X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=25eb0c66c485d83b157228f48dd009e1cb59d2b8;hb=621b6a2c4781c9c3e2f5849f9c184a906e0ce5b6;hp=5b9a1ef5cc3f342a86cc49a44742612df161edde;hpb=e6bde4abb3952d4689917ce66d6bde79cd8df7fc;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 5b9a1ef5..25eb0c66 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -15,7 +15,9 @@ #ifndef SYSTEM_H #define SYSTEM_H +/* #include "libgame.h" +*/ #if defined(PLATFORM_MSDOS) #include "msdos.h" @@ -36,6 +38,30 @@ #define FULLSCREEN_AVAILABLE TRUE +/* values for redraw_mask */ +#define REDRAW_ALL (1 << 0) +#define REDRAW_FIELD (1 << 1) +#define REDRAW_TILES (1 << 2) +#define REDRAW_DOOR_1 (1 << 3) +#define REDRAW_VIDEO_1 (1 << 4) +#define REDRAW_VIDEO_2 (1 << 5) +#define REDRAW_VIDEO_3 (1 << 6) +#define REDRAW_MICROLEVEL (1 << 7) +#define REDRAW_FROM_BACKBUFFER (1 << 8) +#define REDRAW_DOOR_2 (REDRAW_VIDEO_1 | \ + REDRAW_VIDEO_2 | \ + REDRAW_VIDEO_3) +#define REDRAW_DOOR_3 (1 << 9) +#define REDRAW_DOORS (REDRAW_DOOR_1 | \ + REDRAW_DOOR_2 | \ + REDRAW_DOOR_3) +#define REDRAW_MAIN (REDRAW_FIELD | \ + REDRAW_TILES | \ + REDRAW_MICROLEVEL) +#define REDRAW_FPS (1 << 10) +#define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) + + /* type definitions */ typedef int (*EventFilter)(const Event *); @@ -51,6 +77,21 @@ struct ProgramInfo char *icon_title; char *x11_icon_filename; char *x11_iconmask_filename; + char *msdos_pointer_filename; +}; + +struct OptionInfo +{ + char *display_name; + char *server_host; + int server_port; + char *ro_base_directory; + char *rw_base_directory; + char *level_directory; + boolean serveronly; + boolean network; + boolean verbose; + boolean debug; }; struct VideoSystemInfo @@ -71,18 +112,19 @@ struct AudioSystemInfo int device_fd; }; -struct OptionInfo +struct PlayfieldInfo { - char *display_name; - char *server_host; - int server_port; - char *ro_base_directory; - char *rw_base_directory; - char *level_directory; - boolean serveronly; - boolean network; - boolean verbose; - boolean debug; + int sx, sy; + int sxsize, sysize; + int real_sx, real_sy; + int full_sxsize, full_sysize; + int scrollbuffer_width, scrollbuffer_height; + + int dx, dy; + int dxsize, dysize; + + int vx, vy; + int vxsize, vysize; }; @@ -91,12 +133,10 @@ struct OptionInfo /* ========================================================================= */ extern struct ProgramInfo program; +extern struct OptionInfo options; extern struct VideoSystemInfo video; extern struct AudioSystemInfo audio; -extern struct OptionInfo options; - - -/* declarations of internal variables */ +extern struct PlayfieldInfo playfield; extern Display *display; extern Visual *visual; @@ -104,22 +144,34 @@ extern int screen; extern Colormap cmap; extern DrawWindow window; -extern GC gc; +extern DrawBuffer backbuffer; +extern DrawBuffer drawto; + +extern int redraw_mask; +extern int redraw_tiles; extern int FrameCounter; /* function definitions */ -inline void InitProgramInfo(char *, char *, char *, char *, char *, char *); +inline void InitProgramInfo(char *, char *, char *, char *, char *, char *, + char *); + +inline void InitPlayfieldInfo(int, int, int, int, int, int, int, int); +inline void InitDoor1Info(int, int, int, int); +inline void InitDoor2Info(int, int, int, int); +inline void InitScrollbufferInfo(int, int); + inline void InitVideoDisplay(void); inline void InitVideoBuffer(DrawBuffer *,DrawWindow *, int, int, int, boolean); +inline Bitmap CreateBitmapStruct(void); inline Bitmap CreateBitmap(int, int, int); inline void FreeBitmap(Bitmap); -inline void ClearRectangle(Bitmap, int, int, int, int); inline void BlitBitmap(Bitmap, Bitmap, int, int, int, int, int, int); -inline void SetClipMask(GC, Pixmap); -inline void SetClipOrigin(GC, int, int); +inline void ClearRectangle(Bitmap, int, int, int, int); +inline void SetClipMask(Bitmap, GC, Pixmap); +inline void SetClipOrigin(Bitmap, GC, int, int); inline void BlitBitmapMasked(Bitmap, Bitmap, int, int, int, int, int, int); inline void DrawSimpleWhiteLine(Bitmap, int, int, int, int); inline void FlushDisplay(void);