X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=1ade3147a3705ae787d2fca34cdb78b71982a5b3;hb=b81f28710057e7d84528b65b92e9b4d1aaadab6c;hp=4d8940d135125a919641ff08b5e94ddc70b31499;hpb=ae0910c3223faf69f7638780ff8e49cf08bbb554;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 4d8940d1..1ade3147 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -172,6 +172,10 @@ #define VERSION_MINOR(x) (((x) % 10000) / 100) #define VERSION_PATCH(x) ((x) % 100) +/* functions for parent/child process identification */ +#define IS_PARENT_PROCESS(pid) ((pid) > 0) +#define IS_CHILD_PROCESS(pid) ((pid) == 0) + /* type definitions */ typedef int (*EventFilter)(const Event *); @@ -217,6 +221,7 @@ struct OptionInfo boolean network; boolean verbose; boolean debug; + char *debug_command; }; struct VideoSystemInfo @@ -236,16 +241,14 @@ struct AudioSystemInfo boolean sound_enabled; boolean sound_deactivated; /* for temporarily disabling sound */ - void (*func_reload_sounds)(void); - void (*func_reload_music)(void); - - int soundserver_pipe[2]; - int soundserver_pid; + int mixer_pipe[2]; + int mixer_pid; char *device_name; int device_fd; - int channels; + int num_channels; int music_channel; + int first_sound_channel; }; struct GfxInfo @@ -330,6 +333,9 @@ struct SetupInfo char *graphics_set; char *sounds_set; char *music_set; + boolean override_level_graphics; + boolean override_level_sounds; + boolean override_level_music; struct SetupShortcutInfo shortcut; struct SetupInputInfo input[MAX_PLAYERS]; @@ -378,6 +384,7 @@ struct TreeInfo typedef struct TreeInfo TreeInfo; typedef struct TreeInfo LevelDirTree; +typedef struct TreeInfo ArtworkDirTree; typedef struct TreeInfo GraphicsDirTree; typedef struct TreeInfo SoundsDirTree; typedef struct TreeInfo MusicDirTree; @@ -391,9 +398,9 @@ struct ArtworkInfo MusicDirTree *mus_first; MusicDirTree *mus_current; - char *graphics_set_current; - char *sounds_set_current; - char *music_set_current; + char *graphics_set_current_name; + char *sounds_set_current_name; + char *music_set_current_name; }; @@ -480,8 +487,6 @@ void ReloadCustomImage(Bitmap *, char *); inline void OpenAudio(void); inline void CloseAudio(void); inline void SetAudioMode(boolean); -inline void SetAudioReloadFunctions(void (*func_reload_sounds)(void), - void (*func_reload_music)(void)); inline void InitEventFilter(EventFilter); inline boolean PendingEvent(void);