X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=2db4961c53cbedd3c9d939c9e13339b8c7558025;hb=3bb225da5092d0741870829d9f8f8642070d29c5;hp=0ec8a491bb113cb185891f8caf038d49e9d548ea;hpb=bc84d4e4ec1babe815cb9e5b07168afa232bffb5;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 0ec8a491..2db4961c 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -22,6 +22,8 @@ #include "windows.h" #elif defined(PLATFORM_ANDROID) #include "android.h" +#elif defined(PLATFORM_EMSCRIPTEN) +#include "emscripten.h" #endif #include "sdl.h" @@ -581,6 +583,9 @@ JOY_BUTTON_2 : \ JOY_NO_ACTION) +// maximum number of level sets in the level set history +#define MAX_LEVELDIR_HISTORY 12 + // default name for empty highscore entry #define EMPTY_PLAYER_NAME "no name" @@ -771,6 +776,11 @@ #define NUM_BASE_TREE_TYPES 4 #define NUM_TREE_TYPES 6 +#define TREE_TYPE_IS_DIR(type) ((type) == TREE_TYPE_GRAPHICS_DIR || \ + (type) == TREE_TYPE_SOUNDS_DIR || \ + (type) == TREE_TYPE_MUSIC_DIR || \ + (type) == TREE_TYPE_LEVEL_DIR) + #define INFOTEXT_UNDEFINED "" #define INFOTEXT_GRAPHICS_DIR "Custom Graphics" #define INFOTEXT_SOUNDS_DIR "Custom Sounds" @@ -779,6 +789,10 @@ #define INFOTEXT_LEVEL_NR "Levels" #define INFOTEXT_PLAYER_NAME "Players & Teams" +#define BACKLINK_TEXT_MAIN ".. (main menu)" +#define BACKLINK_TEXT_SETUP ".. (setup menu)" +#define BACKLINK_TEXT_PARENT ".. (parent directory)" + #define TREE_INFOTEXT(t) ((t) == TREE_TYPE_PLAYER_NAME ? \ INFOTEXT_PLAYER_NAME : \ (t) == TREE_TYPE_LEVEL_NR ? \ @@ -793,6 +807,10 @@ INFOTEXT_MUSIC_DIR : \ INFOTEXT_UNDEFINED) +#define TREE_BACKLINK_TEXT(t) ((t) == TREE_TYPE_LEVEL_DIR ? \ + BACKLINK_TEXT_MAIN : \ + BACKLINK_TEXT_SETUP) + #define TREE_USERDIR(t) ((t) == TREE_TYPE_LEVEL_DIR ? \ getUserLevelDir(NULL) : \ (t) == TREE_TYPE_GRAPHICS_DIR ? \ @@ -1294,6 +1312,11 @@ struct SetupAutoSetupInfo int editor_zoom_tilesize; }; +struct SetupLevelSetupInfo +{ + char *last_level_series[MAX_LEVELDIR_HISTORY + 1]; +}; + struct SetupEditorCascadeInfo { boolean el_bd; @@ -1427,7 +1450,8 @@ struct SetupInfo boolean skip_levels; boolean increment_levels; boolean auto_play_next_level; - boolean skip_scores_after_game; + boolean count_score_after_game; + boolean show_scores_after_game; boolean time_limit; boolean fullscreen; int window_scaling_percent; @@ -1437,6 +1461,8 @@ struct SetupInfo boolean ask_on_escape; boolean ask_on_escape_editor; boolean ask_on_game_over; + boolean ask_on_quit_game; + boolean ask_on_quit_program; boolean quick_switch; boolean input_on_focus; boolean prefer_aga_graphics; @@ -1464,6 +1490,8 @@ struct SetupInfo char *network_server_hostname; struct SetupAutoSetupInfo auto_setup; + struct SetupLevelSetupInfo level_setup; + struct SetupEditorInfo editor; struct SetupEditorCascadeInfo editor_cascade; struct SetupShortcutInfo shortcut; @@ -1537,6 +1565,7 @@ struct TreeInfo boolean level_group; // directory contains more level series directories boolean parent_link; // entry links back to parent directory + boolean is_copy; // this entry is a copy of another entry in the tree boolean in_user_dir; // user defined levels are stored in home directory boolean user_defined; // levels in user directory and marked as "private" boolean readonly; // readonly levels can not be changed with editor