X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=2011aaacf3e6932985f32011b946555c7199b8e2;hb=3af17f639646cda1382de0d43075238e750b7ec6;hp=3962dbdba4107a6e5fae8890a49d73cb832dee3a;hpb=d87446c13e6ecb9c2dcf5881ceb9ad2abe897dfe;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 3962dbdb..2011aaac 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -510,6 +510,9 @@ // maximum number of parallel players supported by libgame functions #define MAX_PLAYERS 4 +// maximum number of player names +#define MAX_PLAYER_NAMES 10 + // maximum allowed length of player name #define MAX_PLAYER_NAME_LEN 10 @@ -627,6 +630,7 @@ #define CACHE_DIRECTORY "cache" #define CONF_DIRECTORY "conf" #define NETWORK_DIRECTORY "network" +#define USERS_DIRECTORY "users" #define GFX_CLASSIC_SUBDIR "gfx_classic" #define SND_CLASSIC_SUBDIR "snd_classic" @@ -645,6 +649,7 @@ // file names and filename extensions #define LEVELSETUP_DIRECTORY "levelsetup" #define SETUP_FILENAME "setup.conf" +#define USERSETUP_FILENAME "usersetup.conf" #define AUTOSETUP_FILENAME "autosetup.conf" #define LEVELSETUP_FILENAME "levelsetup.conf" #define EDITORSETUP_FILENAME "editorsetup.conf"