X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=316de68ed16bc4f1c84817d79f9472b2c8b1966a;hb=1101077a226b09854650662759bf12caf7c84f8d;hp=1416f231739ebf3fa9aad5f505f654b3d868dc3a;hpb=a1bc27d0855dc6fa72c4c361fc1671b2dcc6547b;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 1416f231..316de68e 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -48,12 +48,22 @@ #define DEFAULT_KEY_OKAY KSYM_Return #define DEFAULT_KEY_CANCEL KSYM_Escape -/* values for move directions */ +/* default shortcut keys */ +#define DEFAULT_KEY_SAVE_GAME KSYM_F1 +#define DEFAULT_KEY_LOAD_GAME KSYM_F2 +#define DEFAULT_KEY_TOGGLE_PAUSE KSYM_space + +/* values for move directions and special "button" keys */ #define MV_NO_MOVING 0 #define MV_LEFT (1 << 0) #define MV_RIGHT (1 << 1) #define MV_UP (1 << 2) #define MV_DOWN (1 << 3) +#define KEY_BUTTON_1 (1 << 4) +#define KEY_BUTTON_2 (1 << 5) +#define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) +#define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2) +#define KEY_ACTION (KEY_MOTION | KEY_BUTTON) /* values for button status */ #define MB_NOT_PRESSED FALSE @@ -121,12 +131,22 @@ #define RW_BASE_PATH RW_GAME_DIR #define GRAPHICS_DIRECTORY "graphics" -#define MUSIC_DIRECTORY "music" #define SOUNDS_DIRECTORY "sounds" +#define MUSIC_DIRECTORY "music" #define LEVELS_DIRECTORY "levels" #define TAPES_DIRECTORY "tapes" #define SCORES_DIRECTORY "scores" +#if !defined(PLATFORM_MSDOS) +#define GRAPHICS_SUBDIR "gfx_classic" +#define SOUNDS_SUBDIR "snd_classic" +#define MUSIC_SUBDIR "mus_classic" +#else +#define GRAPHICS_SUBDIR "gfx_orig" +#define SOUNDS_SUBDIR "snd_orig" +#define MUSIC_SUBDIR "mus_orig" +#endif + /* areas in bitmap PIX_DOOR */ /* meaning in PIX_DB_DOOR: (3 PAGEs) PAGEX1: 1. buffer for DOOR_1 @@ -210,10 +230,11 @@ struct VideoSystemInfo struct AudioSystemInfo { boolean sound_available; - boolean music_available; boolean loops_available; - boolean mods_available; + boolean music_available; + boolean sound_enabled; + boolean sound_deactivated; /* for temporarily disabling sound */ int soundserver_pipe[2]; int soundserver_pid; @@ -222,7 +243,6 @@ struct AudioSystemInfo int channels; int music_channel; - int music_nr; }; struct GfxInfo @@ -242,14 +262,6 @@ struct GfxInfo boolean draw_deactivation_mask; }; -struct ArtworkInfo -{ - char *custom_artwork; - char *custom_graphics; - char *custom_sounds; - char *custom_music; -}; - struct JoystickInfo { int status; @@ -283,6 +295,13 @@ struct SetupInputInfo struct SetupKeyboardInfo key; }; +struct SetupShortcutInfo +{ + Key save_game; + Key load_game; + Key toggle_pause; +}; + struct SetupInfo { char *player_name; @@ -303,12 +322,36 @@ struct SetupInfo boolean handicap; boolean time_limit; boolean fullscreen; + boolean ask_on_escape; + + char *graphics_set; + char *sounds_set; + char *music_set; + struct SetupShortcutInfo shortcut; struct SetupInputInfo input[MAX_PLAYERS]; }; -struct LevelDirInfo +#define TREE_TYPE_GENERIC 0 +#define TREE_TYPE_LEVEL_DIR 1 +#define TREE_TYPE_GRAPHICS_DIR 2 +#define TREE_TYPE_SOUNDS_DIR 3 +#define TREE_TYPE_MUSIC_DIR 4 + +struct TreeInfo { + struct TreeInfo **node_top; /* topmost node in tree */ + struct TreeInfo *node_parent; /* parent level directory info */ + struct TreeInfo *node_group; /* level group sub-directory info */ + struct TreeInfo *next; /* next level series structure node */ + + int cl_first; /* internal control field for setup screen */ + int cl_cursor; /* internal control field for setup screen */ + + int type; /* type of tree content */ + + /* fields for "type == TREE_TYPE_LEVEL_DIR" */ + char *filename; /* level series single directory name */ char *fullpath; /* complete path relative to level directory */ char *basepath; /* absolute base path of level directory */ @@ -328,12 +371,26 @@ struct LevelDirInfo int color; /* color to use on selection screen for this level */ char *class_desc; /* description of level series class */ int handicap_level; /* number of the lowest unsolved level */ - int cl_first; /* internal control field for "choose level" screen */ - int cl_cursor; /* internal control field for "choose level" screen */ +}; - struct LevelDirInfo *node_parent; /* parent level directory info */ - struct LevelDirInfo *node_group; /* level group sub-directory info */ - struct LevelDirInfo *next; /* next level series structure node */ +typedef struct TreeInfo TreeInfo; +typedef struct TreeInfo LevelDirTree; +typedef struct TreeInfo GraphicsDirTree; +typedef struct TreeInfo SoundsDirTree; +typedef struct TreeInfo MusicDirTree; + +struct ArtworkInfo +{ + GraphicsDirTree *gfx_first; + GraphicsDirTree *gfx_current; + SoundsDirTree *snd_first; + SoundsDirTree *snd_current; + MusicDirTree *mus_first; + MusicDirTree *mus_current; + + char *graphics_set_current; + char *sounds_set_current; + char *music_set_current; }; @@ -350,8 +407,8 @@ extern struct ArtworkInfo artwork; extern struct JoystickInfo joystick; extern struct SetupInfo setup; -extern struct LevelDirInfo *leveldir_first; -extern struct LevelDirInfo *leveldir_current; +extern LevelDirTree *leveldir_first; +extern LevelDirTree *leveldir_current; extern int level_nr; extern Display *display; @@ -415,6 +472,7 @@ inline boolean ChangeVideoModeIfNeeded(boolean); Bitmap *LoadImage(char *); Bitmap *LoadCustomImage(char *); +void ReloadCustomImage(Bitmap *, char *); inline void OpenAudio(void); inline void CloseAudio(void);