X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=8ad5c08f8387b2cdc8e49f0187dfb9d46958ec8c;hb=7a8e465114815815796c2ebbe5f2e018a9265a3f;hp=77c6c367601a1d6b8e304e374be19cd8ef7fba04;hpb=9bbc42c66f07e770752e643c0ee4cacec95780d3;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 77c6c367..8ad5c08f 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -111,6 +111,15 @@ #define API_SERVER_METHOD "POST" #define API_SERVER_URI_ADD "/api/scores/add" #define API_SERVER_URI_GET "/api/scores/get" +#define API_SERVER_URI_RENAME "/api/players/rename" + +#if defined(TESTING) +#undef API_SERVER_HOSTNAME +#define API_SERVER_HOSTNAME "api-test.artsoft.org" +#define TEST_PREFIX "test." +#else +#define TEST_PREFIX "" +#endif // values for touch control #define TOUCH_CONTROL_OFF "off" @@ -614,6 +623,9 @@ // default value for undefined levelset #define UNDEFINED_LEVELSET "[NONE]" +// default value for undefined password +#define UNDEFINED_PASSWORD "[undefined]" + // default value for undefined parameter #define ARG_DEFAULT "[DEFAULT]" @@ -624,18 +636,11 @@ // default value for off-screen positions #define POS_OFFSCREEN (-1000000) -// definitions for game sub-directories -#ifndef RO_GAME_DIR -#define RO_GAME_DIR "." -#endif - -#ifndef RW_GAME_DIR -#define RW_GAME_DIR "." +// definitions for game base path and sub-directories +#ifndef BASE_PATH +#define BASE_PATH "." #endif -#define RO_BASE_PATH RO_GAME_DIR -#define RW_BASE_PATH RW_GAME_DIR - // directory names #define GRAPHICS_DIRECTORY "graphics" #define SOUNDS_DIRECTORY "sounds" @@ -669,6 +674,7 @@ #define USERSETUP_FILENAME "usersetup.conf" #define AUTOSETUP_FILENAME "autosetup.conf" #define LEVELSETUP_FILENAME "levelsetup.conf" +#define SERVERSETUP_FILENAME "serversetup.conf" #define EDITORSETUP_FILENAME "editorsetup.conf" #define EDITORCASCADE_FILENAME "editorcascade.conf" #define HELPANIM_FILENAME "helpanim.conf" @@ -679,6 +685,7 @@ #define MUSICINFO_FILENAME "musicinfo.conf" #define ARTWORKINFO_CACHE_FILE "artworkinfo.cache" #define LEVELTEMPLATE_FILENAME "template.level" +#define UPLOADED_FILENAME ".uploaded" #define LEVELFILE_EXTENSION "level" #define TAPEFILE_EXTENSION "tape" #define SCOREFILE_EXTENSION "score" @@ -1017,8 +1024,7 @@ struct ProgramInfo void (*exit_message_function)(char *, va_list); void (*exit_function)(int); - boolean global_scores; - boolean many_scores_per_name; + int api_thread_count; boolean headless; }; @@ -1040,7 +1046,7 @@ struct RuntimeInfo { boolean uses_touch_device; - boolean api_server; + boolean use_api_server; }; struct OptionInfo @@ -1048,8 +1054,7 @@ struct OptionInfo char *server_host; int server_port; - char *ro_base_directory; - char *rw_base_directory; + char *base_directory; char *level_directory; char *graphics_directory; char *sounds_directory; @@ -1058,10 +1063,15 @@ struct OptionInfo char *conf_directory; char *execute_command; + char *tape_log_filename; char *special_flags; char *debug_mode; + char *player_name; + char *identifier; + char *level_nr; + boolean mytapes; boolean serveronly; boolean network; @@ -1437,6 +1447,7 @@ struct SetupDebugInfo struct SetupInfo { char *player_name; + char *player_uuid; boolean multiple_users; @@ -1481,8 +1492,9 @@ struct SetupInfo int game_frame_delay; boolean sp_show_border_elements; boolean small_game_graphics; - boolean show_snapshot_buttons; - boolean only_show_local_scores; + boolean show_load_save_buttons; + boolean show_undo_redo_buttons; + char *scores_in_highscore_list; char *graphics_set; char *sounds_set; @@ -1499,8 +1511,14 @@ struct SetupInfo int network_player_nr; char *network_server_hostname; - boolean api_server; + boolean use_api_server; char *api_server_hostname; + char *api_server_password; + boolean ask_for_uploading_tapes; + boolean ask_for_remaining_tapes; + boolean provide_uploading_tapes; + boolean ask_for_using_api_server; + boolean has_remaining_tapes; struct SetupAutoSetupInfo auto_setup; struct SetupLevelSetupInfo level_setup; @@ -1875,7 +1893,6 @@ void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, void InitNetworkInfo(boolean, boolean, boolean, char *, int); void InitRuntimeInfo(void); -void InitScoresInfo(void); void SetWindowTitle(void); void InitWindowTitleFunction(char *(*window_title_function)(void)); @@ -1964,6 +1981,7 @@ Bitmap *LoadImage(char *); Bitmap *LoadCustomImage(char *); void ReloadCustomImage(Bitmap *, char *); +Bitmap *ZoomBitmap(Bitmap *, int, int); void ReCreateGameTileSizeBitmap(Bitmap **); void CreateBitmapWithSmallBitmaps(Bitmap **, int, int); void CreateBitmapTextures(Bitmap **);