X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=29f1c28ed708df72cee6c910c26f234762b67562;hb=9151b056647ea2d66aa9836ac8051f58fd43bc2c;hp=f70b6b5fdfc950b198fd79911ed2d8ae3052331a;hpb=411dffb336bdcdd487225bc78d82bb3bafa3016e;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index f70b6b5f..29f1c28e 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1330,6 +1330,7 @@ struct SetupInternalInfo boolean create_user_levelset; boolean menu_game; + boolean menu_engines; boolean menu_editor; boolean menu_graphics; boolean menu_sound; @@ -1386,6 +1387,7 @@ struct SetupInfo boolean quick_switch; boolean input_on_focus; boolean prefer_aga_graphics; + boolean prefer_lowpass_sounds; boolean game_speed_extended; int game_frame_delay; boolean sp_show_border_elements; @@ -1454,6 +1456,8 @@ struct TreeInfo char *graphics_set_ecs; // special EMC custom graphics set (ECS graphics) char *graphics_set_aga; // special EMC custom graphics set (AGA graphics) char *graphics_set; // optional custom graphics set (level tree only) + char *sounds_set_default; // default EMC custom sounds set + char *sounds_set_lowpass; // special EMC custom sounds set (lowpass filter) char *sounds_set; // optional custom sounds set (level tree only) char *music_set; // optional custom music set (level tree only) char *graphics_path; // path to optional custom graphics set (level only)