X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=2d10c7b16b8d483718c1735883076c4a85c0e1f6;hb=462bca0782be497b984922afda26b5bf12bd3d75;hp=84f128770d8aeb10a5ca7bab31279d8b212d4163;hpb=caa7c617a9ffc31ac6b4a20d7046235c409671ca;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 84f12877..2d10c7b1 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -90,7 +90,17 @@ #define MB_LEFTBUTTON 1 #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 - +#define MB_WHEEL_UP 4 +#define MB_WHEEL_DOWN 5 +#define MB_WHEEL_LEFT 6 +#define MB_WHEEL_RIGHT 7 +#define IS_WHEEL_BUTTON_VERTICAL(b) ((b) >= MB_WHEEL_UP && \ + (b) <= MB_WHEEL_DOWN) +#define IS_WHEEL_BUTTON_HORIZONTAL(b) ((b) >= MB_WHEEL_LEFT && \ + (b) <= MB_WHEEL_RIGHT) +#define IS_WHEEL_BUTTON(b) ((b) >= MB_WHEEL_UP && \ + (b) <= MB_WHEEL_DOWN) +#define DEFAULT_WHEEL_STEPS 3 /* values for move directions */ #define MV_BIT_LEFT 0 @@ -112,6 +122,9 @@ #define BUTTON_1 4 #define BUTTON_2 5 +/* values for special "focus player" bitmasks */ +#define BIT_SET_FOCUS 6 + /* values for move directions and special "button" key bitmasks */ #define MV_NONE 0 #define MV_LEFT (1 << MV_BIT_LEFT) @@ -136,6 +149,8 @@ #define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2) #define KEY_ACTION (KEY_MOTION | KEY_BUTTON) +#define KEY_SET_FOCUS (1 << BIT_SET_FOCUS) + #define MV_DIR_FROM_BIT(x) ((x) < NUM_DIRECTIONS ? 1 << (x) : \ (x) == MV_BIT_UPLEFT ? MV_UPLEFT : \ (x) == MV_BIT_UPRIGHT ? MV_UPRIGHT : \ @@ -172,16 +187,30 @@ #define ANIM_RANDOM (1 << 4) #define ANIM_CE_VALUE (1 << 5) #define ANIM_CE_SCORE (1 << 6) -#define ANIM_REVERSE (1 << 7) -#define ANIM_OPAQUE_PLAYER (1 << 8) +#define ANIM_CE_DELAY (1 << 7) +#define ANIM_REVERSE (1 << 8) +#define ANIM_OPAQUE_PLAYER (1 << 9) /* values for special (non game element) animation modes */ -#define ANIM_HORIZONTAL (1 << 9) -#define ANIM_VERTICAL (1 << 10) -#define ANIM_STATIC_PANEL (1 << 11) +#define ANIM_HORIZONTAL (1 << 10) +#define ANIM_VERTICAL (1 << 11) +#define ANIM_CENTERED (1 << 12) +#define ANIM_STATIC_PANEL (1 << 13) +#define ANIM_FADE (1 << 14) +#define ANIM_CROSSFADE (1 << 15) #define ANIM_DEFAULT ANIM_LOOP +/* values for text alignment */ +#define ALIGN_LEFT (1 << 0) +#define ALIGN_RIGHT (1 << 1) +#define ALIGN_CENTER (1 << 2) + +#define ALIGN_DEFAULT ALIGN_LEFT + +#define ALIGNED_XPOS(x,w,a) ((a) == ALIGN_CENTER ? (x) - (w) / 2 : \ + (a) == ALIGN_RIGHT ? (x) - (w) : (x)) + /* values for redraw_mask */ #define REDRAW_NONE (0) #define REDRAW_ALL (1 << 0) @@ -207,6 +236,10 @@ #define REDRAW_FPS (1 << 11) #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) +#define FADE_MODE_FADE_IN 0 +#define FADE_MODE_FADE_OUT 1 +#define FADE_MODE_CROSSFADE 2 + #define IN_GFX_SCREEN(x, y) (x >= gfx.sx && x < gfx.sx + gfx.sxsize && \ y >= gfx.sy && y < gfx.sy + gfx.sysize) #define IN_GFX_DOOR(x, y) (x >= gfx.dx && x < gfx.dx + gfx.dxsize && \ @@ -218,6 +251,11 @@ #define CURSOR_DEFAULT 0 #define CURSOR_PLAYFIELD 1 +/* fundamental game speed values */ +#define ONE_SECOND_DELAY 1000 /* delay value for one second */ +#define GAME_FRAME_DELAY 20 /* frame delay in milliseconds */ +#define FFWD_FRAME_DELAY 10 /* 200% speed for fast forward */ +#define FRAMES_PER_SECOND (ONE_SECOND_DELAY / GAME_FRAME_DELAY) /* maximum playfield size supported by libgame functions */ #define MAX_PLAYFIELD_WIDTH 128 @@ -274,6 +312,7 @@ #define TAPES_DIRECTORY "tapes" #define SCORES_DIRECTORY "scores" #define DOCS_DIRECTORY "docs" +#define CACHE_DIRECTORY "cache" #if !defined(PLATFORM_MSDOS) #define GFX_CLASSIC_SUBDIR "gfx_classic" @@ -298,6 +337,7 @@ #define GRAPHICSINFO_FILENAME "graphicsinfo.conf" #define SOUNDSINFO_FILENAME "soundsinfo.conf" #define MUSICINFO_FILENAME "musicinfo.conf" +#define ARTWORKINFO_CACHE_FILE "artworkinfo.cache" #define LEVELFILE_EXTENSION "level" #define TAPEFILE_EXTENSION "tape" #define SCOREFILE_EXTENSION "score" @@ -313,11 +353,33 @@ #define GRAPHICSINFO_FILENAME "gfxinfo.cnf" #define SOUNDSINFO_FILENAME "sndinfo.cnf" #define MUSICINFO_FILENAME "musinfo.cnf" +#define ARTWORKINFO_CACHE_FILE "artinfo.cac" #define LEVELFILE_EXTENSION "lvl" #define TAPEFILE_EXTENSION "tap" #define SCOREFILE_EXTENSION "sco" #endif +#define ERROR_BASENAME "stderr.txt" + +#define CHAR_PATH_SEPARATOR_UNIX '/' +#define CHAR_PATH_SEPARATOR_DOS '\\' + +#define STRING_PATH_SEPARATOR_UNIX "/" +#define STRING_PATH_SEPARATOR_DOS "\\" + +#define STRING_NEWLINE_UNIX "\n" +#define STRING_NEWLINE_DOS "\r\n" + +#if defined(PLATFORM_WIN32) || defined(PLATFORM_MSDOS) +#define CHAR_PATH_SEPARATOR CHAR_PATH_SEPARATOR_DOS +#define STRING_PATH_SEPARATOR STRING_PATH_SEPARATOR_DOS +#define STRING_NEWLINE STRING_NEWLINE_DOS +#else +#define CHAR_PATH_SEPARATOR CHAR_PATH_SEPARATOR_UNIX +#define STRING_PATH_SEPARATOR STRING_PATH_SEPARATOR_UNIX +#define STRING_NEWLINE STRING_NEWLINE_UNIX +#endif + /* areas in bitmap PIX_DOOR */ /* meaning in PIX_DB_DOOR: (3 PAGEs) @@ -380,6 +442,21 @@ #define NUM_TREE_TYPES 4 +#define INFOTEXT_UNDEFINED "" +#define INFOTEXT_GRAPHICS_DIR "Custom Graphics" +#define INFOTEXT_SOUNDS_DIR "Custom Sounds" +#define INFOTEXT_MUSIC_DIR "Custom Music" +#define INFOTEXT_LEVEL_DIR "Level Sets" + +#define TREE_INFOTEXT(t) ((t) == TREE_TYPE_LEVEL_DIR ? \ + INFOTEXT_LEVEL_DIR : \ + (t) == TREE_TYPE_GRAPHICS_DIR ? \ + INFOTEXT_GRAPHICS_DIR : \ + (t) == TREE_TYPE_SOUNDS_DIR ? \ + INFOTEXT_SOUNDS_DIR : \ + (t) == TREE_TYPE_MUSIC_DIR ? \ + INFOTEXT_MUSIC_DIR : \ + INFOTEXT_UNDEFINED) /* values for artwork handling */ #define LEVELDIR_ARTWORK_SET_PTR(leveldir, type) \ @@ -426,9 +503,9 @@ #define ARTWORK_FIRST_NODE(artwork, type) \ ((type) == ARTWORK_TYPE_GRAPHICS ? \ - (artwork).gfx_first : \ + (artwork).gfx_first : \ (type) == ARTWORK_TYPE_SOUNDS ? \ - (artwork).snd_first : \ + (artwork).snd_first : \ (artwork).mus_first) #define ARTWORK_CURRENT_IDENTIFIER_PTR(artwork, type) \ @@ -480,7 +557,10 @@ struct ProgramInfo { char *command_basepath; /* directory that contains the program */ char *command_basename; /* base filename of the program binary */ - char *userdata_directory; /* personal user data directory */ + + char *userdata_subdir; /* personal user game data directory */ + char *userdata_subdir_unix; /* personal user game data directory (Unix) */ + char *userdata_path; /* resulting full path to game data directory */ char *program_title; char *window_title; @@ -488,11 +568,15 @@ struct ProgramInfo char *x11_icon_filename; char *x11_iconmask_filename; + char *sdl_icon_filename; char *msdos_cursor_filename; char *cookie_prefix; char *filename_prefix; /* prefix to cut off from DOS filenames */ + char *error_filename; /* filename where to write error messages to */ + FILE *error_file; /* (used instead of 'stderr' on some systems) */ + int version_major; int version_minor; int version_patch; @@ -521,12 +605,20 @@ struct OptionInfo boolean debug; }; +struct ScreenModeInfo +{ + int width, height; +}; + struct VideoSystemInfo { int default_depth; int width, height, depth; + boolean fullscreen_available; boolean fullscreen_enabled; + struct ScreenModeInfo *fullscreen_modes; + char *fullscreen_mode_current; }; struct AudioSystemInfo @@ -551,9 +643,13 @@ struct AudioSystemInfo struct FontBitmapInfo { Bitmap *bitmap; + int src_x, src_y; /* start position of animation frames */ int width, height; /* width/height of each animation frame */ - int draw_x, draw_y; /* offset for drawing font characters */ + + int draw_xoffset; /* offset for drawing font characters */ + int draw_yoffset; /* offset for drawing font characters */ + int num_chars; int num_chars_per_line; @@ -635,6 +731,11 @@ struct SetupEditorInfo boolean el_dynamic; boolean el_headlines; + + boolean el_by_game; + boolean el_by_type; + + boolean show_element_token; }; struct SetupEditorCascadeInfo @@ -650,6 +751,7 @@ struct SetupEditorCascadeInfo boolean el_chars; boolean el_ce; boolean el_ge; + boolean el_ref; boolean el_user; boolean el_dynamic; }; @@ -683,17 +785,21 @@ struct SetupInfo boolean direct_draw; /* !double_buffering (redundant!) */ boolean scroll_delay; boolean soft_scrolling; - boolean fading; + boolean fade_screens; boolean autorecord; + boolean show_titlescreen; boolean quick_doors; boolean team_mode; boolean handicap; boolean skip_levels; boolean time_limit; boolean fullscreen; + char *fullscreen_mode; boolean ask_on_escape; boolean ask_on_escape_editor; boolean quick_switch; + boolean input_on_focus; + boolean prefer_aga_graphics; char *graphics_set; char *sounds_set; @@ -734,6 +840,8 @@ struct TreeInfo char *imported_from; /* optional comment for imported levels or artwork */ char *imported_by; /* optional comment for imported levels or artwork */ + char *graphics_set_ecs; /* special EMC custom graphics set (ECS graphics) */ + char *graphics_set_aga; /* special EMC custom graphics set (AGA graphics) */ char *graphics_set; /* optional custom graphics set (level tree only) */ char *sounds_set; /* optional custom sounds set (level tree only) */ char *music_set; /* optional custom music set (level tree only) */ @@ -762,6 +870,8 @@ struct TreeInfo int color; /* color to use on selection screen for this level */ char *class_desc; /* description of level series class */ int handicap_level; /* number of the lowest unsolved level */ + + char *infotext; /* optional text to describe the tree type (headline) */ }; typedef struct TreeInfo TreeInfo; @@ -885,6 +995,17 @@ struct ArtworkListInfo void (*free_artwork)(void *); /* destructor function */ }; +struct XY +{ + int x, y; +}; + +struct Rect +{ + int x, y; + int width, height; +}; + /* ========================================================================= */ /* exported variables */ @@ -926,7 +1047,7 @@ extern int FrameCounter; /* function definitions */ void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, - char *, char *, char *, int); + char *, char *, char *, char *, char *, int); void InitExitFunction(void (*exit_function)(int)); void InitPlatformDependentStuff(void); @@ -938,39 +1059,41 @@ void InitGfxDoor2Info(int, int, int, int); void InitGfxScrollbufferInfo(int, int); void SetDrawDeactivationMask(int); void SetDrawBackgroundMask(int); +void SetWindowBackgroundBitmap(Bitmap *); void SetMainBackgroundBitmap(Bitmap *); void SetDoorBackgroundBitmap(Bitmap *); -inline void InitVideoDisplay(void); -inline void CloseVideoDisplay(void); -inline void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean); -inline Bitmap *CreateBitmapStruct(void); -inline Bitmap *CreateBitmap(int, int, int); -inline void FreeBitmap(Bitmap *); -inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); -inline void FillRectangle(Bitmap *, int, int, int, int, Pixel); -inline void ClearRectangle(Bitmap *, int, int, int, int); -inline void ClearRectangleOnBackground(Bitmap *, int, int, int, int); -inline void SetClipMask(Bitmap *, GC, Pixmap); -inline void SetClipOrigin(Bitmap *, GC, int, int); -inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); -inline boolean DrawingOnBackground(int, int); -inline void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, - int); -inline void DrawSimpleBlackLine(Bitmap *, int, int, int, int); -inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); -inline void DrawLines(Bitmap *, struct XY *, int, Pixel); -inline Pixel GetPixel(Bitmap *, int, int); -inline Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int); -inline Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int); - -inline void FlushDisplay(void); -inline void SyncDisplay(void); -inline void KeyboardAutoRepeatOn(void); -inline void KeyboardAutoRepeatOff(void); -inline boolean PointerInWindow(DrawWindow *); -inline boolean SetVideoMode(boolean); -inline boolean ChangeVideoModeIfNeeded(boolean); +void InitVideoDisplay(void); +void CloseVideoDisplay(void); +void InitVideoBuffer(int, int, int, boolean); +Bitmap *CreateBitmapStruct(void); +Bitmap *CreateBitmap(int, int, int); +void FreeBitmap(Bitmap *); +void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); +void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int, + void (*draw_border_function)(void)); +void FillRectangle(Bitmap *, int, int, int, int, Pixel); +void ClearRectangle(Bitmap *, int, int, int, int); +void ClearRectangleOnBackground(Bitmap *, int, int, int, int); +void SetClipMask(Bitmap *, GC, Pixmap); +void SetClipOrigin(Bitmap *, GC, int, int); +void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); +boolean DrawingOnBackground(int, int); +void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, int); +void DrawSimpleBlackLine(Bitmap *, int, int, int, int); +void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); +void DrawLines(Bitmap *, struct XY *, int, Pixel); +Pixel GetPixel(Bitmap *, int, int); +Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int); +Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int); + +void FlushDisplay(void); +void SyncDisplay(void); +void KeyboardAutoRepeatOn(void); +void KeyboardAutoRepeatOff(void); +boolean PointerInWindow(DrawWindow *); +boolean SetVideoMode(boolean); +boolean ChangeVideoModeIfNeeded(boolean); Bitmap *LoadImage(char *); Bitmap *LoadCustomImage(char *); @@ -978,23 +1101,25 @@ void ReloadCustomImage(Bitmap *, char *); Bitmap *ZoomBitmap(Bitmap *, int, int); void CreateBitmapWithSmallBitmaps(Bitmap *, int); +void ScaleBitmap(Bitmap *, int); void SetMouseCursor(int); -inline void OpenAudio(void); -inline void CloseAudio(void); -inline void SetAudioMode(boolean); - -inline void InitEventFilter(EventFilter); -inline boolean PendingEvent(void); -inline void NextEvent(Event *event); -inline void PeekEvent(Event *event); -inline Key GetEventKey(KeyEvent *, boolean); -inline KeyMod HandleKeyModState(Key, int); -inline KeyMod GetKeyModState(); -inline boolean CheckCloseWindowEvent(ClientMessageEvent *); - -inline void InitJoysticks(); -inline boolean ReadJoystick(int, int *, int *, boolean *, boolean *); +void OpenAudio(void); +void CloseAudio(void); +void SetAudioMode(boolean); + +void InitEventFilter(EventFilter); +boolean PendingEvent(void); +void NextEvent(Event *event); +void PeekEvent(Event *event); +Key GetEventKey(KeyEvent *, boolean); +KeyMod HandleKeyModState(Key, int); +KeyMod GetKeyModState(); +KeyMod GetKeyModStateFromEvents(); +boolean CheckCloseWindowEvent(ClientMessageEvent *); + +void InitJoysticks(); +boolean ReadJoystick(int, int *, int *, boolean *, boolean *); #endif /* SYSTEM_H */