X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=24d0d722502b70ddb5c083740e812bef192cb861;hb=51cc8f17af487cc53aafccf050ff1b16fec878a9;hp=b9e5409a08da6f5fcdfe602d39f16d7daa97ddc6;hpb=9aa50c4b6c5510f61585229efadcd619954dbbfe;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index b9e5409a..24d0d722 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -111,6 +111,7 @@ #define API_SERVER_METHOD "POST" #define API_SERVER_URI_ADD "/api/scores/add" #define API_SERVER_URI_GET "/api/scores/get" +#define API_SERVER_URI_GETTAPE "/api/scores/gettape" #define API_SERVER_URI_RENAME "/api/players/rename" #define API_SERVER_URI_RESETUUID "/api/players/resetuuid" @@ -654,6 +655,9 @@ #define TAPES_DIRECTORY "tapes" #define SCORES_DIRECTORY "scores" #define DOCS_DIRECTORY "docs" +#define ELEMENTS_DIRECTORY "elements" +#define CREDITS_DIRECTORY "credits" +#define INFO_DIRECTORY "info" #define CACHE_DIRECTORY "cache" #define CONF_DIRECTORY "conf" #define NETWORK_DIRECTORY "network" @@ -791,9 +795,10 @@ #define TREE_TYPE_LEVEL_DIR 3 #define TREE_TYPE_LEVEL_NR 4 #define TREE_TYPE_PLAYER_NAME 5 +#define TREE_TYPE_SCORE_ENTRY 6 #define NUM_BASE_TREE_TYPES 4 -#define NUM_TREE_TYPES 6 +#define NUM_TREE_TYPES 7 #define TREE_TYPE_IS_DIR(type) ((type) == TREE_TYPE_GRAPHICS_DIR || \ (type) == TREE_TYPE_SOUNDS_DIR || \ @@ -807,12 +812,16 @@ #define INFOTEXT_LEVEL_DIR "Level Sets" #define INFOTEXT_LEVEL_NR "Levels" #define INFOTEXT_PLAYER_NAME "Players & Teams" +#define INFOTEXT_SCORE_ENTRY "Hall of Fame" #define BACKLINK_TEXT_MAIN ".. (main menu)" #define BACKLINK_TEXT_SETUP ".. (setup menu)" #define BACKLINK_TEXT_PARENT ".. (parent directory)" +#define BACKLINK_TEXT_SCORES "back" -#define TREE_INFOTEXT(t) ((t) == TREE_TYPE_PLAYER_NAME ? \ +#define TREE_INFOTEXT(t) ((t) == TREE_TYPE_SCORE_ENTRY ? \ + INFOTEXT_SCORE_ENTRY : \ + (t) == TREE_TYPE_PLAYER_NAME ? \ INFOTEXT_PLAYER_NAME : \ (t) == TREE_TYPE_LEVEL_NR ? \ INFOTEXT_LEVEL_NR : \ @@ -826,7 +835,9 @@ INFOTEXT_MUSIC_DIR : \ INFOTEXT_UNDEFINED) -#define TREE_BACKLINK_TEXT(t) ((t) == TREE_TYPE_LEVEL_DIR ? \ +#define TREE_BACKLINK_TEXT(t) ((t) == TREE_TYPE_SCORE_ENTRY ? \ + BACKLINK_TEXT_SCORES : \ + (t) == TREE_TYPE_LEVEL_DIR ? \ BACKLINK_TEXT_MAIN : \ BACKLINK_TEXT_SETUP) @@ -1601,6 +1612,7 @@ struct TreeInfo int first_level; // first level number (to allow start with 0 or 1) int last_level; // last level number (automatically calculated) int sort_priority; // sort levels by 'sort_priority' and then by name + int pos; // custom position information of node in tree boolean latest_engine;// force level set to use the latest game engine @@ -2019,6 +2031,7 @@ KeyMod GetKeyModStateFromEvents(void); void StartTextInput(int, int, int, int); void StopTextInput(void); void PushUserEvent(int, int, int); +boolean PendingEscapeKeyEvent(void); void InitJoysticks(void); boolean ReadJoystick(int, int *, int *, boolean *, boolean *);