X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=3791f1e6523b07e16e7d70b6886f5b22a01cefc0;hb=401f78b66d66488fe465945bef36b10faa6b55ef;hp=12fea19b2f905e96e2735a810fc03a0f4a28deeb;hpb=2c54d1765fec2db1ab23e2d5b5fba927efa463ce;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 12fea19b..3791f1e6 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -348,6 +348,22 @@ #define MUS_CLASSIC_SUBDIR "mus_orig" #endif +#if defined(CREATE_SPECIAL_EDITION_RND_JUE) +#define GFX_DEFAULT_SUBDIR "jue0" +#define SND_DEFAULT_SUBDIR "jue0" +#define MUS_DEFAULT_SUBDIR "jue0" +#else +#define GFX_DEFAULT_SUBDIR GFX_CLASSIC_SUBDIR +#define SND_DEFAULT_SUBDIR SND_CLASSIC_SUBDIR +#define MUS_DEFAULT_SUBDIR MUS_CLASSIC_SUBDIR +#endif + +#if defined(CREATE_SPECIAL_EDITION) +#define GFX_FALLBACK_FILENAME "fallback.pcx" +#define SND_FALLBACK_FILENAME "fallback.wav" +#define MUS_FALLBACK_FILENAME "fallback.wav" +#endif + /* file names and filename extensions */ #if !defined(PLATFORM_MSDOS) #define LEVELSETUP_DIRECTORY "levelsetup" @@ -525,6 +541,13 @@ (setup).override_level_sounds : \ (setup).override_level_music) +#define GFX_OVERRIDE_ARTWORK(type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + gfx.override_level_graphics : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + gfx.override_level_sounds : \ + gfx.override_level_music) + #define ARTWORK_FIRST_NODE(artwork, type) \ ((type) == ARTWORK_TYPE_GRAPHICS ? \ (artwork).gfx_first : \ @@ -570,6 +593,12 @@ (type) == ARTWORK_TYPE_MUSIC ? \ options.music_directory : "") +#define UPDATE_BUSY_STATE() \ +{ \ + if (gfx.draw_busy_anim_function != NULL) \ + gfx.draw_busy_anim_function(); \ +} + /* type definitions */ typedef int (*EventFilter)(const Event *); @@ -627,6 +656,7 @@ struct OptionInfo boolean network; boolean verbose; boolean debug; + boolean debug_x11_sync; }; struct ScreenModeInfo @@ -704,12 +734,20 @@ struct GfxInfo Bitmap *background_bitmap; int background_bitmap_mask; + boolean override_level_graphics; + boolean override_level_sounds; + boolean override_level_music; + + boolean draw_init_text; + int num_fonts; struct FontBitmapInfo *font_bitmap_info; int (*select_font_function)(int); int (*get_font_from_token_function)(char *); int anim_random_frame; + + void (*draw_busy_anim_function)(void); }; struct JoystickInfo @@ -809,9 +847,8 @@ struct SetupInfo boolean sound_music; boolean sound_simple; boolean toons; - boolean double_buffering; - boolean direct_draw; /* !double_buffering (redundant!) */ boolean scroll_delay; + boolean scroll_delay_value; boolean soft_scrolling; boolean fade_screens; boolean autorecord; @@ -833,9 +870,9 @@ struct SetupInfo char *graphics_set; char *sounds_set; char *music_set; - boolean override_level_graphics; - boolean override_level_sounds; - boolean override_level_music; + int override_level_graphics; /* not boolean -- can also be "AUTO" */ + int override_level_sounds; /* not boolean -- can also be "AUTO" */ + int override_level_music; /* not boolean -- can also be "AUTO" */ struct SetupEditorInfo editor; struct SetupEditorCascadeInfo editor_cascade; @@ -963,6 +1000,7 @@ struct FileInfo boolean redefined; boolean fallback_to_default; + boolean default_is_cloned; }; struct SetupFileList @@ -1049,8 +1087,11 @@ struct TextPosInfo int x, y; int width, height; int align, valign; - int chars; + int size; int font, font_alt; + boolean draw_masked; + int sort_priority; + int id; }; @@ -1104,6 +1145,8 @@ void InitGfxFieldInfo(int, int, int, int, int, int, int, int, Bitmap *); void InitGfxDoor1Info(int, int, int, int); void InitGfxDoor2Info(int, int, int, int); void InitGfxScrollbufferInfo(int, int); +void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(void)); +void InitGfxCustomArtworkInfo(); void SetDrawDeactivationMask(int); void SetDrawBackgroundMask(int); void SetWindowBackgroundBitmap(Bitmap *);