X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=6a50cea025ebab4399e7c1b9b4f583d3195fa6f3;hb=9eff630555d9f481889fa2f807af76daaa2e70cb;hp=662ca5498897d7431a6a75322617585afcec4142;hpb=18f04ed2930c70cce6231148945cc24a1c662041;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 662ca549..6a50cea0 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -769,7 +769,7 @@ struct SetupInfo boolean direct_draw; /* !double_buffering (redundant!) */ boolean scroll_delay; boolean soft_scrolling; - boolean fading; + boolean fade_screens; boolean autorecord; boolean show_titlescreen; boolean quick_doors; @@ -979,6 +979,17 @@ struct ArtworkListInfo void (*free_artwork)(void *); /* destructor function */ }; +struct XY +{ + int x, y; +}; + +struct Rect +{ + int x, y; + int width, height; +}; + /* ========================================================================= */ /* exported variables */ @@ -1042,7 +1053,8 @@ Bitmap *CreateBitmapStruct(void); Bitmap *CreateBitmap(int, int, int); void FreeBitmap(Bitmap *); void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); -void FadeScreen(Bitmap *bitmap, int, int, int); +void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int, + void (*draw_border_function)(void)); void FillRectangle(Bitmap *, int, int, int, int, Pixel); void ClearRectangle(Bitmap *, int, int, int, int); void ClearRectangleOnBackground(Bitmap *, int, int, int, int);