X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=55caac9ae1a5b5ba86886986c874ca9e3230dac1;hb=590e9a86daa2b0d3923673bfe02525766224808e;hp=b25dc1289a9f02f0ce2835bc9b833791f4a67a32;hpb=dd84b7b1787629d37dd3cabeb8c5c6218190730f;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index b25dc128..55caac9a 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -251,7 +251,8 @@ /* values for mouse cursor */ #define CURSOR_DEFAULT 0 -#define CURSOR_PLAYFIELD 1 +#define CURSOR_NONE 1 +#define CURSOR_PLAYFIELD 2 /* fundamental game speed values */ #define ONE_SECOND_DELAY 1000 /* delay value for one second */ @@ -772,6 +773,7 @@ struct SetupShortcutInfo struct SetupSystemInfo { + char *sdl_videodriver; char *sdl_audiodriver; int audio_fragment_size; }; @@ -804,6 +806,7 @@ struct SetupInfo boolean quick_switch; boolean input_on_focus; boolean prefer_aga_graphics; + int game_frame_delay; char *graphics_set; char *sounds_set; @@ -841,8 +844,10 @@ struct TreeInfo char *name; /* tree info name, as displayed in selection menues */ char *name_sorting; /* optional sorting name for correct name sorting */ char *author; /* level or artwork author name */ + char *year; /* optional year of creation for levels or artwork */ char *imported_from; /* optional comment for imported levels or artwork */ char *imported_by; /* optional comment for imported levels or artwork */ + char *tested_by; /* optional comment to name people who tested a set */ char *graphics_set_ecs; /* special EMC custom graphics set (ECS graphics) */ char *graphics_set_aga; /* special EMC custom graphics set (AGA graphics) */ @@ -1010,7 +1015,6 @@ struct Rect int width, height; }; -#if 1 struct MenuPosInfo { int x, y; @@ -1025,7 +1029,6 @@ struct TextPosInfo int align; int chars; }; -#endif /* ========================================================================= */