X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=74917b2141ad0caf5df4a9fa675144b86e5893c6;hb=8e17da8cdff134bfa0e766a50f408a3c06428f54;hp=21068dbc417c8a3b2c47fdc94db895e337593957;hpb=b124c56f1cf069a6c77802919b1a9cbbedb77029;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 21068dbc..74917b21 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -90,7 +90,17 @@ #define MB_LEFTBUTTON 1 #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 - +#define MB_WHEEL_UP 4 +#define MB_WHEEL_DOWN 5 +#define MB_WHEEL_LEFT 6 +#define MB_WHEEL_RIGHT 7 +#define IS_WHEEL_BUTTON_VERTICAL(b) ((b) >= MB_WHEEL_UP && \ + (b) <= MB_WHEEL_DOWN) +#define IS_WHEEL_BUTTON_HORIZONTAL(b) ((b) >= MB_WHEEL_LEFT && \ + (b) <= MB_WHEEL_RIGHT) +#define IS_WHEEL_BUTTON(b) ((b) >= MB_WHEEL_UP && \ + (b) <= MB_WHEEL_DOWN) +#define DEFAULT_WHEEL_STEPS 3 /* values for move directions */ #define MV_BIT_LEFT 0 @@ -177,13 +187,14 @@ #define ANIM_RANDOM (1 << 4) #define ANIM_CE_VALUE (1 << 5) #define ANIM_CE_SCORE (1 << 6) -#define ANIM_REVERSE (1 << 7) -#define ANIM_OPAQUE_PLAYER (1 << 8) +#define ANIM_CE_DELAY (1 << 7) +#define ANIM_REVERSE (1 << 8) +#define ANIM_OPAQUE_PLAYER (1 << 9) /* values for special (non game element) animation modes */ -#define ANIM_HORIZONTAL (1 << 9) -#define ANIM_VERTICAL (1 << 10) -#define ANIM_STATIC_PANEL (1 << 11) +#define ANIM_HORIZONTAL (1 << 10) +#define ANIM_VERTICAL (1 << 11) +#define ANIM_STATIC_PANEL (1 << 12) #define ANIM_DEFAULT ANIM_LOOP @@ -332,6 +343,27 @@ #define SCOREFILE_EXTENSION "sco" #endif +#define ERROR_BASENAME "stderr.txt" + +#define CHAR_PATH_SEPARATOR_UNIX '/' +#define CHAR_PATH_SEPARATOR_DOS '\\' + +#define STRING_PATH_SEPARATOR_UNIX "/" +#define STRING_PATH_SEPARATOR_DOS "\\" + +#define STRING_NEWLINE_UNIX "\n" +#define STRING_NEWLINE_DOS "\r\n" + +#if defined(PLATFORM_WIN32) || defined(PLATFORM_MSDOS) +#define CHAR_PATH_SEPARATOR CHAR_PATH_SEPARATOR_DOS +#define STRING_PATH_SEPARATOR STRING_PATH_SEPARATOR_DOS +#define STRING_NEWLINE STRING_NEWLINE_DOS +#else +#define CHAR_PATH_SEPARATOR CHAR_PATH_SEPARATOR_UNIX +#define STRING_PATH_SEPARATOR STRING_PATH_SEPARATOR_UNIX +#define STRING_NEWLINE STRING_NEWLINE_UNIX +#endif + /* areas in bitmap PIX_DOOR */ /* meaning in PIX_DB_DOOR: (3 PAGEs) @@ -494,7 +526,10 @@ struct ProgramInfo { char *command_basepath; /* directory that contains the program */ char *command_basename; /* base filename of the program binary */ - char *userdata_directory; /* personal user data directory */ + + char *userdata_subdir; /* personal user game data directory */ + char *userdata_subdir_unix; /* personal user game data directory (Unix) */ + char *userdata_path; /* resulting full path to game data directory */ char *program_title; char *window_title; @@ -507,6 +542,9 @@ struct ProgramInfo char *cookie_prefix; char *filename_prefix; /* prefix to cut off from DOS filenames */ + char *error_filename; /* filename where to write error messages to */ + FILE *error_file; /* (used instead of 'stderr' on some systems) */ + int version_major; int version_minor; int version_patch; @@ -654,6 +692,9 @@ struct SetupEditorInfo boolean el_headlines; + boolean el_by_game; + boolean el_by_type; + boolean show_element_token; }; @@ -670,6 +711,7 @@ struct SetupEditorCascadeInfo boolean el_chars; boolean el_ce; boolean el_ge; + boolean el_ref; boolean el_user; boolean el_dynamic; }; @@ -951,7 +993,7 @@ extern int FrameCounter; /* function definitions */ void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, - char *, char *, char *, int); + char *, char *, char *, char *, int); void InitExitFunction(void (*exit_function)(int)); void InitPlatformDependentStuff(void);