info */ - struct LevelDirInfo *next; /* next level series structure node */ +struct ArtworkInfo +{ + GraphicsDirTree *gfx_first; + GraphicsDirTree *gfx_current; + SoundsDirTree *snd_first; + SoundsDirTree *snd_current; + MusicDirTree *mus_first; + MusicDirTree *mus_current; + + char *gfx_current_identifier; + char *snd_current_identifier; + char *mus_current_identifier; }; @@ -243,26 +439,30 @@ extern struct OptionInfo options; extern struct VideoSystemInfo video; extern struct AudioSystemInfo audio; extern struct GfxInfo gfx; +extern struct ArtworkInfo artwork; +extern struct JoystickInfo joystick; +extern struct SetupInfo setup; -extern struct LevelDirInfo *leveldir_first; -extern struct LevelDirInfo *leveldir_current; +extern LevelDirTree *leveldir_first; +extern LevelDirTree *leveldir_current; +extern int level_nr; -extern Display *display; -extern Visual *visual; -extern int screen; -extern Colormap cmap; +extern Display *display; +extern Visual *visual; +extern int screen; +extern Colormap cmap; -extern DrawWindow *window; -extern DrawBuffer *backbuffer; -extern DrawBuffer *drawto; +extern DrawWindow *window; +extern DrawBuffer *backbuffer; +extern DrawBuffer *drawto; -extern int button_status; -extern boolean motion_status; +extern int button_status; +extern boolean motion_status; -extern int redraw_mask; -extern int redraw_tiles; +extern int redraw_mask; +extern int redraw_tiles; -extern int FrameCounter; +extern int FrameCounter; /* function definitions */ @@ -272,12 +472,14 @@ void InitExitFunction(void (*exit_function)(int)); void InitPlatformDependantStuff(void); void ClosePlatformDependantStuff(void); -void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *); +void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, + char *, char *, int); void InitGfxFieldInfo(int, int, int, int, int, int, int, int); void InitGfxDoor1Info(int, int, int, int); void InitGfxDoor2Info(int, int, int, int); void InitGfxScrollbufferInfo(int, int); +void SetDrawDeactivationMask(int ); inline void InitVideoDisplay(void); inline void CloseVideoDisplay(void); @@ -305,6 +507,8 @@ inline boolean SetVideoMode(boolean); inline boolean ChangeVideoModeIfNeeded(boolean); Bitmap *LoadImage(char *); +Bitmap *LoadCustomImage(char *); +void ReloadCustomImage(Bitmap *, char *); inline void OpenAudio(void); inline void CloseAudio(void); @@ -316,4 +520,7 @@ inline void NextEvent(Event *event); inline Key GetEventKey(KeyEvent *, boolean); inline boolean CheckCloseWindowEvent(ClientMessageEvent *); +inline void InitJoysticks(); +inline boolean ReadJoystick(int, int *, int *, boolean *, boolean *); + #endif /* SYSTEM_H */