X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=6a50cea025ebab4399e7c1b9b4f583d3195fa6f3;hb=c0f3e2e3c8f0c8b88fca68375d0b942bda8ffcbf;hp=8fdc788190093236f29066c9f57c41632c319c86;hpb=f7704e2d22e9499efe6380e0c916c2bd4918e4be;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 8fdc7881..6a50cea0 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -769,7 +769,7 @@ struct SetupInfo boolean direct_draw; /* !double_buffering (redundant!) */ boolean scroll_delay; boolean soft_scrolling; - boolean fading; + boolean fade_screens; boolean autorecord; boolean show_titlescreen; boolean quick_doors; @@ -984,6 +984,12 @@ struct XY int x, y; }; +struct Rect +{ + int x, y; + int width, height; +}; + /* ========================================================================= */ /* exported variables */ @@ -1047,7 +1053,8 @@ Bitmap *CreateBitmapStruct(void); Bitmap *CreateBitmap(int, int, int); void FreeBitmap(Bitmap *); void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); -void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int); +void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int, + void (*draw_border_function)(void)); void FillRectangle(Bitmap *, int, int, int, int, Pixel); void ClearRectangle(Bitmap *, int, int, int, int); void ClearRectangleOnBackground(Bitmap *, int, int, int, int);