X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=74a74a67e150ce4cd9baaaa8c709f675d730e4a6;hb=98cdb3fce945485772ccc49741fa29051338ce0d;hp=d05943775b1e7de7aba3bf502239588bbae01ae4;hpb=2a357b702b5ceb9bf9173ac02f68cf42340b3158;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index d0594377..74a74a67 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -55,10 +55,10 @@ #define DEFAULT_KEY_DOWN KSYM_Down #if defined(PLATFORM_MACOSX) #define DEFAULT_KEY_SNAP KSYM_Control_L -#define DEFAULT_KEY_BOMB KSYM_KP_Enter +#define DEFAULT_KEY_DROP KSYM_KP_Enter #else -#define DEFAULT_KEY_SNAP KSYM_Shift_L -#define DEFAULT_KEY_BOMB KSYM_Shift_R +#define DEFAULT_KEY_SNAP KSYM_Control_L +#define DEFAULT_KEY_DROP KSYM_Control_R #endif #define DEFAULT_KEY_OKAY KSYM_Return #define DEFAULT_KEY_CANCEL KSYM_Escape @@ -116,6 +116,11 @@ (x) == MV_RIGHT ? MV_BIT_RIGHT : \ (x) == MV_UP ? MV_BIT_UP : MV_BIT_DOWN) +#define MV_DIR_OPPOSITE(x) ((x) == MV_LEFT ? MV_RIGHT : \ + (x) == MV_RIGHT ? MV_LEFT : \ + (x) == MV_UP ? MV_DOWN : \ + (x) == MV_DOWN ? MV_UP : MV_NO_MOVING) + /* values for animation mode (frame order and direction) */ #define ANIM_NONE 0 @@ -251,8 +256,8 @@ #define SETUP_FILENAME "setup.cnf" #define LEVELSETUP_FILENAME "lvlsetup.cnf" #define EDITORSETUP_FILENAME "edsetup.cnf" -#define HELPANIM_FILENAME "helpanim.conf" -#define HELPTEXT_FILENAME "helptext.conf" +#define HELPANIM_FILENAME "helpanim.cnf" +#define HELPTEXT_FILENAME "helptext.cnf" #define LEVELINFO_FILENAME "lvlinfo.cnf" #define GRAPHICSINFO_FILENAME "gfxinfo.cnf" #define SOUNDSINFO_FILENAME "sndinfo.cnf" @@ -270,7 +275,11 @@ PAGEX3: buffer for animations */ -#define DOOR_GFX_PAGESIZE (gfx.dxsize) +/* these values are hard-coded to be able to use them in initialization */ +#define DOOR_GFX_PAGE_WIDTH 100 /* should be set to "gfx.dxsize" */ +#define DOOR_GFX_PAGE_HEIGHT 280 /* should be set to "gfx.dysize" */ + +#define DOOR_GFX_PAGESIZE (DOOR_GFX_PAGE_WIDTH) #define DOOR_GFX_PAGEX1 (0 * DOOR_GFX_PAGESIZE) #define DOOR_GFX_PAGEX2 (1 * DOOR_GFX_PAGESIZE) #define DOOR_GFX_PAGEX3 (2 * DOOR_GFX_PAGESIZE) @@ -280,7 +289,7 @@ #define DOOR_GFX_PAGEX7 (6 * DOOR_GFX_PAGESIZE) #define DOOR_GFX_PAGEX8 (7 * DOOR_GFX_PAGESIZE) #define DOOR_GFX_PAGEY1 (0) -#define DOOR_GFX_PAGEY2 (gfx.dysize) +#define DOOR_GFX_PAGEY2 (DOOR_GFX_PAGE_HEIGHT) /* macros for version handling */ @@ -521,18 +530,13 @@ struct SetupJoystickInfo int xleft, xmiddle, xright; int yupper, ymiddle, ylower; - int snap; - int bomb; + int snap, drop; }; struct SetupKeyboardInfo { - Key left; - Key right; - Key up; - Key down; - Key snap; - Key bomb; + Key left, right, up, down; + Key snap, drop; }; struct SetupInputInfo @@ -622,7 +626,7 @@ struct TreeInfo /* fields for "type == TREE_TYPE_LEVEL_DIR" */ - char *filename; /* tree info sub-directory basename (may be ".") */ + char *subdir; /* tree info sub-directory basename (may be ".") */ char *fullpath; /* complete path relative to tree base directory */ char *basepath; /* absolute base path of tree base directory */ char *identifier; /* identifier string for configuration files */ @@ -638,6 +642,9 @@ struct TreeInfo char *sounds_path; /* path to optional custom sounds set (level only) */ char *music_path; /* path to optional custom music set (level only) */ + char *level_filename; /* filename of level file (for packed level file) */ + char *level_filetype; /* type of levels in level directory or level file */ + int levels; /* number of levels in level series */ int first_level; /* first level number (to allow start with 0 or 1) */ int last_level; /* last level number (automatically calculated) */ @@ -649,6 +656,7 @@ struct TreeInfo boolean parent_link; /* entry links back to parent directory */ boolean user_defined; /* user defined levels are stored in home directory */ boolean readonly; /* readonly levels can not be changed with editor */ + boolean handicap; /* level set has no handicap when set to "false" */ int color; /* color to use on selection screen for this level */ char *class_desc; /* description of level series class */