X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=497a39585cd8091f30ac48d491cec08371072c21;hb=b13dc8e30a0c07bea53bf168ae6d1017394d3c22;hp=743a8b9bfd013d47940fce121c5fe20edd431f97;hpb=1e4d3fd0343fa76d5d1e2803b33bb6faa97403d4;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 743a8b9b..497a3958 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -131,6 +131,9 @@ /* default text for non-existant artwork */ #define NOT_AVAILABLE "(not available)" +/* default value for undefined filename */ +#define UNDEFINED_FILENAME "[NONE]" + /* default name for new levels */ #define NAMELESS_LEVEL_NAME "nameless level" @@ -358,10 +361,14 @@ struct SetupInfo }; #define TREE_TYPE_GENERIC 0 -#define TREE_TYPE_LEVEL_DIR 1 -#define TREE_TYPE_GRAPHICS_DIR 2 -#define TREE_TYPE_SOUNDS_DIR 3 -#define TREE_TYPE_MUSIC_DIR 4 +#define TREE_TYPE_GRAPHICS_DIR 1 +#define TREE_TYPE_SOUNDS_DIR 2 +#define TREE_TYPE_MUSIC_DIR 3 +#define TREE_TYPE_LEVEL_DIR 4 + +#define ARTWORK_TYPE_GRAPHICS TREE_TYPE_GRAPHICS_DIR +#define ARTWORK_TYPE_SOUNDS TREE_TYPE_SOUNDS_DIR +#define ARTWORK_TYPE_MUSIC TREE_TYPE_MUSIC_DIR struct TreeInfo { @@ -377,22 +384,32 @@ struct TreeInfo /* fields for "type == TREE_TYPE_LEVEL_DIR" */ - char *filename; /* level series single directory name */ - char *fullpath; /* complete path relative to level directory */ - char *basepath; /* absolute base path of level directory */ - char *name; /* level series name, as displayed on main screen */ - char *name_short; /* optional short name for level selection screen */ - char *name_sorting; /* optional sorting name for correct level sorting */ - char *author; /* level series author name levels without author */ - char *imported_from; /* optional comment for imported level series */ + char *filename; /* tree info sub-directory basename (may be ".") */ + char *fullpath; /* complete path relative to tree base directory */ + char *basepath; /* absolute base path of tree base directory */ + char *identifier; /* identifier string for configuration files */ + char *name; /* tree info name, as displayed in selection menues */ + char *name_sorting; /* optional sorting name for correct name sorting */ + char *author; /* level or artwork author name */ + char *imported_from; /* optional comment for imported levels or artwork */ + + char *graphics_set; /* optional custom graphics set (level tree only) */ + char *sounds_set; /* optional custom sounds set (level tree only) */ + char *music_set; /* optional custom music set (level tree only) */ + char *graphics_path; /* path to optional custom graphics set (level only) */ + char *sounds_path; /* path to optional custom sounds set (level only) */ + char *music_path; /* path to optional custom music set (level only) */ + int levels; /* number of levels in level series */ int first_level; /* first level number (to allow start with 0 or 1) */ int last_level; /* last level number (automatically calculated) */ int sort_priority; /* sort levels by 'sort_priority' and then by name */ + boolean level_group; /* directory contains more level series directories */ boolean parent_link; /* entry links back to parent directory */ boolean user_defined; /* user defined levels are stored in home directory */ boolean readonly; /* readonly levels can not be changed with editor */ + int color; /* color to use on selection screen for this level */ char *class_desc; /* description of level series class */ int handicap_level; /* number of the lowest unsolved level */ @@ -414,9 +431,50 @@ struct ArtworkInfo MusicDirTree *mus_first; MusicDirTree *mus_current; - char *graphics_set_current_name; - char *sounds_set_current_name; - char *music_set_current_name; + char *gfx_current_identifier; + char *snd_current_identifier; + char *mus_current_identifier; +}; + +struct ConfigInfo +{ + char *token; + char *value; +}; + +struct FileInfo +{ + char *token; + + char *default_filename; + char *filename; + + int *default_parameter; /* array of file parameters */ + int *parameter; /* array of file parameters */ +}; + +struct ListNodeInfo +{ + char *source_filename; /* primary key for node list */ + int num_references; +}; + +struct ArtworkListInfo +{ + int type; /* type of artwork */ + + int num_file_list_entries; + int num_suffix_list_entries; + + struct FileInfo *file_list; /* static artwork file array */ + char **suffix_list; /* parameter suffixes array */ + + struct ListNodeInfo **artwork_list; /* static artwork node array */ + + struct ListNode *content_list; /* dynamic artwork node list */ + + void *(*load_artwork)(char *); /* constructor function */ + void (*free_artwork)(void *); /* destructor function */ };