X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=48eaff25d6089afde123bf699074f5092b661e4a;hb=6be86a90462c23c8b41937a92dc6f434d39e51a2;hp=97615e6daf608f3f2a1ba4fd44dd3d2e310e959d;hpb=a534d294e41a0bc2c5e77e7b12786f8d0a9b5ae1;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 97615e6d..48eaff25 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -657,7 +657,7 @@ #define DOCS_DIRECTORY "docs" #define ELEMENTS_DIRECTORY "elements" #define CREDITS_DIRECTORY "credits" -#define INFO_DIRECTORY "info" +#define PROGRAM_INFO_DIRECTORY "program" #define CACHE_DIRECTORY "cache" #define CONF_DIRECTORY "conf" #define NETWORK_DIRECTORY "network" @@ -1456,6 +1456,15 @@ struct SetupInternalInfo boolean menu_shortcuts; boolean menu_exit; boolean menu_save_and_exit; + + boolean info_title; + boolean info_elements; + boolean info_music; + boolean info_credits; + boolean info_program; + boolean info_version; + boolean info_levelset; + boolean info_exit; }; struct SetupDebugInfo @@ -1614,6 +1623,9 @@ struct TreeInfo char *special_flags; // flags for special actions performed on level file + char *empty_level_name; // name pattern if level title is "nameless level" + boolean force_level_name; // force also renaming non-nameless level titles + int levels; // number of levels in level series int first_level; // first level number (to allow start with 0 or 1) int last_level; // last level number (automatically calculated)