X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=5249adfcb599df787c497ba9aa6ba153949eedfb;hb=76676f82b8ee50fd5704096d7102498878c755cf;hp=0e67600c6b478fa589f5c80ff850790aa7d66a97;hpb=05f79aac9452f5666ee6dc712637adc1d9ae6b7a;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 0e67600c..5249adfc 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -711,6 +711,7 @@ #define TREE_TYPE_LEVEL_DIR 3 #define TREE_TYPE_LEVEL_NR 4 +#define NUM_BASE_TREE_TYPES 4 #define NUM_TREE_TYPES 5 #define INFOTEXT_UNDEFINED "" @@ -732,6 +733,26 @@ INFOTEXT_MUSIC_DIR : \ INFOTEXT_UNDEFINED) +#define TREE_USERDIR(t) ((t) == TREE_TYPE_LEVEL_DIR ? \ + getUserLevelDir(NULL) : \ + (t) == TREE_TYPE_GRAPHICS_DIR ? \ + getUserGraphicsDir() : \ + (t) == TREE_TYPE_SOUNDS_DIR ? \ + getUserSoundsDir() : \ + (t) == TREE_TYPE_MUSIC_DIR ? \ + getUserMusicDir() : \ + NULL) + +#define TREE_FIRST_NODE_PTR(t) ((t) == TREE_TYPE_LEVEL_DIR ? \ + &leveldir_first : \ + (t) == TREE_TYPE_GRAPHICS_DIR ? \ + &artwork.gfx_first : \ + (t) == TREE_TYPE_SOUNDS_DIR ? \ + &artwork.snd_first : \ + (t) == TREE_TYPE_MUSIC_DIR ? \ + &artwork.mus_first : \ + NULL) + // values for artwork handling #define LEVELDIR_ARTWORK_SET_PTR(leveldir, type) \ ((type) == ARTWORK_TYPE_GRAPHICS ? \ @@ -827,6 +848,14 @@ (type) == ARTWORK_TYPE_MUSIC ? \ options.music_directory : "") +#define USER_ARTWORK_DIRECTORY(type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + getUserGraphicsDir() : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + getUserSoundsDir() : \ + (type) == ARTWORK_TYPE_MUSIC ? \ + getUserMusicDir() : "") + #define UPDATE_BUSY_STATE() \ { \ if (gfx.draw_busy_anim_function != NULL) \