X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=73ec0f79aae512a66301a2563628baf24bfb7352;hb=86b0ea5594dc5a9db7ac5d71fa2b7487a4fc1f9d;hp=75a986beaf8eddfbdceca434ce923732db6a78d1;hpb=11db3a75c0ab5b9e8c98b4cdbb17080f9dc3d1a5;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 75a986be..73ec0f79 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2001 Artsoft Entertainment * +* (c) 1994-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -17,7 +17,12 @@ #include "platform.h" #include "types.h" -#if defined(PLATFORM_MSDOS) + +#if defined(PLATFORM_MACOSX) +#include "macosx.h" +#elif defined(PLATFORM_WIN32) +#include "windows.h" +#elif defined(PLATFORM_MSDOS) #include "msdos.h" #endif @@ -28,8 +33,6 @@ #endif -/* contant definitions */ - /* the additional 'b' is needed for Win32 to open files in binary mode */ #define MODE_READ "rb" #define MODE_WRITE "wb" @@ -37,10 +40,40 @@ #define DEFAULT_DEPTH 0 +#define BLIT_OPAQUE 0 +#define BLIT_MASKED 1 +#define BLIT_INVERSE 2 +#define BLIT_ON_BACKGROUND 3 + #define FULLSCREEN_NOT_AVAILABLE FALSE #define FULLSCREEN_AVAILABLE TRUE -/* values for button_status */ +/* default input keys */ +#define DEFAULT_KEY_LEFT KSYM_Left +#define DEFAULT_KEY_RIGHT KSYM_Right +#define DEFAULT_KEY_UP KSYM_Up +#define DEFAULT_KEY_DOWN KSYM_Down +#if defined(PLATFORM_MACOSX) +#define DEFAULT_KEY_SNAP KSYM_Control_L +#define DEFAULT_KEY_BOMB KSYM_KP_Enter +#else +#define DEFAULT_KEY_SNAP KSYM_Shift_L +#define DEFAULT_KEY_BOMB KSYM_Shift_R +#endif +#define DEFAULT_KEY_OKAY KSYM_Return +#define DEFAULT_KEY_CANCEL KSYM_Escape + +/* default shortcut keys */ +#define DEFAULT_KEY_SAVE_GAME KSYM_F1 +#define DEFAULT_KEY_LOAD_GAME KSYM_F2 +#define DEFAULT_KEY_TOGGLE_PAUSE KSYM_space + +/* values for key_status */ +#define KEY_NOT_PRESSED FALSE +#define KEY_RELEASED FALSE +#define KEY_PRESSED TRUE + +/* values for button status */ #define MB_NOT_PRESSED FALSE #define MB_NOT_RELEASED TRUE #define MB_RELEASED FALSE @@ -48,10 +81,52 @@ #define MB_MENU_CHOICE FALSE #define MB_MENU_MARK TRUE #define MB_MENU_INITIALIZE (-1) +#define MB_MENU_LEAVE (-2) #define MB_LEFTBUTTON 1 #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 + +/* values for move directions */ +#define MV_BIT_LEFT 0 +#define MV_BIT_RIGHT 1 +#define MV_BIT_UP 2 +#define MV_BIT_DOWN 3 + +#define NUM_DIRECTIONS 4 + +/* values for special "button" bitmasks */ +#define BUTTON_1 4 +#define BUTTON_2 5 + +/* values for move direction and special "button" key bitmasks */ +#define MV_NO_MOVING 0 +#define MV_LEFT (1 << MV_BIT_LEFT) +#define MV_RIGHT (1 << MV_BIT_RIGHT) +#define MV_UP (1 << MV_BIT_UP) +#define MV_DOWN (1 << MV_BIT_DOWN) + +#define KEY_BUTTON_1 (1 << BUTTON_1) +#define KEY_BUTTON_2 (1 << BUTTON_2) +#define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) +#define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2) +#define KEY_ACTION (KEY_MOTION | KEY_BUTTON) + +#define MV_DIR_BIT(x) ((x) == MV_LEFT ? MV_BIT_LEFT : \ + (x) == MV_RIGHT ? MV_BIT_RIGHT : \ + (x) == MV_UP ? MV_BIT_UP : MV_BIT_DOWN) + + +/* values for animation mode (frame order and direction) */ +#define ANIM_NONE 0 +#define ANIM_LOOP (1 << 0) +#define ANIM_LINEAR (1 << 1) +#define ANIM_PINGPONG (1 << 2) +#define ANIM_PINGPONG2 (1 << 3) +#define ANIM_RANDOM (1 << 4) +#define ANIM_REVERSE (1 << 5) + + /* values for redraw_mask */ #define REDRAW_NONE (0) #define REDRAW_ALL (1 << 0) @@ -78,6 +153,17 @@ #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) +/* values for mouse cursor */ +#define CURSOR_DEFAULT 0 +#define CURSOR_PLAYFIELD 1 + + +/* maximum number of parallel players supported by libgame functions */ +#define MAX_PLAYERS 4 + +/* maximum allowed length of player name */ +#define MAX_PLAYER_NAME_LEN 10 + /* default name for empty highscore entry */ #define EMPTY_PLAYER_NAME "no name" @@ -87,6 +173,19 @@ /* default name for new levels */ #define NAMELESS_LEVEL_NAME "nameless level" +/* default text for non-existant artwork */ +#define NOT_AVAILABLE "(not available)" + +/* default value for undefined filename */ +#define UNDEFINED_FILENAME "[NONE]" + +/* default value for undefined parameter */ +#define ARG_DEFAULT "[DEFAULT]" + +/* default values for undefined configuration file parameters */ +#define ARG_UNDEFINED "-1000000" +#define ARG_UNDEFINED_VALUE (atoi(ARG_UNDEFINED)) + /* definitions for game sub-directories */ #ifndef RO_GAME_DIR #define RO_GAME_DIR "." @@ -100,11 +199,23 @@ #define RW_BASE_PATH RW_GAME_DIR #define GRAPHICS_DIRECTORY "graphics" -#define MUSIC_DIRECTORY "music" #define SOUNDS_DIRECTORY "sounds" +#define MUSIC_DIRECTORY "music" #define LEVELS_DIRECTORY "levels" #define TAPES_DIRECTORY "tapes" #define SCORES_DIRECTORY "scores" +#define DOCS_DIRECTORY "docs" + +#if !defined(PLATFORM_MSDOS) +#define GFX_CLASSIC_SUBDIR "gfx_classic" +#define SND_CLASSIC_SUBDIR "snd_classic" +#define MUS_CLASSIC_SUBDIR "mus_classic" +#else +#define GFX_CLASSIC_SUBDIR "gfx_orig" +#define SND_CLASSIC_SUBDIR "snd_orig" +#define MUS_CLASSIC_SUBDIR "mus_orig" +#endif + /* areas in bitmap PIX_DOOR */ /* meaning in PIX_DB_DOOR: (3 PAGEs) @@ -126,8 +237,90 @@ #define DOOR_GFX_PAGEY2 (gfx.dysize) -/* type definitions */ +/* macros for version handling */ +#define VERSION_IDENT(x,y,z) ((x) * 1000000 + (y) * 10000 + (z) * 100) +#define RELEASE_IDENT(x,y,z,r) (VERSION_IDENT(x,y,z) + (r)) +#define VERSION_MAJOR(x) ((x) / 1000000) +#define VERSION_MINOR(x) (((x) % 1000000) / 10000) +#define VERSION_PATCH(x) (((x) % 10000) / 100) +#define VERSION_RELEASE(x) ((x) % 100) + + +/* macros for parent/child process identification */ +#if defined(PLATFORM_UNIX) +#define IS_PARENT_PROCESS() (audio.mixer_pid != getpid()) +#define IS_CHILD_PROCESS() (audio.mixer_pid == getpid()) +#define HAS_CHILD_PROCESS() (audio.mixer_pid > 0) +#else +#define IS_PARENT_PROCESS() TRUE +#define IS_CHILD_PROCESS() FALSE +#define HAS_CHILD_PROCESS() FALSE +#endif + +/* values for artwork type */ +#define ARTWORK_TYPE_GRAPHICS 0 +#define ARTWORK_TYPE_SOUNDS 1 +#define ARTWORK_TYPE_MUSIC 2 + +#define NUM_ARTWORK_TYPES 3 + + +/* values for tree type (chosen to match artwork type) */ +#define TREE_TYPE_UNDEFINED -1 +#define TREE_TYPE_GRAPHICS_DIR ARTWORK_TYPE_GRAPHICS +#define TREE_TYPE_SOUNDS_DIR ARTWORK_TYPE_SOUNDS +#define TREE_TYPE_MUSIC_DIR ARTWORK_TYPE_MUSIC +#define TREE_TYPE_LEVEL_DIR 3 + +#define NUM_TREE_TYPES 4 + + +/* values for artwork handling */ +#define LEVELDIR_ARTWORK_SET(leveldir, type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + (leveldir)->graphics_set : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + (leveldir)->sounds_set : \ + (leveldir)->music_set) + +#define LEVELDIR_ARTWORK_PATH(leveldir, type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + (leveldir)->graphics_path : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + (leveldir)->sounds_path : \ + (leveldir)->music_path) + +#define SETUP_ARTWORK_SET(setup, type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + (setup).graphics_set : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + (setup).sounds_set : \ + (setup).music_set) + +#define SETUP_OVERRIDE_ARTWORK(setup, type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + (setup).override_level_graphics : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + (setup).override_level_sounds : \ + (setup).override_level_music) + +#define ARTWORK_FIRST_NODE(artwork, type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + (artwork).gfx_first : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + (artwork).snd_first : \ + (artwork).mus_first) + +#define ARTWORK_CURRENT_IDENTIFIER(artwork, type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + (artwork).gfx_current_identifier : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + (artwork).snd_current_identifier : \ + (artwork).mus_current_identifier) + + +/* type definitions */ typedef int (*EventFilter)(const Event *); @@ -141,9 +334,17 @@ struct ProgramInfo char *program_title; char *window_title; char *icon_title; + char *x11_icon_filename; char *x11_iconmask_filename; - char *msdos_pointer_filename; + char *msdos_cursor_filename; + + char *cookie_prefix; + char *filename_prefix; /* prefix to cut off from DOS filenames */ + + int version_major; + int version_minor; + int version_patch; void (*exit_function)(int); }; @@ -153,10 +354,16 @@ struct OptionInfo char *display_name; char *server_host; int server_port; + char *ro_base_directory; char *rw_base_directory; char *level_directory; char *graphics_directory; + char *sounds_directory; + char *music_directory; + char *docs_directory; + char *execute_command; + boolean serveronly; boolean network; boolean verbose; @@ -174,19 +381,34 @@ struct VideoSystemInfo struct AudioSystemInfo { boolean sound_available; - boolean music_available; boolean loops_available; - boolean mods_available; + boolean music_available; + boolean sound_enabled; + boolean sound_deactivated; /* for temporarily disabling sound */ - int soundserver_pipe[2]; - int soundserver_pid; + int mixer_pipe[2]; + int mixer_pid; char *device_name; int device_fd; - int channels; + int num_channels; int music_channel; - int music_nr; + int first_sound_channel; +}; + +struct FontBitmapInfo +{ + Bitmap *bitmap; + int src_x, src_y; /* start position of animation frames */ + int width, height; /* width/height of each animation frame */ + int draw_x, draw_y; /* offset for drawing font characters */ + int num_chars; + int num_chars_per_line; + +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + Pixmap *clip_mask; /* single-char-only clip mask array for X11 */ +#endif }; struct GfxInfo @@ -202,35 +424,277 @@ struct GfxInfo int vx, vy; int vxsize, vysize; + + int draw_deactivation_mask; + int draw_background_mask; + + Bitmap *field_save_buffer; + + Bitmap *background_bitmap; + int background_bitmap_mask; + + int num_fonts; + struct FontBitmapInfo *font_bitmap_info; + int (*select_font_function)(int); + + int anim_random_frame; }; -struct LevelDirInfo +struct JoystickInfo { - char *filename; /* level series single directory name */ - char *fullpath; /* complete path relative to level directory */ - char *basepath; /* absolute base path of level directory */ - char *name; /* level series name, as displayed on main screen */ - char *name_short; /* optional short name for level selection screen */ - char *name_sorting; /* optional sorting name for correct level sorting */ - char *author; /* level series author name levels without author */ - char *imported_from; /* optional comment for imported level series */ + int status; + int fd[MAX_PLAYERS]; /* file descriptor of player's joystick */ +}; + +struct SetupJoystickInfo +{ + char *device_name; /* device name of player's joystick */ + + int xleft, xmiddle, xright; + int yupper, ymiddle, ylower; + int snap; + int bomb; +}; + +struct SetupKeyboardInfo +{ + Key left; + Key right; + Key up; + Key down; + Key snap; + Key bomb; +}; + +struct SetupInputInfo +{ + boolean use_joystick; + struct SetupJoystickInfo joy; + struct SetupKeyboardInfo key; +}; + +struct SetupEditorInfo +{ + boolean el_boulderdash; + boolean el_emerald_mine; + boolean el_more; + boolean el_sokoban; + boolean el_supaplex; + boolean el_diamond_caves; + boolean el_dx_boulderdash; + boolean el_chars; + boolean el_custom; + boolean el_custom_more; + + boolean el_headlines; +}; + +struct SetupShortcutInfo +{ + Key save_game; + Key load_game; + Key toggle_pause; +}; + +struct SetupSystemInfo +{ + char *sdl_audiodriver; + int audio_fragment_size; +}; + +struct SetupInfo +{ + char *player_name; + + boolean sound; + boolean sound_loops; + boolean sound_music; + boolean sound_simple; + boolean toons; + boolean double_buffering; + boolean direct_draw; /* !double_buffering (redundant!) */ + boolean scroll_delay; + boolean soft_scrolling; + boolean fading; + boolean autorecord; + boolean quick_doors; + boolean team_mode; + boolean handicap; + boolean time_limit; + boolean fullscreen; + boolean ask_on_escape; + + char *graphics_set; + char *sounds_set; + char *music_set; + boolean override_level_graphics; + boolean override_level_sounds; + boolean override_level_music; + + struct SetupEditorInfo editor; + struct SetupShortcutInfo shortcut; + struct SetupInputInfo input[MAX_PLAYERS]; + struct SetupSystemInfo system; + struct OptionInfo options; +}; + +struct TreeInfo +{ + struct TreeInfo **node_top; /* topmost node in tree */ + struct TreeInfo *node_parent; /* parent level directory info */ + struct TreeInfo *node_group; /* level group sub-directory info */ + struct TreeInfo *next; /* next level series structure node */ + + int cl_first; /* internal control field for setup screen */ + int cl_cursor; /* internal control field for setup screen */ + + int type; /* type of tree content */ + + /* fields for "type == TREE_TYPE_LEVEL_DIR" */ + + char *filename; /* tree info sub-directory basename (may be ".") */ + char *fullpath; /* complete path relative to tree base directory */ + char *basepath; /* absolute base path of tree base directory */ + char *identifier; /* identifier string for configuration files */ + char *name; /* tree info name, as displayed in selection menues */ + char *name_sorting; /* optional sorting name for correct name sorting */ + char *author; /* level or artwork author name */ + char *imported_from; /* optional comment for imported levels or artwork */ + + char *graphics_set; /* optional custom graphics set (level tree only) */ + char *sounds_set; /* optional custom sounds set (level tree only) */ + char *music_set; /* optional custom music set (level tree only) */ + char *graphics_path; /* path to optional custom graphics set (level only) */ + char *sounds_path; /* path to optional custom sounds set (level only) */ + char *music_path; /* path to optional custom music set (level only) */ + int levels; /* number of levels in level series */ int first_level; /* first level number (to allow start with 0 or 1) */ int last_level; /* last level number (automatically calculated) */ int sort_priority; /* sort levels by 'sort_priority' and then by name */ + boolean level_group; /* directory contains more level series directories */ boolean parent_link; /* entry links back to parent directory */ boolean user_defined; /* user defined levels are stored in home directory */ boolean readonly; /* readonly levels can not be changed with editor */ + int color; /* color to use on selection screen for this level */ char *class_desc; /* description of level series class */ int handicap_level; /* number of the lowest unsolved level */ - int cl_first; /* internal control field for "choose level" screen */ - int cl_cursor; /* internal control field for "choose level" screen */ +}; + +typedef struct TreeInfo TreeInfo; +typedef struct TreeInfo LevelDirTree; +typedef struct TreeInfo ArtworkDirTree; +typedef struct TreeInfo GraphicsDirTree; +typedef struct TreeInfo SoundsDirTree; +typedef struct TreeInfo MusicDirTree; + +struct ArtworkInfo +{ + GraphicsDirTree *gfx_first; + GraphicsDirTree *gfx_current; + SoundsDirTree *snd_first; + SoundsDirTree *snd_current; + MusicDirTree *mus_first; + MusicDirTree *mus_current; + + char *gfx_current_identifier; + char *snd_current_identifier; + char *mus_current_identifier; +}; + +struct ValueTextInfo +{ + int value; + char *text; +}; + +struct ConfigInfo +{ + char *token; + char *value; + int type; +}; + +struct TokenIntPtrInfo +{ + char *token; + int *value; +}; - struct LevelDirInfo *node_parent; /* parent level directory info */ - struct LevelDirInfo *node_group; /* level group sub-directory info */ - struct LevelDirInfo *next; /* next level series structure node */ +struct FileInfo +{ + char *token; + + char *default_filename; + char *filename; + + char **default_parameter; /* array of file parameters */ + char **parameter; /* array of file parameters */ + + boolean redefined; +}; + +struct SetupFileList +{ + char *token; + char *value; + + struct SetupFileList *next; +}; + +struct ListNodeInfo +{ + char *source_filename; /* primary key for node list */ + int num_references; +}; + +struct PropertyMapping +{ + int base_index; + int ext1_index; + int ext2_index; + int ext3_index; + + int artwork_index; +}; + +struct ArtworkListInfo +{ + int type; /* type of artwork */ + + int num_file_list_entries; + int num_dynamic_file_list_entries; + struct FileInfo *file_list; /* static artwork file array */ + struct FileInfo *dynamic_file_list; /* dynamic artwrk file array */ + + int num_suffix_list_entries; + struct ConfigInfo *suffix_list; /* parameter suffixes array */ + + int num_base_prefixes; + int num_ext1_suffixes; + int num_ext2_suffixes; + int num_ext3_suffixes; + char **base_prefixes; /* base token prefixes array */ + char **ext1_suffixes; /* property suffixes array 1 */ + char **ext2_suffixes; /* property suffixes array 2 */ + char **ext3_suffixes; /* property suffixes array 3 */ + + int num_ignore_tokens; + char **ignore_tokens; /* file tokens to be ignored */ + + int num_property_mapping_entries; + struct PropertyMapping *property_mapping; /* mapping token -> artwork */ + + int sizeof_artwork_list_entry; + + struct ListNodeInfo **artwork_list; /* static artwork node array */ + struct ListNodeInfo **dynamic_artwork_list; /* dynamic artwrk node array */ + struct ListNode *content_list; /* dynamic artwork node list */ + + void *(*load_artwork)(char *); /* constructor function */ + void (*free_artwork)(void *); /* destructor function */ }; @@ -243,41 +707,50 @@ extern struct OptionInfo options; extern struct VideoSystemInfo video; extern struct AudioSystemInfo audio; extern struct GfxInfo gfx; +extern struct AnimInfo anim; +extern struct ArtworkInfo artwork; +extern struct JoystickInfo joystick; +extern struct SetupInfo setup; -extern struct LevelDirInfo *leveldir_first; -extern struct LevelDirInfo *leveldir_current; +extern LevelDirTree *leveldir_first; +extern LevelDirTree *leveldir_current; +extern int level_nr; -extern Display *display; -extern Visual *visual; -extern int screen; -extern Colormap cmap; +extern Display *display; +extern Visual *visual; +extern int screen; +extern Colormap cmap; -extern DrawWindow *window; -extern DrawBuffer *backbuffer; -extern DrawBuffer *drawto; +extern DrawWindow *window; +extern DrawBuffer *backbuffer; +extern DrawBuffer *drawto; -extern int button_status; -extern boolean motion_status; +extern int button_status; +extern boolean motion_status; -extern int redraw_mask; -extern int redraw_tiles; +extern int redraw_mask; +extern int redraw_tiles; -extern int FrameCounter; +extern int FrameCounter; /* function definitions */ -void InitCommandName(char *); -void InitExitFunction(void (*exit_function)(int)); -void InitPlatformDependantStuff(void); -void ClosePlatformDependantStuff(void); +void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, + char *, char *, char *, int); -void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *); +void InitExitFunction(void (*exit_function)(int)); +void InitPlatformDependentStuff(void); +void ClosePlatformDependentStuff(void); -void InitGfxFieldInfo(int, int, int, int, int, int, int, int); +void InitGfxFieldInfo(int, int, int, int, int, int, int, int, Bitmap *); void InitGfxDoor1Info(int, int, int, int); void InitGfxDoor2Info(int, int, int, int); void InitGfxScrollbufferInfo(int, int); +void SetDrawDeactivationMask(int); +void SetDrawBackgroundMask(int); +void SetMainBackgroundBitmap(Bitmap *); +void SetDoorBackgroundBitmap(Bitmap *); inline void InitVideoDisplay(void); inline void CloseVideoDisplay(void); @@ -286,10 +759,15 @@ inline Bitmap *CreateBitmapStruct(void); inline Bitmap *CreateBitmap(int, int, int); inline void FreeBitmap(Bitmap *); inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); +inline void FillRectangle(Bitmap *, int, int, int, int, Pixel); inline void ClearRectangle(Bitmap *, int, int, int, int); +inline void ClearRectangleOnBackground(Bitmap *, int, int, int, int); inline void SetClipMask(Bitmap *, GC, Pixmap); inline void SetClipOrigin(Bitmap *, GC, int, int); inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); +inline boolean DrawingOnBackground(int, int); +inline void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, + int); inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); inline void DrawLines(Bitmap *, struct XY *, int, Pixel); inline Pixel GetPixel(Bitmap *, int, int); @@ -305,6 +783,13 @@ inline boolean SetVideoMode(boolean); inline boolean ChangeVideoModeIfNeeded(boolean); Bitmap *LoadImage(char *); +Bitmap *LoadCustomImage(char *); +void ReloadCustomImage(Bitmap *, char *); + +Bitmap *ZoomBitmap(Bitmap *, int, int); +void CreateBitmapWithSmallBitmaps(Bitmap *); + +void SetMouseCursor(int); inline void OpenAudio(void); inline void CloseAudio(void); @@ -314,6 +799,11 @@ inline void InitEventFilter(EventFilter); inline boolean PendingEvent(void); inline void NextEvent(Event *event); inline Key GetEventKey(KeyEvent *, boolean); +inline KeyMod HandleKeyModState(Key, int); +inline KeyMod GetKeyModState(); inline boolean CheckCloseWindowEvent(ClientMessageEvent *); +inline void InitJoysticks(); +inline boolean ReadJoystick(int, int *, int *, boolean *, boolean *); + #endif /* SYSTEM_H */