X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=4710ea17d0962de0101021f129a623ba1ff996a9;hb=e73cc9fa0feac62a97f7bb0bf0346cdf2134c249;hp=7abe732835c21cf761014e35d200554c0118d2f5;hpb=522cba3565ad60664933d454f83518961deb41c5;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 7abe7328..4710ea17 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1022,6 +1022,7 @@ struct SetupInfo boolean scroll_delay; boolean scroll_delay_value; char *engine_snapshot_mode; + int engine_snapshot_memory; boolean fade_screens; boolean autorecord; boolean show_titlescreen; @@ -1385,16 +1386,17 @@ void CloseVideoDisplay(void); void InitVideoBuffer(int, int, int, boolean); Bitmap *CreateBitmapStruct(void); Bitmap *CreateBitmap(int, int, int); -void ReCreateBitmap(Bitmap **, int, int, int); +void ReCreateBitmap(Bitmap **, int, int); void FreeBitmap(Bitmap *); void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); void BlitBitmapTiled(Bitmap *, Bitmap *, int, int, int, int, int, int, int,int); -void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int, +void FadeRectangle(int, int, int, int, int, int, int, void (*draw_border_function)(void)); void FillRectangle(Bitmap *, int, int, int, int, Pixel); void ClearRectangle(Bitmap *, int, int, int, int); void ClearRectangleOnBackground(Bitmap *, int, int, int, int); void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); +boolean DrawingDeactivated(int, int, int, int); boolean DrawingOnBackground(int, int); boolean DrawingAreaChanged(); void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, int);