X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=6fa176b434bcdbbe1f4b76ab5102d555fbc7639d;hb=1786288765edb99711ec0eb06520969879d62cc2;hp=174a95ed6cf46a4f986723b6c48b18ee8716725e;hpb=6d7ebf6db8a9a57f2e3e398da1d2f7d8d084523f;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 174a95ed..6fa176b4 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -90,7 +90,17 @@ #define MB_LEFTBUTTON 1 #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 - +#define MB_WHEEL_UP 4 +#define MB_WHEEL_DOWN 5 +#define MB_WHEEL_LEFT 6 +#define MB_WHEEL_RIGHT 7 +#define IS_WHEEL_BUTTON_VERTICAL(b) ((b) >= MB_WHEEL_UP && \ + (b) <= MB_WHEEL_DOWN) +#define IS_WHEEL_BUTTON_HORIZONTAL(b) ((b) >= MB_WHEEL_LEFT && \ + (b) <= MB_WHEEL_RIGHT) +#define IS_WHEEL_BUTTON(b) ((b) >= MB_WHEEL_UP && \ + (b) <= MB_WHEEL_DOWN) +#define DEFAULT_WHEEL_STEPS 3 /* values for move directions */ #define MV_BIT_LEFT 0 @@ -177,16 +187,28 @@ #define ANIM_RANDOM (1 << 4) #define ANIM_CE_VALUE (1 << 5) #define ANIM_CE_SCORE (1 << 6) -#define ANIM_REVERSE (1 << 7) -#define ANIM_OPAQUE_PLAYER (1 << 8) +#define ANIM_CE_DELAY (1 << 7) +#define ANIM_REVERSE (1 << 8) +#define ANIM_OPAQUE_PLAYER (1 << 9) /* values for special (non game element) animation modes */ -#define ANIM_HORIZONTAL (1 << 9) -#define ANIM_VERTICAL (1 << 10) -#define ANIM_STATIC_PANEL (1 << 11) +#define ANIM_HORIZONTAL (1 << 10) +#define ANIM_VERTICAL (1 << 11) +#define ANIM_CENTERED (1 << 12) +#define ANIM_STATIC_PANEL (1 << 13) #define ANIM_DEFAULT ANIM_LOOP +/* values for text alignment */ +#define ALIGN_LEFT (1 << 0) +#define ALIGN_RIGHT (1 << 1) +#define ALIGN_CENTER (1 << 2) + +#define ALIGN_DEFAULT ALIGN_LEFT + +#define ALIGNED_XPOS(x,w,a) ((a) == ALIGN_CENTER ? (x) - (w) / 2 : \ + (a) == ALIGN_RIGHT ? (x) - (w) : (x)) + /* values for redraw_mask */ #define REDRAW_NONE (0) #define REDRAW_ALL (1 << 0) @@ -212,6 +234,10 @@ #define REDRAW_FPS (1 << 11) #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) +#define FADE_MODE_FADE_IN 0 +#define FADE_MODE_FADE_OUT 1 +#define FADE_MODE_CROSSFADE 2 + #define IN_GFX_SCREEN(x, y) (x >= gfx.sx && x < gfx.sx + gfx.sxsize && \ y >= gfx.sy && y < gfx.sy + gfx.sysize) #define IN_GFX_DOOR(x, y) (x >= gfx.dx && x < gfx.dx + gfx.dxsize && \ @@ -328,6 +354,27 @@ #define SCOREFILE_EXTENSION "sco" #endif +#define ERROR_BASENAME "stderr.txt" + +#define CHAR_PATH_SEPARATOR_UNIX '/' +#define CHAR_PATH_SEPARATOR_DOS '\\' + +#define STRING_PATH_SEPARATOR_UNIX "/" +#define STRING_PATH_SEPARATOR_DOS "\\" + +#define STRING_NEWLINE_UNIX "\n" +#define STRING_NEWLINE_DOS "\r\n" + +#if defined(PLATFORM_WIN32) || defined(PLATFORM_MSDOS) +#define CHAR_PATH_SEPARATOR CHAR_PATH_SEPARATOR_DOS +#define STRING_PATH_SEPARATOR STRING_PATH_SEPARATOR_DOS +#define STRING_NEWLINE STRING_NEWLINE_DOS +#else +#define CHAR_PATH_SEPARATOR CHAR_PATH_SEPARATOR_UNIX +#define STRING_PATH_SEPARATOR STRING_PATH_SEPARATOR_UNIX +#define STRING_NEWLINE STRING_NEWLINE_UNIX +#endif + /* areas in bitmap PIX_DOOR */ /* meaning in PIX_DB_DOOR: (3 PAGEs) @@ -390,6 +437,21 @@ #define NUM_TREE_TYPES 4 +#define INFOTEXT_UNDEFINED "" +#define INFOTEXT_GRAPHICS_DIR "Custom Graphics" +#define INFOTEXT_SOUNDS_DIR "Custom Sounds" +#define INFOTEXT_MUSIC_DIR "Custom Music" +#define INFOTEXT_LEVEL_DIR "Level Sets" + +#define TREE_INFOTEXT(t) ((t) == TREE_TYPE_LEVEL_DIR ? \ + INFOTEXT_LEVEL_DIR : \ + (t) == TREE_TYPE_GRAPHICS_DIR ? \ + INFOTEXT_GRAPHICS_DIR : \ + (t) == TREE_TYPE_SOUNDS_DIR ? \ + INFOTEXT_SOUNDS_DIR : \ + (t) == TREE_TYPE_MUSIC_DIR ? \ + INFOTEXT_MUSIC_DIR : \ + INFOTEXT_UNDEFINED) /* values for artwork handling */ #define LEVELDIR_ARTWORK_SET_PTR(leveldir, type) \ @@ -490,7 +552,10 @@ struct ProgramInfo { char *command_basepath; /* directory that contains the program */ char *command_basename; /* base filename of the program binary */ - char *userdata_directory; /* personal user data directory */ + + char *userdata_subdir; /* personal user game data directory */ + char *userdata_subdir_unix; /* personal user game data directory (Unix) */ + char *userdata_path; /* resulting full path to game data directory */ char *program_title; char *window_title; @@ -498,11 +563,15 @@ struct ProgramInfo char *x11_icon_filename; char *x11_iconmask_filename; + char *sdl_icon_filename; char *msdos_cursor_filename; char *cookie_prefix; char *filename_prefix; /* prefix to cut off from DOS filenames */ + char *error_filename; /* filename where to write error messages to */ + FILE *error_file; /* (used instead of 'stderr' on some systems) */ + int version_major; int version_minor; int version_patch; @@ -531,12 +600,20 @@ struct OptionInfo boolean debug; }; +struct ScreenModeInfo +{ + int width, height; +}; + struct VideoSystemInfo { int default_depth; int width, height, depth; + boolean fullscreen_available; boolean fullscreen_enabled; + struct ScreenModeInfo *fullscreen_modes; + char *fullscreen_mode_current; }; struct AudioSystemInfo @@ -650,6 +727,9 @@ struct SetupEditorInfo boolean el_headlines; + boolean el_by_game; + boolean el_by_type; + boolean show_element_token; }; @@ -666,6 +746,7 @@ struct SetupEditorCascadeInfo boolean el_chars; boolean el_ce; boolean el_ge; + boolean el_ref; boolean el_user; boolean el_dynamic; }; @@ -699,14 +780,16 @@ struct SetupInfo boolean direct_draw; /* !double_buffering (redundant!) */ boolean scroll_delay; boolean soft_scrolling; - boolean fading; + boolean fade_screens; boolean autorecord; + boolean show_titlescreen; boolean quick_doors; boolean team_mode; boolean handicap; boolean skip_levels; boolean time_limit; boolean fullscreen; + char *fullscreen_mode; boolean ask_on_escape; boolean ask_on_escape_editor; boolean quick_switch; @@ -782,6 +865,8 @@ struct TreeInfo int color; /* color to use on selection screen for this level */ char *class_desc; /* description of level series class */ int handicap_level; /* number of the lowest unsolved level */ + + char *infotext; /* optional text to describe the tree type (headline) */ }; typedef struct TreeInfo TreeInfo; @@ -905,6 +990,17 @@ struct ArtworkListInfo void (*free_artwork)(void *); /* destructor function */ }; +struct XY +{ + int x, y; +}; + +struct Rect +{ + int x, y; + int width, height; +}; + /* ========================================================================= */ /* exported variables */ @@ -946,7 +1042,7 @@ extern int FrameCounter; /* function definitions */ void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, - char *, char *, char *, int); + char *, char *, char *, char *, char *, int); void InitExitFunction(void (*exit_function)(int)); void InitPlatformDependentStuff(void); @@ -961,36 +1057,37 @@ void SetDrawBackgroundMask(int); void SetMainBackgroundBitmap(Bitmap *); void SetDoorBackgroundBitmap(Bitmap *); -inline void InitVideoDisplay(void); -inline void CloseVideoDisplay(void); -inline void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean); -inline Bitmap *CreateBitmapStruct(void); -inline Bitmap *CreateBitmap(int, int, int); -inline void FreeBitmap(Bitmap *); -inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); -inline void FillRectangle(Bitmap *, int, int, int, int, Pixel); -inline void ClearRectangle(Bitmap *, int, int, int, int); -inline void ClearRectangleOnBackground(Bitmap *, int, int, int, int); -inline void SetClipMask(Bitmap *, GC, Pixmap); -inline void SetClipOrigin(Bitmap *, GC, int, int); -inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); -inline boolean DrawingOnBackground(int, int); -inline void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, - int); -inline void DrawSimpleBlackLine(Bitmap *, int, int, int, int); -inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); -inline void DrawLines(Bitmap *, struct XY *, int, Pixel); -inline Pixel GetPixel(Bitmap *, int, int); -inline Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int); -inline Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int); - -inline void FlushDisplay(void); -inline void SyncDisplay(void); -inline void KeyboardAutoRepeatOn(void); -inline void KeyboardAutoRepeatOff(void); -inline boolean PointerInWindow(DrawWindow *); -inline boolean SetVideoMode(boolean); -inline boolean ChangeVideoModeIfNeeded(boolean); +void InitVideoDisplay(void); +void CloseVideoDisplay(void); +void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean); +Bitmap *CreateBitmapStruct(void); +Bitmap *CreateBitmap(int, int, int); +void FreeBitmap(Bitmap *); +void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); +void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int, + void (*draw_border_function)(void)); +void FillRectangle(Bitmap *, int, int, int, int, Pixel); +void ClearRectangle(Bitmap *, int, int, int, int); +void ClearRectangleOnBackground(Bitmap *, int, int, int, int); +void SetClipMask(Bitmap *, GC, Pixmap); +void SetClipOrigin(Bitmap *, GC, int, int); +void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); +boolean DrawingOnBackground(int, int); +void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, int); +void DrawSimpleBlackLine(Bitmap *, int, int, int, int); +void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); +void DrawLines(Bitmap *, struct XY *, int, Pixel); +Pixel GetPixel(Bitmap *, int, int); +Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int); +Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int); + +void FlushDisplay(void); +void SyncDisplay(void); +void KeyboardAutoRepeatOn(void); +void KeyboardAutoRepeatOff(void); +boolean PointerInWindow(DrawWindow *); +boolean SetVideoMode(boolean); +boolean ChangeVideoModeIfNeeded(boolean); Bitmap *LoadImage(char *); Bitmap *LoadCustomImage(char *); @@ -1002,20 +1099,21 @@ void ScaleBitmap(Bitmap *, int); void SetMouseCursor(int); -inline void OpenAudio(void); -inline void CloseAudio(void); -inline void SetAudioMode(boolean); - -inline void InitEventFilter(EventFilter); -inline boolean PendingEvent(void); -inline void NextEvent(Event *event); -inline void PeekEvent(Event *event); -inline Key GetEventKey(KeyEvent *, boolean); -inline KeyMod HandleKeyModState(Key, int); -inline KeyMod GetKeyModState(); -inline boolean CheckCloseWindowEvent(ClientMessageEvent *); - -inline void InitJoysticks(); -inline boolean ReadJoystick(int, int *, int *, boolean *, boolean *); +void OpenAudio(void); +void CloseAudio(void); +void SetAudioMode(boolean); + +void InitEventFilter(EventFilter); +boolean PendingEvent(void); +void NextEvent(Event *event); +void PeekEvent(Event *event); +Key GetEventKey(KeyEvent *, boolean); +KeyMod HandleKeyModState(Key, int); +KeyMod GetKeyModState(); +KeyMod GetKeyModStateFromEvents(); +boolean CheckCloseWindowEvent(ClientMessageEvent *); + +void InitJoysticks(); +boolean ReadJoystick(int, int *, int *, boolean *, boolean *); #endif /* SYSTEM_H */