X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=6df8df049d31b2ddd092d2bf9885b6116031b572;hb=04cfb5daeff6cbceef152fc01ad5852407c0c918;hp=9d3e578ab55003c5a23a286161d75f538325aac1;hpb=548bc4ec64319d780a7bc38a6d0141bf526c7e16;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 9d3e578a..6df8df04 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -210,6 +210,8 @@ #define ALIGNED_XPOS(x,w,a) ((a) == ALIGN_CENTER ? (x) - (w) / 2 : \ (a) == ALIGN_RIGHT ? (x) - (w) : (x)) +#define ALIGNED_TEXT_XPOS(p) ALIGNED_XPOS((p)->x, (p)->width, (p)->align) +#define ALIGNED_TEXT_YPOS(p) ((p)->y) /* values for redraw_mask */ #define REDRAW_NONE (0) @@ -249,7 +251,8 @@ /* values for mouse cursor */ #define CURSOR_DEFAULT 0 -#define CURSOR_PLAYFIELD 1 +#define CURSOR_NONE 1 +#define CURSOR_PLAYFIELD 2 /* fundamental game speed values */ #define ONE_SECOND_DELAY 1000 /* delay value for one second */ @@ -770,6 +773,7 @@ struct SetupShortcutInfo struct SetupSystemInfo { + char *sdl_videodriver; char *sdl_audiodriver; int audio_fragment_size; }; @@ -802,6 +806,7 @@ struct SetupInfo boolean quick_switch; boolean input_on_focus; boolean prefer_aga_graphics; + int game_frame_delay; char *graphics_set; char *sounds_set; @@ -839,8 +844,10 @@ struct TreeInfo char *name; /* tree info name, as displayed in selection menues */ char *name_sorting; /* optional sorting name for correct name sorting */ char *author; /* level or artwork author name */ + char *year; /* optional year of creation for levels or artwork */ char *imported_from; /* optional comment for imported levels or artwork */ char *imported_by; /* optional comment for imported levels or artwork */ + char *tested_by; /* optional comment to name people who tested a set */ char *graphics_set_ecs; /* special EMC custom graphics set (ECS graphics) */ char *graphics_set_aga; /* special EMC custom graphics set (AGA graphics) */ @@ -1008,7 +1015,6 @@ struct Rect int width, height; }; -#if 1 struct MenuPosInfo { int x, y; @@ -1022,8 +1028,8 @@ struct TextPosInfo int width, height; int align; int chars; + int font, font_alt; }; -#endif /* ========================================================================= */