X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=46d304bb1aecd57d33b237c7a661a05434cd2662;hb=884db54d739f5838243315f390d28634cb99a7d9;hp=4d8940d135125a919641ff08b5e94ddc70b31499;hpb=c9a9a7720326d7b266ac351028a9711a0136ba73;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 4d8940d1..46d304bb 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -236,9 +236,6 @@ struct AudioSystemInfo boolean sound_enabled; boolean sound_deactivated; /* for temporarily disabling sound */ - void (*func_reload_sounds)(void); - void (*func_reload_music)(void); - int soundserver_pipe[2]; int soundserver_pid; char *device_name; @@ -480,8 +477,10 @@ void ReloadCustomImage(Bitmap *, char *); inline void OpenAudio(void); inline void CloseAudio(void); inline void SetAudioMode(boolean); +#if 0 inline void SetAudioReloadFunctions(void (*func_reload_sounds)(void), void (*func_reload_music)(void)); +#endif inline void InitEventFilter(EventFilter); inline boolean PendingEvent(void);