X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=8126eb0490a6d2e18d33135569430dfec1defda6;hb=e57078603232563176d90bb543ce2bc3a15b889e;hp=4bd6305ab6b10ea4729d8e8364df2e25396dc042;hpb=28f0f8708f4b4f8c4f39f1b23bc5fc7e0fed7579;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 4bd6305a..8126eb04 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -17,7 +17,12 @@ #include "platform.h" #include "types.h" -#if defined(PLATFORM_MSDOS) + +#if defined(PLATFORM_MACOSX) +#include "macosx.h" +#elif defined(PLATFORM_WIN32) +#include "windows.h" +#elif defined(PLATFORM_MSDOS) #include "msdos.h" #endif @@ -27,14 +32,6 @@ #include "x11.h" #endif -#if defined(PLATFORM_MACOSX) -/* some symbols are already defined on Mac OS X */ -#define Delay Delay_internal -#define DrawLine DrawLine_internal -#define DrawText DrawText_internal -#define GetPixel GetPixel_internal -#endif - /* the additional 'b' is needed for Win32 to open files in binary mode */ #define MODE_READ "rb" @@ -43,6 +40,11 @@ #define DEFAULT_DEPTH 0 +#define BLIT_OPAQUE 0 +#define BLIT_MASKED 1 +#define BLIT_INVERSE 2 +#define BLIT_ON_BACKGROUND 3 + #define FULLSCREEN_NOT_AVAILABLE FALSE #define FULLSCREEN_AVAILABLE TRUE @@ -66,18 +68,30 @@ #define DEFAULT_KEY_LOAD_GAME KSYM_F2 #define DEFAULT_KEY_TOGGLE_PAUSE KSYM_space + /* values for move directions and special "button" keys */ +#define MV_BIT_LEFT 0 +#define MV_BIT_RIGHT 1 +#define MV_BIT_UP 2 +#define MV_BIT_DOWN 3 +#define NUM_DIRECTIONS 4 + #define MV_NO_MOVING 0 -#define MV_LEFT (1 << 0) -#define MV_RIGHT (1 << 1) -#define MV_UP (1 << 2) -#define MV_DOWN (1 << 3) +#define MV_LEFT (1 << MV_BIT_LEFT) +#define MV_RIGHT (1 << MV_BIT_RIGHT) +#define MV_UP (1 << MV_BIT_UP) +#define MV_DOWN (1 << MV_BIT_DOWN) #define KEY_BUTTON_1 (1 << 4) #define KEY_BUTTON_2 (1 << 5) #define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) #define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2) #define KEY_ACTION (KEY_MOTION | KEY_BUTTON) +#define MV_DIR_BIT(x) ((x) == MV_LEFT ? MV_BIT_LEFT : \ + (x) == MV_RIGHT ? MV_BIT_RIGHT : \ + (x) == MV_UP ? MV_BIT_UP : MV_BIT_DOWN) + + /* values for button status */ #define MB_NOT_PRESSED FALSE #define MB_NOT_RELEASED TRUE @@ -91,6 +105,17 @@ #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 + +/* values for animation mode (frame order and direction) */ +#define ANIM_NONE 0 +#define ANIM_LOOP (1 << 0) +#define ANIM_LINEAR (1 << 1) +#define ANIM_PINGPONG (1 << 2) +#define ANIM_PINGPONG2 (1 << 3) +#define ANIM_RANDOM (1 << 4) +#define ANIM_REVERSE (1 << 5) + + /* values for redraw_mask */ #define REDRAW_NONE (0) #define REDRAW_ALL (1 << 0) @@ -116,6 +141,12 @@ #define REDRAW_FPS (1 << 11) #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) + +/* values for mouse cursor */ +#define CURSOR_DEFAULT 0 +#define CURSOR_PLAYFIELD 1 + + /* maximum number of parallel players supported by libgame functions */ #define MAX_PLAYERS 4 @@ -128,14 +159,21 @@ /* default name for unknown player names */ #define ANONYMOUS_NAME "anonymous" +/* default name for new levels */ +#define NAMELESS_LEVEL_NAME "nameless level" + /* default text for non-existant artwork */ #define NOT_AVAILABLE "(not available)" /* default value for undefined filename */ #define UNDEFINED_FILENAME "[NONE]" -/* default name for new levels */ -#define NAMELESS_LEVEL_NAME "nameless level" +/* default value for undefined parameter */ +#define ARG_DEFAULT "[DEFAULT]" + +/* default values for undefined configuration file parameters */ +#define ARG_UNDEFINED "-1000000" +#define ARG_UNDEFINED_VALUE (atoi(ARG_UNDEFINED)) /* definitions for game sub-directories */ #ifndef RO_GAME_DIR @@ -192,9 +230,13 @@ #define VERSION_PATCH(x) ((x) % 100) /* functions for parent/child process identification */ -#define IS_PARENT_PROCESS(pid) ((pid) > 0) -#define IS_CHILD_PROCESS(pid) ((pid) == 0) - +#if defined(PLATFORM_UNIX) +#define IS_PARENT_PROCESS() (audio.mixer_pid != getpid()) +#define IS_CHILD_PROCESS() (audio.mixer_pid == getpid()) +#else +#define IS_PARENT_PROCESS() TRUE +#define IS_CHILD_PROCESS() FALSE +#endif /* type definitions */ typedef int (*EventFilter)(const Event *); @@ -213,7 +255,7 @@ struct ProgramInfo char *x11_icon_filename; char *x11_iconmask_filename; - char *msdos_pointer_filename; + char *msdos_cursor_filename; char *cookie_prefix; char *filename_prefix; /* prefix to cut off from DOS filenames */ @@ -230,17 +272,19 @@ struct OptionInfo char *display_name; char *server_host; int server_port; + char *ro_base_directory; char *rw_base_directory; char *level_directory; char *graphics_directory; char *sounds_directory; char *music_directory; + char *execute_command; + boolean serveronly; boolean network; boolean verbose; boolean debug; - char *debug_command; }; struct VideoSystemInfo @@ -270,6 +314,21 @@ struct AudioSystemInfo int first_sound_channel; }; +struct FontBitmapInfo +{ + Bitmap *bitmap; + int src_x, src_y; /* start position of animation frames */ + int width, height; /* width/height of each animation frame */ + int draw_x, draw_y; /* offset for drawing font characters */ + int num_chars; + int num_chars_per_line; + +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + Pixmap *clip_mask; /* single-char-only clip mask array for X11 */ + int last_num_chars; /* to free last font clip masks */ +#endif +}; + struct GfxInfo { int sx, sy; @@ -284,7 +343,19 @@ struct GfxInfo int vx, vy; int vxsize, vysize; - boolean draw_deactivation_mask; + int draw_deactivation_mask; + int draw_background_mask; + + Bitmap *field_save_buffer; + + Bitmap *background_bitmap; + int background_bitmap_mask; + + int num_fonts; + struct FontBitmapInfo *font_bitmap_info; + int (*select_font_function)(int); + + int anim_random_frame; }; struct JoystickInfo @@ -320,6 +391,19 @@ struct SetupInputInfo struct SetupKeyboardInfo key; }; +struct SetupEditorInfo +{ + boolean el_boulderdash; + boolean el_emerald_mine; + boolean el_more; + boolean el_sokoban; + boolean el_supaplex; + boolean el_diamond_caves; + boolean el_dx_boulderdash; + boolean el_chars; + boolean el_custom; +}; + struct SetupShortcutInfo { Key save_game; @@ -327,6 +411,12 @@ struct SetupShortcutInfo Key toggle_pause; }; +struct SetupSystemInfo +{ + char *sdl_audiodriver; + int audio_fragment_size; +}; + struct SetupInfo { char *player_name; @@ -356,8 +446,11 @@ struct SetupInfo boolean override_level_sounds; boolean override_level_music; + struct SetupEditorInfo editor; struct SetupShortcutInfo shortcut; struct SetupInputInfo input[MAX_PLAYERS]; + struct SetupSystemInfo system; + struct OptionInfo options; }; #define TREE_TYPE_GENERIC 0 @@ -436,27 +529,89 @@ struct ArtworkInfo char *mus_current_identifier; }; -struct ArtworkConfigInfo +struct ValueTextInfo +{ + int value; + char *text; +}; + +struct ConfigInfo { char *token; - char *default_filename; + char *value; + int type; +}; +struct FileInfo +{ + char *token; + + char *default_filename; char *filename; + + char **default_parameter; /* array of file parameters */ + char **parameter; /* array of file parameters */ + + boolean redefined; +}; + +struct SetupFileList +{ + char *token; + char *value; + + struct SetupFileList *next; }; -struct ArtworkListNodeInfo +struct ListNodeInfo { - char *source_filename; + char *source_filename; /* primary key for node list */ int num_references; }; +struct PropertyMapping +{ + int base_index; + int ext1_index; + int ext2_index; + int ext3_index; + + int artwork_index; +}; + struct ArtworkListInfo { int type; /* type of artwork */ - int num_list_entries; - struct ArtworkConfigInfo *config_list; /* static config list */ - struct ArtworkListNodeInfo **artwork_list; /* static artwork list */ - ListNode *file_list; /* dynamic artwork list */ + + int num_file_list_entries; + int num_dynamic_file_list_entries; + struct FileInfo *file_list; /* static artwork file array */ + struct FileInfo *dynamic_file_list; /* dynamic artwrk file array */ + + int num_suffix_list_entries; + struct ConfigInfo *suffix_list; /* parameter suffixes array */ + + int num_base_prefixes; + int num_ext1_suffixes; + int num_ext2_suffixes; + int num_ext3_suffixes; + char **base_prefixes; /* base token prefixes array */ + char **ext1_suffixes; /* property suffixes array 1 */ + char **ext2_suffixes; /* property suffixes array 2 */ + char **ext3_suffixes; /* property suffixes array 3 */ + + int num_ignore_tokens; + char **ignore_tokens; /* file tokens to be ignored */ + + int num_property_mapping_entries; + struct PropertyMapping *property_mapping; /* mapping token -> artwork */ + + int sizeof_artwork_list_entry; + + struct ListNodeInfo **artwork_list; /* static artwork node array */ + struct ListNodeInfo **dynamic_artwork_list; /* dynamic artwrk node array */ + struct ListNode *content_list; /* dynamic artwork node list */ + void *(*load_artwork)(char *); /* constructor function */ void (*free_artwork)(void *); /* destructor function */ }; @@ -471,6 +626,7 @@ extern struct OptionInfo options; extern struct VideoSystemInfo video; extern struct AudioSystemInfo audio; extern struct GfxInfo gfx; +extern struct AnimInfo anim; extern struct ArtworkInfo artwork; extern struct JoystickInfo joystick; extern struct SetupInfo setup; @@ -499,19 +655,21 @@ extern int FrameCounter; /* function definitions */ -void InitCommandName(char *); +void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, + char *, char *, char *, int); + void InitExitFunction(void (*exit_function)(int)); void InitPlatformDependantStuff(void); void ClosePlatformDependantStuff(void); -void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, - char *, char *, int); - -void InitGfxFieldInfo(int, int, int, int, int, int, int, int); +void InitGfxFieldInfo(int, int, int, int, int, int, int, int, Bitmap *); void InitGfxDoor1Info(int, int, int, int); void InitGfxDoor2Info(int, int, int, int); void InitGfxScrollbufferInfo(int, int); -void SetDrawDeactivationMask(int ); +void SetDrawDeactivationMask(int); +void SetDrawBackgroundMask(int); +void SetMainBackgroundBitmap(Bitmap *); +void SetDoorBackgroundBitmap(Bitmap *); inline void InitVideoDisplay(void); inline void CloseVideoDisplay(void); @@ -520,10 +678,15 @@ inline Bitmap *CreateBitmapStruct(void); inline Bitmap *CreateBitmap(int, int, int); inline void FreeBitmap(Bitmap *); inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); +inline void FillRectangle(Bitmap *, int, int, int, int, Pixel); inline void ClearRectangle(Bitmap *, int, int, int, int); +inline void ClearRectangleOnBackground(Bitmap *, int, int, int, int); inline void SetClipMask(Bitmap *, GC, Pixmap); inline void SetClipOrigin(Bitmap *, GC, int, int); inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); +inline boolean DrawingOnBackground(int, int); +inline void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, + int); inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); inline void DrawLines(Bitmap *, struct XY *, int, Pixel); inline Pixel GetPixel(Bitmap *, int, int); @@ -542,6 +705,11 @@ Bitmap *LoadImage(char *); Bitmap *LoadCustomImage(char *); void ReloadCustomImage(Bitmap *, char *); +Bitmap *ZoomBitmap(Bitmap *, int, int); +void CreateBitmapWithSmallBitmaps(Bitmap *); + +void SetMouseCursor(int); + inline void OpenAudio(void); inline void CloseAudio(void); inline void SetAudioMode(boolean);