X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=497a39585cd8091f30ac48d491cec08371072c21;hb=b13dc8e30a0c07bea53bf168ae6d1017394d3c22;hp=920e464cfa12a5af0ab296bc879c4bbfdc6c88c0;hpb=87f531efe267aa3d6a27cc3a68c68c1a4df7b18b;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 920e464c..497a3958 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -131,6 +131,9 @@ /* default text for non-existant artwork */ #define NOT_AVAILABLE "(not available)" +/* default value for undefined filename */ +#define UNDEFINED_FILENAME "[NONE]" + /* default name for new levels */ #define NAMELESS_LEVEL_NAME "nameless level" @@ -358,10 +361,14 @@ struct SetupInfo }; #define TREE_TYPE_GENERIC 0 -#define TREE_TYPE_LEVEL_DIR 1 -#define TREE_TYPE_GRAPHICS_DIR 2 -#define TREE_TYPE_SOUNDS_DIR 3 -#define TREE_TYPE_MUSIC_DIR 4 +#define TREE_TYPE_GRAPHICS_DIR 1 +#define TREE_TYPE_SOUNDS_DIR 2 +#define TREE_TYPE_MUSIC_DIR 3 +#define TREE_TYPE_LEVEL_DIR 4 + +#define ARTWORK_TYPE_GRAPHICS TREE_TYPE_GRAPHICS_DIR +#define ARTWORK_TYPE_SOUNDS TREE_TYPE_SOUNDS_DIR +#define ARTWORK_TYPE_MUSIC TREE_TYPE_MUSIC_DIR struct TreeInfo { @@ -429,6 +436,47 @@ struct ArtworkInfo char *mus_current_identifier; }; +struct ConfigInfo +{ + char *token; + char *value; +}; + +struct FileInfo +{ + char *token; + + char *default_filename; + char *filename; + + int *default_parameter; /* array of file parameters */ + int *parameter; /* array of file parameters */ +}; + +struct ListNodeInfo +{ + char *source_filename; /* primary key for node list */ + int num_references; +}; + +struct ArtworkListInfo +{ + int type; /* type of artwork */ + + int num_file_list_entries; + int num_suffix_list_entries; + + struct FileInfo *file_list; /* static artwork file array */ + char **suffix_list; /* parameter suffixes array */ + + struct ListNodeInfo **artwork_list; /* static artwork node array */ + + struct ListNode *content_list; /* dynamic artwork node list */ + + void *(*load_artwork)(char *); /* constructor function */ + void (*free_artwork)(void *); /* destructor function */ +}; + /* ========================================================================= */ /* exported variables */