X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=301e9fac9d65fd19ea6caa7d0890ea1ac5b8f9a8;hb=14ef59d8e791fc8a0d52978873555dc36d2d5ee0;hp=30ef7d7986b735c5b8289d82ecbe4771c898307d;hpb=cc76b9b12e99bc807966f4e59a4842d3d1ec8b3a;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 30ef7d79..301e9fac 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -16,9 +16,9 @@ #include "types.h" -#if defined(PLATFORM_MACOSX) +#if defined(PLATFORM_MAC) #include "macosx.h" -#elif defined(PLATFORM_WIN32) +#elif defined(PLATFORM_WINDOWS) #include "windows.h" #elif defined(PLATFORM_ANDROID) #include "android.h" @@ -163,7 +163,7 @@ #define DEFAULT_KEY_RIGHT KSYM_Right #define DEFAULT_KEY_UP KSYM_Up #define DEFAULT_KEY_DOWN KSYM_Down -#if defined(PLATFORM_MACOSX) +#if defined(PLATFORM_MAC) #define DEFAULT_KEY_SNAP KSYM_Control_L #define DEFAULT_KEY_DROP KSYM_KP_Enter #else @@ -240,6 +240,7 @@ #define MB_MENU_MARK TRUE #define MB_MENU_INITIALIZE (-1) #define MB_MENU_LEAVE (-2) +#define MB_MENU_CONTINUE (-3) #define MB_LEFTBUTTON 1 #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 @@ -702,6 +703,8 @@ #define GAMECONTROLLER_BASENAME "gamecontrollerdb.txt" +#define FALLBACK_TEXT_FILENAME "fallback.txt" + #define LOG_OUT_BASENAME "stdout.txt" #define LOG_ERR_BASENAME "stderr.txt" @@ -721,7 +724,7 @@ #define STRING_NEWLINE_UNIX "\n" #define STRING_NEWLINE_DOS "\r\n" -#if defined(PLATFORM_WIN32) +#if defined(PLATFORM_WINDOWS) #define CHAR_PATH_SEPARATOR CHAR_PATH_SEPARATOR_DOS #define STRING_PATH_SEPARATOR STRING_PATH_SEPARATOR_DOS #define STRING_NEWLINE STRING_NEWLINE_DOS @@ -1095,6 +1098,8 @@ struct OptionInfo char *identifier; char *level_nr; + int display_nr; + boolean mytapes; boolean serveronly; boolean network; @@ -1122,14 +1127,12 @@ struct VideoSystemInfo int vsync_mode; unsigned int frame_counter; - unsigned int frame_delay; - unsigned int frame_delay_value; + DelayCounter frame_delay; boolean shifted_up; int shifted_up_pos; int shifted_up_pos_last; - unsigned int shifted_up_delay; - unsigned int shifted_up_delay_value; + DelayCounter shifted_up_delay; boolean initialized; }; @@ -1306,6 +1309,8 @@ struct SetupTouchInfo boolean draw_pressed; boolean grid_initialized; + + boolean overlay_buttons; }; struct SetupInputInfo @@ -1642,6 +1647,7 @@ struct TreeInfo boolean user_defined; // levels in user directory and marked as "private" boolean readonly; // readonly levels can not be changed with editor boolean handicap; // level set has no handicap when set to "false" + boolean time_limit; // level set has no time limit when set to "false" boolean skip_levels; // levels can be skipped when set to "true" boolean use_emc_tiles;// use (swapped) V5/V6 EMC tiles when set to "true"