X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=87c56d690ef41af15465f8bd01d0f9195ed9f552;hb=b47b3780ecbc8260ffd8d3cf1562a32c449e84b7;hp=0ec8a491bb113cb185891f8caf038d49e9d548ea;hpb=bc84d4e4ec1babe815cb9e5b07168afa232bffb5;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 0ec8a491..87c56d69 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -581,6 +581,9 @@ JOY_BUTTON_2 : \ JOY_NO_ACTION) +// maximum number of level sets in the level set history +#define MAX_LEVELDIR_HISTORY 12 + // default name for empty highscore entry #define EMPTY_PLAYER_NAME "no name" @@ -779,6 +782,9 @@ #define INFOTEXT_LEVEL_NR "Levels" #define INFOTEXT_PLAYER_NAME "Players & Teams" +#define BACKLINK_TEXT_MAIN ".. (main menu)" +#define BACKLINK_TEXT_PARENT ".. (parent directory)" + #define TREE_INFOTEXT(t) ((t) == TREE_TYPE_PLAYER_NAME ? \ INFOTEXT_PLAYER_NAME : \ (t) == TREE_TYPE_LEVEL_NR ? \ @@ -1294,6 +1300,11 @@ struct SetupAutoSetupInfo int editor_zoom_tilesize; }; +struct SetupLevelSetupInfo +{ + char *last_level_series[MAX_LEVELDIR_HISTORY + 1]; +}; + struct SetupEditorCascadeInfo { boolean el_bd; @@ -1427,7 +1438,8 @@ struct SetupInfo boolean skip_levels; boolean increment_levels; boolean auto_play_next_level; - boolean skip_scores_after_game; + boolean count_score_after_game; + boolean show_scores_after_game; boolean time_limit; boolean fullscreen; int window_scaling_percent; @@ -1464,6 +1476,8 @@ struct SetupInfo char *network_server_hostname; struct SetupAutoSetupInfo auto_setup; + struct SetupLevelSetupInfo level_setup; + struct SetupEditorInfo editor; struct SetupEditorCascadeInfo editor_cascade; struct SetupShortcutInfo shortcut;