X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=524dbc586f755235b8eceb8ede0407d640dc4268;hb=712dd032cb29eeb0742ac39aa56fe491f1a98a06;hp=79eeb0b4b26ffe581e5528d628b28bf0c07bb5db;hpb=df4dc8e0755fb2d7f651ce31aff28bc51cc8034a;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 79eeb0b4..524dbc58 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1451,6 +1451,7 @@ struct SetupInternalInfo boolean choose_from_top_leveldir; boolean show_scaling_in_title; boolean create_user_levelset; + boolean info_screens_from_main; boolean menu_game; boolean menu_engines; @@ -1511,6 +1512,7 @@ struct SetupInfo int engine_snapshot_memory; boolean fade_screens; boolean autorecord; + boolean autorecord_after_replay; boolean auto_pause_on_start; boolean show_titlescreen; boolean quick_doors; @@ -1658,6 +1660,7 @@ struct TreeInfo boolean skip_levels; // levels can be skipped when set to "true" boolean use_emc_tiles;// use (swapped) V5/V6 EMC tiles when set to "true" + boolean info_screens_from_main; // can invoke info screens from main menu int color; // color to use on selection screen for this level char *class_desc; // description of level series class