X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=44f97e073fa671c08a677b0b92648b2cdc9dccde;hb=9d23eac9de03f91cf0ac094786ab30cdd589ac49;hp=29f1c28ed708df72cee6c910c26f234762b67562;hpb=9151b056647ea2d66aa9836ac8051f58fd43bc2c;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 29f1c28e..44f97e07 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // system.h // ============================================================================ @@ -87,6 +87,16 @@ #define VSYNC_MODE_DEFAULT VSYNC_MODE_OFF +#define VSYNC_MODE_STR_TO_INT(s) \ + (strEqual((s), STR_VSYNC_MODE_NORMAL) ? VSYNC_MODE_NORMAL : \ + strEqual((s), STR_VSYNC_MODE_ADAPTIVE) ? VSYNC_MODE_ADAPTIVE : \ + VSYNC_MODE_OFF) + +#define VSYNC_MODE_INT_TO_STR(i) \ + ((i) == VSYNC_MODE_NORMAL ? STR_VSYNC_MODE_NORMAL : \ + (i) == VSYNC_MODE_ADAPTIVE ? STR_VSYNC_MODE_ADAPTIVE : \ + STR_VSYNC_MODE_OFF) + // values for network server settings #define STR_NETWORK_AUTO_DETECT "auto_detect_network_server" #define STR_NETWORK_AUTO_DETECT_SETUP "(auto detect network server)" @@ -112,6 +122,7 @@ // values for special settings for mobile devices #if defined(PLATFORM_ANDROID) +#define HAS_TOUCH_DEVICE #define USE_TOUCH_INPUT_OVERLAY #define USE_COMPLETE_DISPLAY #define HAS_SCREEN_KEYBOARD @@ -966,6 +977,8 @@ struct NetworkInfo char *server_host; int server_port; + SDL_Thread *server_thread; + boolean is_server_thread; }; struct RuntimeInfo @@ -990,6 +1003,7 @@ struct OptionInfo char *execute_command; char *special_flags; + char *debug_mode; boolean mytapes; boolean serveronly; @@ -1295,6 +1309,7 @@ struct SetupShortcutInfo struct SetupSystemInfo { + char *sdl_renderdriver; char *sdl_videodriver; char *sdl_audiodriver; int audio_fragment_size; @@ -1759,6 +1774,7 @@ extern int button_status; extern boolean motion_status; extern int wheel_steps; extern boolean keyrepeat_status; +extern boolean textinput_status; extern int redraw_mask;