X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=35accfe28eb0d15f9188a38828774405b3c1cdca;hb=b6d00a8a639220e3589641e843c8594024ce3076;hp=bab4957e9f861437e39851d7b8fb945dbe7bf8b5;hpb=7270af24b41bc33fbb89a97227a7696e343eacbb;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index bab4957e..35accfe2 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -118,6 +118,11 @@ #define SCREEN_KEYBOARD_POS(h) ((h) / 2) #endif +// values for drag-and-drop support (some parts not added before SDL 2.0.5) +#if SDL_VERSION_ATLEAST(2,0,5) +#define USE_DRAG_AND_DROP +#endif + // default input keys #define DEFAULT_KEY_LEFT KSYM_Left #define DEFAULT_KEY_RIGHT KSYM_Right @@ -866,6 +871,13 @@ (type) == ARTWORK_TYPE_MUSIC ? \ getUserMusicDir() : "") +#define ARTWORK_DEFAULT_SUBDIR(type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + GFX_DEFAULT_SUBDIR : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + SND_DEFAULT_SUBDIR : \ + MUS_DEFAULT_SUBDIR) + #define UPDATE_BUSY_STATE() \ { \ if (gfx.draw_busy_anim_function != NULL) \ @@ -1278,6 +1290,17 @@ struct SetupInternalInfo boolean choose_from_top_leveldir; boolean show_scaling_in_title; + + boolean menu_game; + boolean menu_editor; + boolean menu_graphics; + boolean menu_sound; + boolean menu_artwork; + boolean menu_input; + boolean menu_touch; + boolean menu_shortcuts; + boolean menu_exit; + boolean menu_save_and_exit; }; struct SetupDebugInfo @@ -1631,6 +1654,8 @@ struct TextPosInfo int tile_size; // special case for list of network players int border_size; // special case for list of preview players int vertical; // special case for list of preview players + + boolean redefined; // redefined by custom artwork }; struct MouseActionInfo