X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=55201a9f2fe8d81f9c6ea2c9b3880fa283128518;hb=c4e1a476135ce36417cdd797481feeaaff4301af;hp=9899f7280d5863d9b5b0f23c5701147c81b4a29b;hpb=94b124e87edbd2e12d7b83f45254fcbfff8554cd;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 9899f728..55201a9f 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1,23 +1,21 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Artsoft Retro-Game Library * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1994-2000 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* system.h * +* system.h * ***********************************************************/ #ifndef SYSTEM_H #define SYSTEM_H -/* -#include "libgame.h" -*/ +#include "platform.h" +#include "types.h" #if defined(PLATFORM_MSDOS) #include "msdos.h" @@ -32,10 +30,15 @@ /* contant definitions */ -#define DEFAULT_DEPTH 0 +/* the additional 'b' is needed for Win32 to open files in binary mode */ +#define MODE_READ "rb" +#define MODE_WRITE "wb" +#define MODE_APPEND "ab" + +#define DEFAULT_DEPTH 0 -#define FULLSCREEN_NOT_AVAILABLE FALSE -#define FULLSCREEN_AVAILABLE TRUE +#define FULLSCREEN_NOT_AVAILABLE FALSE +#define FULLSCREEN_AVAILABLE TRUE /* values for button_status */ #define MB_NOT_PRESSED FALSE @@ -58,21 +61,70 @@ #define REDRAW_VIDEO_2 (1 << 5) #define REDRAW_VIDEO_3 (1 << 6) #define REDRAW_MICROLEVEL (1 << 7) -#define REDRAW_FROM_BACKBUFFER (1 << 8) +#define REDRAW_MICROLABEL (1 << 8) +#define REDRAW_FROM_BACKBUFFER (1 << 9) #define REDRAW_DOOR_2 (REDRAW_VIDEO_1 | \ REDRAW_VIDEO_2 | \ REDRAW_VIDEO_3) -#define REDRAW_DOOR_3 (1 << 9) +#define REDRAW_DOOR_3 (1 << 10) #define REDRAW_DOORS (REDRAW_DOOR_1 | \ REDRAW_DOOR_2 | \ REDRAW_DOOR_3) #define REDRAW_MAIN (REDRAW_FIELD | \ REDRAW_TILES | \ REDRAW_MICROLEVEL) -#define REDRAW_FPS (1 << 10) +#define REDRAW_FPS (1 << 11) #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) +/* default name for empty highscore entry */ +#define EMPTY_PLAYER_NAME "no name" + +/* default name for unknown player names */ +#define ANONYMOUS_NAME "anonymous" + +/* default name for new levels */ +#define NAMELESS_LEVEL_NAME "nameless level" + +/* definitions for game sub-directories */ +#ifndef RO_GAME_DIR +#define RO_GAME_DIR "." +#endif + +#ifndef RW_GAME_DIR +#define RW_GAME_DIR "." +#endif + +#define RO_BASE_PATH RO_GAME_DIR +#define RW_BASE_PATH RW_GAME_DIR + +#define GRAPHICS_DIRECTORY "graphics" +#define MUSIC_DIRECTORY "music" +#define SOUNDS_DIRECTORY "sounds" +#define LEVELS_DIRECTORY "levels" +#define TAPES_DIRECTORY "tapes" +#define SCORES_DIRECTORY "scores" + +/* areas in bitmap PIX_DOOR */ +/* meaning in PIX_DB_DOOR: (3 PAGEs) + PAGEX1: 1. buffer for DOOR_1 + PAGEX2: 2. buffer for DOOR_1 + PAGEX3: buffer for animations +*/ + +#define DOOR_GFX_PAGESIZE (gfx.dxsize) +#define DOOR_GFX_PAGEX1 (0 * DOOR_GFX_PAGESIZE) +#define DOOR_GFX_PAGEX2 (1 * DOOR_GFX_PAGESIZE) +#define DOOR_GFX_PAGEX3 (2 * DOOR_GFX_PAGESIZE) +#define DOOR_GFX_PAGEX4 (3 * DOOR_GFX_PAGESIZE) +#define DOOR_GFX_PAGEX5 (4 * DOOR_GFX_PAGESIZE) +#define DOOR_GFX_PAGEX6 (5 * DOOR_GFX_PAGESIZE) +#define DOOR_GFX_PAGEX7 (6 * DOOR_GFX_PAGESIZE) +#define DOOR_GFX_PAGEX8 (7 * DOOR_GFX_PAGESIZE) +#define DOOR_GFX_PAGEY1 (0) +#define DOOR_GFX_PAGEY2 (gfx.dysize) + + /* type definitions */ typedef int (*EventFilter)(const Event *); @@ -120,11 +172,19 @@ struct VideoSystemInfo struct AudioSystemInfo { boolean sound_available; + boolean music_available; boolean loops_available; + boolean mods_available; + boolean sound_enabled; + int soundserver_pipe[2]; int soundserver_pid; char *device_name; int device_fd; + + int channels; + int music_channel; + int music_nr; }; struct GfxInfo @@ -142,8 +202,36 @@ struct GfxInfo int vxsize, vysize; }; +struct LevelDirInfo +{ + char *filename; /* level series single directory name */ + char *fullpath; /* complete path relative to level directory */ + char *basepath; /* absolute base path of level directory */ + char *name; /* level series name, as displayed on main screen */ + char *name_short; /* optional short name for level selection screen */ + char *name_sorting; /* optional sorting name for correct level sorting */ + char *author; /* level series author name levels without author */ + char *imported_from; /* optional comment for imported level series */ + int levels; /* number of levels in level series */ + int first_level; /* first level number (to allow start with 0 or 1) */ + int last_level; /* last level number (automatically calculated) */ + int sort_priority; /* sort levels by 'sort_priority' and then by name */ + boolean level_group; /* directory contains more level series directories */ + boolean parent_link; /* entry links back to parent directory */ + boolean user_defined; /* user defined levels are stored in home directory */ + boolean readonly; /* readonly levels can not be changed with editor */ + int color; /* color to use on selection screen for this level */ + char *class_desc; /* description of level series class */ + int handicap_level; /* number of the lowest unsolved level */ + int cl_first; /* internal control field for "choose level" screen */ + int cl_cursor; /* internal control field for "choose level" screen */ + + struct LevelDirInfo *node_parent; /* parent level directory info */ + struct LevelDirInfo *node_group; /* level group sub-directory info */ + struct LevelDirInfo *next; /* next level series structure node */ +}; + -#if 0 /* ========================================================================= */ /* exported variables */ /* ========================================================================= */ @@ -154,14 +242,17 @@ extern struct VideoSystemInfo video; extern struct AudioSystemInfo audio; extern struct GfxInfo gfx; +extern struct LevelDirInfo *leveldir_first; +extern struct LevelDirInfo *leveldir_current; + extern Display *display; extern Visual *visual; extern int screen; extern Colormap cmap; -extern DrawWindow window; -extern DrawBuffer backbuffer; -extern DrawBuffer drawto; +extern DrawWindow *window; +extern DrawBuffer *backbuffer; +extern DrawBuffer *drawto; extern int button_status; extern boolean motion_status; @@ -171,13 +262,13 @@ extern int redraw_tiles; extern int FrameCounter; -#endif /* function definitions */ void InitCommandName(char *); void InitExitFunction(void (*exit_function)(int)); void InitPlatformDependantStuff(void); +void ClosePlatformDependantStuff(void); void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *); @@ -187,26 +278,34 @@ void InitGfxDoor2Info(int, int, int, int); void InitGfxScrollbufferInfo(int, int); inline void InitVideoDisplay(void); -inline void InitVideoBuffer(DrawBuffer *,DrawWindow *, int, int, int, boolean); -inline Bitmap CreateBitmapStruct(void); -inline Bitmap CreateBitmap(int, int, int); -inline void FreeBitmap(Bitmap); -inline void BlitBitmap(Bitmap, Bitmap, int, int, int, int, int, int); -inline void ClearRectangle(Bitmap, int, int, int, int); -inline void SetClipMask(Bitmap, GC, Pixmap); -inline void SetClipOrigin(Bitmap, GC, int, int); -inline void BlitBitmapMasked(Bitmap, Bitmap, int, int, int, int, int, int); -inline void DrawSimpleWhiteLine(Bitmap, int, int, int, int); +inline void CloseVideoDisplay(void); +inline void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean); +inline Bitmap *CreateBitmapStruct(void); +inline Bitmap *CreateBitmap(int, int, int); +inline void FreeBitmap(Bitmap *); +inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); +inline void ClearRectangle(Bitmap *, int, int, int, int); +inline void SetClipMask(Bitmap *, GC, Pixmap); +inline void SetClipOrigin(Bitmap *, GC, int, int); +inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); +inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); +inline void DrawLines(Bitmap *, struct XY *, int, Pixel); +inline Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int); +inline Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int); + inline void FlushDisplay(void); inline void SyncDisplay(void); inline void KeyboardAutoRepeatOn(void); inline void KeyboardAutoRepeatOff(void); -inline boolean PointerInWindow(DrawWindow); +inline boolean PointerInWindow(DrawWindow *); inline boolean SetVideoMode(boolean); inline boolean ChangeVideoModeIfNeeded(boolean); -inline boolean OpenAudio(struct AudioSystemInfo *); -inline void CloseAudio(struct AudioSystemInfo *); +Bitmap *LoadImage(char *); + +inline void OpenAudio(void); +inline void CloseAudio(void); +inline void SetAudioMode(boolean); inline void InitEventFilter(EventFilter); inline boolean PendingEvent(void);