X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=4710ea17d0962de0101021f129a623ba1ff996a9;hb=e73cc9fa0feac62a97f7bb0bf0346cdf2134c249;hp=11e28ad6f93e28c250d4d32e42e55d5bc1a16106;hpb=cacc5129ff29981490cb53d43aeca8264b7f176c;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 11e28ad6..4710ea17 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -47,9 +47,9 @@ #define WINDOW_SCALING_NOT_AVAILABLE FALSE #define WINDOW_SCALING_AVAILABLE TRUE -#define MIN_WINDOW_SCALING_PERCENT 50 +#define MIN_WINDOW_SCALING_PERCENT 30 #define STD_WINDOW_SCALING_PERCENT 100 -#define MAX_WINDOW_SCALING_PERCENT 300 +#define MAX_WINDOW_SCALING_PERCENT 400 #define STEP_WINDOW_SCALING_PERCENT 10 /* values for window scaling quality */ @@ -59,6 +59,29 @@ #define SCALING_QUALITY_DEFAULT SCALING_QUALITY_LINEAR +/* values for screen rendering mode */ +#define STR_SPECIAL_RENDERING_OFF "stream_texture_only" +#define STR_SPECIAL_RENDERING_BITMAP "bitmap_and_stream_texture" +#define STR_SPECIAL_RENDERING_TARGET "target_texture_only" +#define STR_SPECIAL_RENDERING_DOUBLE "stream_and_target_texture" + +#if defined(TARGET_SDL2) +#define STR_SPECIAL_RENDERING_DEFAULT STR_SPECIAL_RENDERING_DOUBLE +#else +#define STR_SPECIAL_RENDERING_DEFAULT STR_SPECIAL_RENDERING_BITMAP +#endif + +#define SPECIAL_RENDERING_OFF 0 +#define SPECIAL_RENDERING_BITMAP 1 +#define SPECIAL_RENDERING_TARGET 2 +#define SPECIAL_RENDERING_DOUBLE 3 + +#if defined(TARGET_SDL2) +#define SPECIAL_RENDERING_DEFAULT SPECIAL_RENDERING_DOUBLE +#else +#define SPECIAL_RENDERING_DEFAULT SPECIAL_RENDERING_BITMAP +#endif + /* values for touch control */ #define TOUCH_CONTROL_VIRTUAL_BUTTONS "virtual_buttons" #define TOUCH_CONTROL_WIPE_GESTURES "wipe_gestures" @@ -169,11 +192,12 @@ #define DRAW_GLOBAL_ANIM_STAGE_1 1 #define DRAW_GLOBAL_ANIM_STAGE_2 2 -/* values for drawing target for global border */ -#define DRAW_BORDER_TO_BACKBUFFER 0 -#define DRAW_BORDER_TO_SCREEN 1 -#define DRAW_BORDER_TO_FADE_SOURCE 2 -#define DRAW_BORDER_TO_FADE_TARGET 3 +/* values for drawing target (various functions) */ +#define DRAW_TO_BACKBUFFER 0 +#define DRAW_TO_FIELDBUFFER 1 +#define DRAW_TO_SCREEN 2 +#define DRAW_TO_FADE_SOURCE 3 +#define DRAW_TO_FADE_TARGET 4 /* values for move directions and special "button" key bitmasks */ #define MV_NONE 0 @@ -730,11 +754,6 @@ struct OptionInfo boolean debug; }; -struct ScreenModeInfo -{ - int width, height; -}; - struct VideoSystemInfo { int default_depth; @@ -744,12 +763,14 @@ struct VideoSystemInfo boolean fullscreen_available; boolean fullscreen_enabled; boolean fullscreen_initial; - struct ScreenModeInfo *fullscreen_modes; - char *fullscreen_mode_current; boolean window_scaling_available; int window_scaling_percent; char *window_scaling_quality; + int screen_rendering_mode; + + unsigned int frame_delay; + unsigned int frame_delay_value; boolean initialized; }; @@ -816,6 +837,7 @@ struct GfxInfo Bitmap *background_bitmap; int background_bitmap_mask; + Bitmap *fade_bitmap_backup; Bitmap *fade_bitmap_source; Bitmap *fade_bitmap_target; Bitmap *fade_bitmap_black; @@ -824,9 +846,7 @@ struct GfxInfo int fade_border_target_status; Bitmap *masked_border_bitmap_ptr; -#if USE_FINAL_SCREEN_BITMAP Bitmap *final_screen_bitmap; -#endif boolean clipping_enabled; int clip_x, clip_y; @@ -846,7 +866,7 @@ struct GfxInfo int anim_random_frame; void (*draw_busy_anim_function)(void); - void (*draw_global_anim_function)(int); + void (*draw_global_anim_function)(int, int); void (*draw_global_border_function)(int); int cursor_mode; @@ -1002,6 +1022,7 @@ struct SetupInfo boolean scroll_delay; boolean scroll_delay_value; char *engine_snapshot_mode; + int engine_snapshot_memory; boolean fade_screens; boolean autorecord; boolean show_titlescreen; @@ -1011,9 +1032,9 @@ struct SetupInfo boolean skip_levels; boolean time_limit; boolean fullscreen; - char *fullscreen_mode; int window_scaling_percent; char *window_scaling_quality; + char *screen_rendering_mode; boolean ask_on_escape; boolean ask_on_escape_editor; boolean quick_switch; @@ -1347,7 +1368,7 @@ void InitGfxWindowInfo(int, int); void InitGfxScrollbufferInfo(int, int); void InitGfxClipRegion(boolean, int, int, int, int); void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(void)); -void InitGfxDrawGlobalAnimFunction(void (*draw_global_anim_function)(int)); +void InitGfxDrawGlobalAnimFunction(void (*draw_global_anim_function)(int, int)); void InitGfxDrawGlobalBorderFunction(void (*draw_global_border_function)(int)); void InitGfxCustomArtworkInfo(); void InitGfxOtherSettings(); @@ -1365,16 +1386,17 @@ void CloseVideoDisplay(void); void InitVideoBuffer(int, int, int, boolean); Bitmap *CreateBitmapStruct(void); Bitmap *CreateBitmap(int, int, int); -void ReCreateBitmap(Bitmap **, int, int, int); +void ReCreateBitmap(Bitmap **, int, int); void FreeBitmap(Bitmap *); void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); void BlitBitmapTiled(Bitmap *, Bitmap *, int, int, int, int, int, int, int,int); -void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int, +void FadeRectangle(int, int, int, int, int, int, int, void (*draw_border_function)(void)); void FillRectangle(Bitmap *, int, int, int, int, Pixel); void ClearRectangle(Bitmap *, int, int, int, int); void ClearRectangleOnBackground(Bitmap *, int, int, int, int); void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); +boolean DrawingDeactivated(int, int, int, int); boolean DrawingOnBackground(int, int); boolean DrawingAreaChanged(); void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, int); @@ -1392,6 +1414,8 @@ Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int); void KeyboardAutoRepeatOn(void); void KeyboardAutoRepeatOff(void); boolean SetVideoMode(boolean); +void SetVideoFrameDelay(unsigned int); +unsigned int GetVideoFrameDelay(); boolean ChangeVideoModeIfNeeded(boolean); Bitmap *LoadImage(char *);